Lord Knight Posted August 9, 2011 Posted August 9, 2011 General Matchup: Slight advantage for Litchi. Jin's corner carry and higher overall damage helped him a lot in the transition from CS to CS2. Gameplan is more or less the same. Full screen neutral: -IB swords, set the staff. -It doesn't matter whether it's set to 2D or 5D, adjust as Jin approaches. At this range, he needs to approach you. -Keep in mind that he can hope over 2D launch with 6B, but it doesn't matter. If they do this a lot use 5D. Midscreen, neutral: -Set the staff, preferably 2D. -Avoid 2D range. Be outside of this range. -He does (whiffs) 2D, you should do your 2D and approach. -His j.B loses to your 5A and staffless 2C. -Itsuu is a good tool in this match. Take advantage of the manten return state at the end. -Be wary of his j.C and j2C. -Preemptively use 2C to stop early jB/jC/j2C and keep him aware. Pressure: -2B is much much stronger this game. Be careful. -He has more freedom in his gatlings, so you have to pay much closer attention to how they pressure. 2B > 5C, 2C > 5C work. -Against 6C: IB it, then do 5A. If he does B DP, you will whiff 5A, just block (it will probably be IB). If he does 6B, you'll punish it. -Against 6D: See where they like to do it, and 5A it. -Against rejump in jB: 5A. NOTE you can't 5A magic jB (the early jB) unless you're mashing really hard. Just block it. -Against 5C > rejump in corner: IB > dash out. -Against 236D: If you read it, just Airthrow. Don't get too confidant though. -Against 2A > throw (for throw reject): Try not to preemptively OS throw. -Against dash 6B: Definately OS throw (1 A+B+C). Alternatively, you can try to just attack. 6B barrier blocked will make it +4 so IB it'll be -1 so you should be able to jump away from most things. -Jin throw tactics: 2A isn't cancellable into throw (ie, he can't really cancel into purple throw). 5A is, but won't hit you crouching. Common throw tactics will be listed below. -Against 214C knockdown: OS Tsubame (421A+B+D). If he doesn't crossup, you will barrier. If he does, you'll do tsubame. Obviously don't always do this because it is still a DP, and it can still be baited, but keep this in mind. -Against j236B pressure - he must use a jump cancellable normal first so if you read it > itsuu. If not, IB the sword > 5A. Litchi's Pressure: -Litchi also got a bunch of new gatlings staffless. Take advantage of it! -Never let Jin's with less than 25 meter DP you when you knock them down. Use 1A > 4B (1B will also work). On block you'll get 2A > 5B (or 2B), if he does C DP you'll simply block it. -Use Daisharin 138xxx for sure.
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