Jump to content
Dustloop Forums

Recommended Posts

  • 1 year later...
Posted

Against Chipp, try to stay on top of him and keep the pressure on. It's when you give him space to control and time to breathe that gives the most problems. Chipp is probably the most, if not flat out, anti Eddie character. Chipp has alot of good tools (IE teleports, 236p, etc) that make it difficult to capitalize on and keep lockdown. Make s shadow attack your friend, as it's VERY good anti air for Chipp (as it is with most characters). Try to mix up Eddie's Break the Law with his little Eddie summon when you make a rush. This helps to counter Chipp's 236p xx hs (which took out little Eddie and stopped Ogawa's rushdown all at once in the Ogawa vs Sushumu vid) since you are void to attacks in Break the Law status. In the air, try for surprise Shadow Gallery every now and then if the Chipp likes to jump in alot. Eddie's overdrive setups help as well, as they do good damage on Chipp. Really this match is all about keeping your gaps closed and keeping the pressure on. Try to stay on top of Chipp as much as you can. Random drills, especially S drill with little Eddie out, also help on wake up and for controlling his rushdown should he be the one rushing.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Upcoming Events

    No upcoming events found
×
×
  • Create New...