AtTheGates Posted May 15, 2008 Posted May 15, 2008 chipp vs. faust is a somewhat controversial matchup. Players like Elvenshadow consider it a rather good matchup for chipp, whereas chipp players usually consider it a bad matchup. I asked elvenshadow to talk about this matchup a bit, here is what he said: Fausts 2k in the air gets beat out by chips forward punch as just about all his jump ins do. chipps forward HS is also effective vs Faust Chipp can jump in on Faust for free with air dust, it will almost always beat all of Fausts anti airs Faust really cant throw bomb bags in this matchup since chipp can easily teleport and punish them standing slash is kinda crappy vs chipp because he can run under it a lot and some of his normals also will go right under it once Chipp is in Fausts face and is rushing him down hard, its very hard for the Faust player to get chipp off of him if Chipp doesnt let up. Predicting a throw and counter throwing is ussually the best bet. Chipps pokes are too fast to outright beat out. Dead angle is hard to land on chipp too because he can bait it easily with his fast recovering normals discussion opened. - does anyone have experience with 6p vs. fausts j.2k? i usually get hit out of my 6p if i try this. timing problem?
Kensou Posted June 21, 2008 Posted June 21, 2008 i believe this match up is in chipp's favor for the reasons elven has already stated. chipp really has no reason to play a full screen game vs faust for any particular reason. get in and stay in. faust far slash gets neutralized by chipp 6p easy and no chipp cant run underneath it. 6p DOES infact beat faust 2k on the 2nd hit so timing is a bit specific. faust DA tends to go thru chipp during certain attacks and its quite a normal thing, even if ur baiting this will happen more so than anything else especially if u bait it and crouch. faust j.2k snuffs chipp 6p all day...doesnt matter the timing it jus doesnt activate fast enuff to beat it and about 98% of the time chipp eats CH's. better off wit dp anti air instead or simply avoid the move all together. in regard to get in stay in, even if u get knocked back get back into position as soon as u can. chipp has a sweet spot right above faust when jumping or teleporting, this sweet spot avoids faust's 6p really well. all in all keep'em pinned and the ball is in ur court
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