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Posted

yeah? a fighting game or like adventure or something? whats teh basis/plot?

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Posted

Can someone upload that to youtube or at least tell me how to use that site? I can never figure out how I'm supposed to just watch the video on there. 0_o

Posted

Mugen is not worth having without japanese ronald mcdonald.

link plz, yes!

Posted

YAAAAAAY~!

desu desu desu~!

uuuhhhm.. desu, desu desu desu...

ki, chi, ku, bei, hei, desu, hot, mail, desu desu...

desu...

( kichikubeihei@hotmail.com )

desu desu desu (is my email)

desu desu..

desuuuuuu~!!!

desu.

^_^

Posted

since i got a lot of free time i took "jin saotome" from marvel vs capcom and i'm editing it in mugen to make him play in guilty gear style "or something near it" Dust doesn't send you high but make you "wall bounce" i'll implant parry in my characters "like sf 3rd strike" also i'll add fatality like mortal kombat still have problems with air dash,and how to make hits jump cancelable!! and i'll make original attacks!! working slowly now....

Posted

lol... that lil chibi is so damn kawaii... reminds me of.. uh.. me.. if i was an 8 year old girl and you represented the only word she says as a spoof of pokemon in representation to the only thing on my mind (in example: pikachu says.. pika, and chu)

gawd, im going to love having children..

---

anyways, more on track..

the ONLY disc i had with all those edited reimi jyahana sprites has some kind of ("data redundancy: error") so I cant even access them.. (in other words, expect delays on reimi goddess)

how ever, her completed movelist.. looks as stands:

- all dashes, jumps (including double, super)

- 99 ground techniques

- 16 ground specials

- 75 air techniques

- 11 air specials

- 40 recovery techniques (including ground and air, acts like a roman cancel)

- 6 optional color schemes (not including her standard select original color scheme)

also, I've started on my mugen exclusive char "psilo", I'm to the point I've decided he's going to have 4 optional play styles based on button used to select him (a forfeit style, human mode, nemesis form, and a devil wing style [cheapo style] )

---

aaanyways, Bible Fight's, Eve is practically done and made (just had a liiiittle problem compiling a .sff) but i have internet back AGAIN, soo I'm about to try this other compiling program called Fighter Factory, which i hear from ALOT of people is really the only thing you should be using to make .sff / .air files

so i'll let you know how that goes, and get screenshots / download link of Eve up here as soon as i'm capable of

:v:

Posted

the tightest! ronald pwns over ogre, ronald over abyss ftw, ronald vs rugal.. no contest

Posted

shur thang.. just let me know what you need done with it I've all for the most part have fighter factory down myself.. it seems to be exactly like a simplified version of notepad's system for editing (gotta love that .sff converter and the auto "run in-game" button) as long as it isnt setting states or anything.. thats why im not releasing Eve with this post, cause i'm so fucking lazy i just quit half way through the .cns (only part she needs done, well, that and a portrait)

Posted

I have a doubt, i downloaded tendo gai, duolon and other chars but I cant play them, the screen goes black and says the character needs to be updated. what should I do? could someone explain to me...in details if posible??? thanks

Posted

i was wondering out of curiousity, but is it possible to create your own sprites to make your own fighter? and if so, how long would it take?

A while. It depends on everything you do.

make sprites, align sprites, code, etc.

it hurts my head and i never did one.

lulz Mugen still alive at Dustloop.

Jailbait big boob miko from arcana heart released for mugen by Ahuron a few days ago.

Get her here: http://mugen-easy.hp.infoseek.co.jp/

Posted Image

All Guilty Gear Chars been converted to Mugen but XX Kliff to my knowledge.

Venom by Muteki is Avalible Online again.

GG chars by Muteki here: http://drinvincible.hp.infoseek.co.jp/

Hi-Res Arcana Heart and Guilty Gear Stages by RunningWild,

here: http://efz-mugen.hp.infoseek.co.jp/

find the text clickable saying

MUGEND0ステージ

MUGEND4ステージ①

MUGEND4ステージ②

they're stage pages.

that's the only updated release news i can think of to post at dustloop.

Posted

I found like, every character BESIDES the one your talking about on that page :/

(highlights: I found another geese and a dan hibiki I didn't have ^_^)

I have a doubt, i downloaded tendo gai, duolon and other chars but I cant play them, the screen goes black and says the character needs to be updated. what should I do? could someone explain to me...in details if posible???

thanks

When it gives you the error, does it say WHICH character is broke (aka missing specific file) and WHICH file its missing?

because it sounds like you just have a broken character, if thats the case, i'd just delete it, there are PLENTY of other characters to find and play with (other versions, better creators renditions, the list goes on)

if you absolutely HAVE to play with the doulon your attempting too, you'll have to give me a better description than.. "the screen goes black" mugen isnt a how you say.. good game by any means.. mine crashes nearly every 15-20 minutes on average (however it has to load 400+ chars each time to run)

i was wondering out of curiousity, but is it possible to create your own sprites to make your own fighter? and if so, how long would it take?

that really all depends.. a mugen char is composed of a couple different elements (none of which alone are terribly difficult, however if your making them from scratch the workload can get somewhat exhausting) those files ARE:

.def (definitions, like hp, name, what pallettes to use)

.sff (the sprite sheet, only accepts .pcx images, best made with photoshop)

.act (the pallettes themselves, also best made with photoshop)

.air (animation files/hitboxes)

.st/.cns (the state definitions, i.e. on ground, in air, above opponent, grapple, projectile)

.cmd (the command files assigning what buttons do what)

.snd (the sound files per frame)

if you ARE intent on making a character i sincerly suggest you use Fighter Factory, found here: http://www.freewarefiles.com/Fighter-Factory_program_19675.html

its just all around far simplified to trying to make each individual file in notepad, also whats tight about Fighter Factory is that there is an option to zoom in or out on your sprites from frame to frame, saving you the hassle of actually making a big sprite from the beginning, you can just making a smaller scaled sprite and enlarge it later

As far as time frame... I've been working on eve from bible fight for a couple months now (total time actually working on her, nearly a week.. but thats including fighting bugs for about 3 days befor i had fighter factory) however, Eve is a small character with very few frames (including the required ones, if you dont know what those are, theres an ENTIRE tutorial in the doc folder of your mugen directory on making chars and backgrounds)

On the other hand, I'm also making a character called Reimi Goddess, who's sprite sheet alone is yet to be completed, and I've been on that for nearly a month in total now

may have been a bit long winded,

hope that helps everyone :eng101::v:

Posted

I see you found a Sol with Sidewinder...has he got anything else?

Amachi's Reload Sol.

just added Sidewinder and standing Dust so they get launched...

un-authorized edit so i can't give it out to public.

mugen rules... ;_;...

also gave Ky the Acore moves like the Vapor Thrust follow up and 222H otg strike...

actually Blade...if you want just hit me up on AIM.

Posted

Hi guys, as you can guest I'm the guy who make the Robo-Jam sprites. Just to tell you that after a long time I've finished the RJ sprite set

The set contains:

-Robo-Jam portrait

-650 edited sprites (aprox.)

-All Jam sprites from GGXX #Reload

-All Jam Isuka new sprites

-Accent Core New atack

-Special efect sprites

-Voice/Audio Set

Now I'm looking for someone to make RJ into a MUGEN charater. If you are interested in this project or if you know somebody who can do it please contact me via PM or Mail: dizzy_ggx@hotmail .com

Animated gifs here: http://gear.mforos.com/259924/3278211-robo-jam/

Posted Image

Posted

Hi guys, as you can guest I'm the guy who make the Robo-Jam sprites. Just to tell you that after a long time I've finished the RJ sprite set

The set contains:

-Robo-Jam portrait

-650 edited sprites (aprox.)

-All Jam sprites from GGXX #Reload

-All Jam Isuka new sprites

-Accent Core New atack

-Special efect sprites

-Voice/Audio Set

Now I'm looking for someone to make RJ into a MUGEN charater. If you are interested in this project or if you know somebody who can do it please contact me via PM or Mail: dizzy_ggx@hotmail .com

Animated gifs here: http://gear.mforos.com/259924/3278211-robo-jam/

Posted Image

I know a few mugen creators. I think I might be able to help you.

Gimmie a holler if you can't find anyone else.

or gimmie the set if you can and i'll try starting on it with my team.

lulz, i went to your forum. dunno Spanish so i didn't know what to do.

didn't want to register and leech either.

Posted

OMG, that is a BADASS looking ky!

cant wait to see him and robo-jam as mugen characters.. sounds f'ing pimp

i'd help but im a little swamped at the moment

(also went to that spanish site, those gif's are phatty, i like hte one with all the mechanical parts that eject out of her)

anyways, let me know when/if you find someone to make them for you, and totally keep this thread in touch with development

-------

on a related note: creation of Reimi Goddess is back in motion due to the conclusion of my half-life map entitled "psilos_bikinibottom", which can be found here: www.creepitall.com as soon as creep puts it up for download

Posted

Thaks everyone for you comments. Thanks for you offer YaR 1030, of course I'll consider you for this this project. What I have in mind for this char is that she has to have at least the Heat Sistem just like Robo-Ky. I know it can be done, 'cause there are Robo-Kys for MUGEN, but, is that a difficult sistemt to program in MUGEN?

Posted

Thaks everyone for you comments.

What I have in mind for this char is that she has to have at least the Heat Sistem just like Robo-Ky. I know it can be done, 'cause there are Robo-Kys for MUGEN, but, is that a difficult sistemt to program in MUGEN?

if i ask Muteki for permission to use his coding and such, it shouldn't be too hard since he made Jam and Robo Ky.

problem is i dunno how to speak japanese either...but i guess i'll use babelfish or something.

i'm not sure if the Heat System would be hard to have in or not. i'll ask some mugen ppl and reply back when i get more answers.

Muteki seems to be okay with editing his chars as long as credit is given to him. We've gotten consent from him like a year ago.

if anything we can start off working on jam and then adding the rest later on like the robo features. like get the basics done first like p,k,s,hs,dust etc.

but yea. i think i can help you make this come true. just gotta get some mugen ppl to agree too cuz my knowledge is limited.

I had a friend recently edit Sol and Ky with their Acore moves so we would be able to add stuff to existing chars already. That is if we used Muteki's Jam as the base first then add the Robo features afterwards.

but yea it's very do-able...just it'll take us around 2-3 months to complete.

if you can, just gimmie the sprite set and sound and we'll try to start on it.

Long post is long...sorry for the long read.

Posted

if i ask Muteki for permission to use his coding and such, it shouldn't be too hard since he made Jam and Robo Ky.

problem is i dunno how to speak japanese either...but i guess i'll use babelfish or something.

i'm not sure if the Heat System would be hard to have in or not. i'll ask some mugen ppl and reply back when i get more answers.

Muteki seems to be okay with editing his chars as long as credit is given to him. We've gotten consent from him like a year ago.

if anything we can start off working on jam and then adding the rest later on like the robo features. like get the basics done first like p,k,s,hs,dust etc.

but yea. i think i can help you make this come true. just gotta get some mugen ppl to agree too cuz my knowledge is limited.

I had a friend recently edit Sol and Ky with their Acore moves so we would be able to add stuff to existing chars already. That is if we used Muteki's Jam as the base first then add the Robo features afterwards.

but yea it's very do-able...just it'll take us around 2-3 months to complete.

if you can, just gimmie the sprite set and sound and we'll try to start on it.

Sounds great. Try to contact Muteki, and ask about the Heat system please, I'm very interested in that system for RJ. And I'll send you the set during the week, just let me finish a few tweaks to some sprites, maybe on Thursday.

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