VR-Raiden Posted September 18, 2013 Posted September 18, 2013 (edited) Use this thread to discuss the vs. Anji matchup in +R. Much info from the the old matchup thread for AC is still relevant. It can be found here: Sol vs Anji I will be editing this first post with information on the matchup soon. Match Start: - Neutral:- Offense:- Defense: - Punishes (on block/reaction): Combo Notes: [*]- [*]- Edited September 19, 2013 by VR-Raiden
VR-Raiden Posted May 13, 2014 Author Posted May 13, 2014 Safe jumps are worse on him in +R. Since his K autoguard attack is now +4 on block, he can autoguard a safejump forcing you to block, then he is at frame advantage. You can do something invincible to beat it though (or slash back).
Orrax Posted May 14, 2014 Posted May 14, 2014 Sol can Wild Throw Anji out of tons of stuff (Fuujin included), so throw mix ups are a decent oki choice. 2D still beats of lot of Anji's normals, but I seem to have less success with it in +R and I'm not entirely sure why. I don't fight Anji regularly anymore, so I may have lost some familiarity with the match up. Also, 2D isn't quite as scary for Anji as it used to be because of the added proration. Anji's Fuujin mix ups are slow, so patient blocking is a good way to deal with them. Throw him if he tries to cross you up; you may be able to VV some of the slower Fuujin follow ups on reaction. The best way to deal with butterfly is usually to instant block and then back dash. You can also block it and then jump block the projectile on the way down (or VV if Anji isn't respecting you). You can also grand viper under it. Anji has a really tricky overhead that looks just like his respect move. He can do the respect move, get his opponent to block high, and then do a low. It's pretty difficult to react to, but it can usually be avoided by avoiding the butterfly, which is the main setup for it (at least as far as I'm aware).
VR-Raiden Posted May 14, 2014 Author Posted May 14, 2014 This match feels pretty much like AC, the main differences are that K autoguard is +, and keep in mind red butterfly travels much faster and farther now. Thanks again for sharing more tips Orrax, I'll update the first post with stuff soon. As for match start, I'm pretty sure dash 2D is a good option, iirc it will beat Anji 6S. I need to double check but I remember having some success with 2D to start.
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