Skye Posted October 16, 2013 Posted October 16, 2013 Pros - Cons - Ratio -/- Specific Details - Inverse MU Thread -
Abyss Posted November 10, 2013 Posted November 10, 2013 (edited) I played quite a bit this MU since her release: It's shit, really. When she put her gravity thing on screen, your movement are really impaired: and if she use her fireball, you basically have to protect (or try, since she will TP surely). You can't trade her in the air, you can't trade her on ground because of her reach most of time, and zoning her is difficult since she will put the gravity thing on you everytime. During curse, if there is gravity, you won't be able to press her correctly since you'll always be pushed, so you'll have to go on the other side of it; but since she can change it's direction... All in all, wait for a mistake, never do a cloud before she already set a gravity thing, and be patient. Would say 6-4 for Kokonoe at least. edit: did forget, you can use your dash to dodge her fireball if you predict her action. Though the fireball doesn't disappear unless you hit her or the fireball hit you... so be careful. Edited November 10, 2013 by Abyss
Darret_Wallace Posted November 14, 2013 Posted November 14, 2013 5d > 3c > ct don't work, i haven't played this matchup yet but it's something i found in training mode.
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