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Posted

My God LM akira.... The things Order-sol can do. It's amazing. I have to work on my HOS. The rock it lvl.1 into the corner air throw on Venom was classic. That hadn't even cross my mind. Excellent vid. It tops the last one. Man can't wait for part two.

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Posted

It's not quite the finished article yet, I may shift a few things around and move some things into part 2, I don't know yet. I will hopefully get the chance to work on it properly soon tho. I thought the Venom combo was quite a cool gimmick and something I had not seen before...the tech trap/gimmick is known from Slash but seen as tho he now has charge keep and you can combo from his air throw I put the two together. There must be countless other things you can do with charge keep if you put your mind to it I'm sure.

Posted

alright so I am new to this thread and since I am too lazy to read the whole thread to cacth up I was wonder if anybody had vids of all ( or most ) of the combo you guys have been talking about??? so stuff link some stuff don't?? can somebody do a quick resume of what order is capable of doing?? I have watched most of the vids of gamechariot ( well I was in a couple of them too as Stephane ) and I have been playing slash order sol. so yeah, anything would be cool. Just got back from Japan and I have now a copy of Accent Core and I am about to practice my order sol so yeah any vids is helpful thanks

Posted

http://www.youtube.com/watch?v=KjMImDmAR84

Akira's AC OS starter guide. Has some good basic combos and set-ups, as well as some advanced stuff. Part 2 hopefully will be completed soon.

http://www.youtube.com/watch?v=Q5AlIa2EqEs

http://www.youtube.com/watch?v=pkiC5gScMQs

http://www.youtube.com/watch?v=A_NJBHWhLmo

http://www.youtube.com/watch?v=fg2dqEfBzV0

Some random corner combos. Was done on a crappy cell phone camera. Sorry.

http://www.youtube.com/watch?v=JFbGNIWCnVQ

Order-Sol combo: The Akira

http://www.youtube.com/watch?v=pipnRV3DelE

Order-Sol combo: The Hatred Edge

Posted

Lawl: On Potemkin, corner "crossup" Lvl1 GunBlaze: Lvl1 GB xx AC, immediate Fafnir, j.HS, j.D jc j.HS, j.D, land, j.HS, j.D jc j.HS, j.D xx Lvl2 BRP. Pretty much the old Slash "Dust Loop" on Potty, but with a nice ^C lime twist for the launch. Midscreen you can only get a dashing Fafnir into j.HS, j.D combo (no Lvl1 GB AC :( ).

Posted

^LOL I'm going to try that right now Corner 2HS RC combo: 2HS RC, run S, 2D, Lv1 236+P, AC FRC, run S jc j.HS, JD, dj,HS, JD, Lv2 236+K (184 dmg on Sol)

Posted

alright so I am new to this thread and since I am too lazy to read the whole thread to cacth up I was wonder if anybody had vids of all ( or most ) of the combo you guys have been talking about???

so stuff link some stuff don't?? can somebody do a quick resume of what order is capable of doing?? I have watched most of the vids of gamechariot ( well I was in a couple of them too as Stephane ) and I have been playing slash order sol. so yeah, anything would be cool.

Just got back from Japan and I have now a copy of Accent Core and I am about to practice my order sol

so yeah any vids is helpful

thanks

Hey AFRICA, cool matches on GC.

I've compiled most of the important stuff so far into the very first post here. So if you check my first post you'll see a whole load of things Order-Sol can do now. Yeah it's a lot of reading but some time in the future I'll work on getting it all capped and uploaded (or added into the instructional vids I'm currently doing).

In the mean time, Gravity Flame is quite a useful combo vid that I came across the other day:

http://www.youtube.com/watch?v=49EcnNfWiLY

On the topic of combos, how consistently can other people do the

[whatever juggle] into 2S, 5HS hj.IAD j.P, j.HS, SV

stuff?

I find it very hard to link in the j.P, I normally miss it and the opponent/cpu techs or if I land it, it's blackbeat. I've noticed quite a few vids online where players only seem to land it as a blackbeat. kaqn nails it most of the time but occasionally he'll get blackbeat too.

Does it rely on hitting your opponent with 5HS at some optimum height?

Posted

You just need to keep doing it and you'll do it right eventually. So that means starting up training mode and keep doing CH j.H 2S-5H sIAD.P-H,SV over and over till you get it right. I've been doing it for some time now and I got it down most of the time. For help you might want to try CH j.H 2S-5H IAD.P-S,SV first so that you can get used to the timing, then switch over to your target combo. Anyways, I got some lazy ass combos: 5D,j.H,j.H |> [5H sj.S-H or 5H j.S(- or ,dj.)H] l2SV *-5H,l3BRP,5H,j.S(- or ,dj.)H,SV Note that all the damage is done by the storm viper and this usually ends up being more then what combos with D in them could achieve. Sometimes the damage is less but the combo is far more consistent. There are some irregularities between characters however, both eddie and johnny don't eat the superjump combo in the ID combo. CH l1GB,l1GB,5H,sj.S-H-D,l*SV Always wondered how to get the most out of the CH GB? This is it. Be sure to hit them as close to the ground as possible and then continue asif you just hit your first normal hit GB. CH 6K,FBx3,l3Ri,sj.S-H(-D,l2BRP or ,l2SV) Yes it combos, and don't give me another post educating on how well the above combos combo...

Posted

Cool, I will just keep on with the practise I guess. I've always tried to learn it by doing it after fafnir but I don't know if I'm trying to start the combo from too far out. Close up I mainly go for dash 5K, 5S© or 5S©, 5HS but I never know the right range that the dash 2S, 5HS will still connect from. In working out the "ultimate GB list" I found that you can do this on Potemkin midscreen: Lv1 214S, dash 5S©, 5HS, HJC hj.S, j.HS, j.D, Lv1 623HS It does 161, exactly the same as the midscreen JI combo on him. The dash 5S©, 5HS works on almost everyone I'm finding, just with slight timing and spacing adjustments depending on characters. On Baiken, Bridget, Chipp and Dizzy it's harder to catch them with a JI combo...if you use hj.S, j.HS, j.D, the j.D may occasionally whiff. I will have the completed list of things done very soon.

Posted

Off of CH level 1 Gun Blaze, you can do the second Gun Blaze, then do a dash j.HS-D, dj.HS-D into the corner into a relaunch combo for over half pretty easily. Off of CH 6K with level 3, you can do 1 Fafnir instead of 3, then run up 2S-5HS into level 3 BRP, end it with 5S©-5HS into hj.S-HS-D and it does 250 dmg. The 3 Fafnir combo does 299, the extra 49 damage isn't worth the 50% extra Tension you spend on the two FBs.

Posted

Not in bad find in my opinion. It's all right. Picked up a few tricks I wanna learn. God the potenial HOS has is amazing. Half of the stuff you and LM Akira recently posted is crazy. So much stuff I gotta learn.

Posted

Ok, so I updated the first post again and have a few things to finish off shortly on the GB front. I'm thinking, instead of having 2 or 3 10 minute epic vids on youtube for people to sit and wade thru, I may do short 2-3 min vids on each of the sections I've put together. Then, the Basics part really would be total basics for new players and everything else would be broken down individually. Meaning if you want to look at fafnir options or 2HS CH then you can just watch the vid on it, instead of fast forwarding/watching a long vid to see the part you want.

Posted

An addendum to the corner Throw combos. Instead of using a dashing 5S© to start a throw combo on some characters (that don't eat an easy j.HS, j.D, jc j.HS, j.D), I find myself using a running j.K, j.HS, j.D (like Titanium Beast posted earlier). You can use this on Dizzy, Robo-Ky, Faust, and Slayer: Throw, running j.K, j.HS, j.D, land 5S© [sJI] sjc j.S, j.HS, j.D jc j.HS, j.D xx Lvl# BRP. You can use it against Eddie and Venom as well, but you don't get the extra j.HS, j.D at the end on them. Also, you can use the j.K starter against Johnny, with a twist: Throw, running j.K, j.HS, j.D jc j.HS, j.D, land 5S© sjc j.S, j.HS, j.D xx Lvl# BRP. Against Axl, Zappa, Anji, I-No, and Potemkin you can go for a "Dust Loop" from the wall stick: Throw, dashing j.HS, j.D, jc j.HS, j.D, land j.HS, j.D jc j.HS, j.D xx Lvl# BRP.

Posted

Excellent find WUT. Keep them combos comin. Gonna learn all this plus some of the combos in the vids that were recently posted. :toot:

Posted

Yeah great stuff WUT, I'll add it in to the first page. Our local Johnny player is currently away but when I play CPU I can't stand messing up corner combos against him because of his weight. Dash j.K works very nicely.

  • 2 weeks later...
Posted

A combo that I do often but hardly see it used off of a level one gunblaze ( hitting them on the ground not in the air, since if it hits them in the air they can tech early) or CH. lvl1 gunblaze. Run and jump really really really deep. Hs, D. dj Hs. D. Now you should have them in the corner and at the specific height that you can jump hs,D dj Hs D. for followups it depends on what charge i have at the time. If I charge keep on lvl 2 I'll follow up with level 2 storm viper and do something after that, or I'll just brp for a knockdown and free charge. If its level 3 ... well This combo also changes depending on character weight so you have to do a lot of experimenting to get it to work correctly on everyone. Pervert_Q is online now Report Post Edit/Delete Message

Posted

A combo that I do often but hardly see it used off of a level one gunblaze ( hitting them on the ground not in the air, since if it hits them in the air they can tech early) or CH.

lvl1 gunblaze. Run and jump really really really deep. Hs, D. dj Hs. D. Now you should have them in the corner and at the specific height that you can jump hs,D dj Hs D.

Yes, I saw Kaqn do this against Millia in a recent video, forgot to mention it. Going for the re-juggle with 5S© is probably easier and works on everyone (tho I have trouble doing it against Axl and Bridget on normal hit). You'll be doing 200 on average with the re-juggle.

Posted

The main concern is just getting the tip of jumping Hs hitbox to connect really early when your trying to relaunch with J.Hs, D dj HS, D

Posted

Fair enough but you just said...

This combo also changes depending on character weight so you have to do a lot of experimenting to get it to work correctly on everyone.

I was talking about using 5S into a hj combo. Anyways you're already at least doing half bar damage, trying to get even more out of the combo probably isn't worth the effort imho.

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