Digital Watches Posted June 27, 2008 Author Posted June 27, 2008 the 2+K is boring and dangerous... but the bomber one should be added ! at least in the corner ^^ Uh, all of them are dangerous, and having a low option isn't boring.
Beowulf Posted June 28, 2008 Posted June 28, 2008 I don't remember where we wrote something about Raiei FRC (hit) whiffing on low stances (such as Axl's 2+K, or Venom's sweep) but there was one about Faust having a low stance when crouching. I tested (and made videos ^^) and noticed that Raiei FRC (hit) only whiffs if Faust is crouching neutral. If he crouches with a direction, he gets hit... -> So in any cases, the FRC (hit) will hit any crouching character, as people usually press 1 or 3 to crouch... I made some punishing videos, like Eddie instant blocking the raiei into 2+Hs-> counter combo and sol instant blocking the j.HS after raiei-> FRC-> air dash to do a Wild throw-> combo... But I did do one where the catch misses as Axl does a benten S-> FRC-> combo ^^ (on Pot and testament) Dunno if I should up them now though...
Beowulf Posted June 30, 2008 Posted June 30, 2008 Double post powaaa !!!! ^^ Just to add my 3rd and final part on Raiei S. http://www.youtube.com/watch?v=9XfAUHMZUxE Next time, it'll be commented and all, so stay tuned ^^ But not until august...
Digital Watches Posted July 1, 2008 Author Posted July 1, 2008 Um, one comment: You should be able to break Anji's throw, as it's a normal grab like everyone else's. Sol's was a wild throw, so probably not. Also, you can 1FJ out of any throw setup, and you can do stuff (like maybe a bomber) after the j.H to be more safe.
Beowulf Posted July 1, 2008 Posted July 1, 2008 Ok, but the 3rd part was just there to see the risks after a blocked follow up, not all the means to avoid them. Dealing with them by using Benten S was also to introduce the throw invulnerability. I'll try to add what you said to my tutorial though.
Digital Watches Posted July 4, 2008 Author Posted July 4, 2008 Oh hey, cool thing: This is probably obvious, but I just noticed that using Raei (S) makes your tension pulse spike like crazy.
Beowulf Posted July 4, 2008 Posted July 4, 2008 Yeah ! You can add that as a side note in your first post ^^ (As you are likely to use thension right away for the FRC, you don't have to try with 25% already, it will apear right in time ^^)
Digital Watches Posted April 4, 2009 Author Posted April 4, 2009 Wrote another paragraph on running versus not running. This stuff wins me matches, so check it out.
Kumlekar Posted June 24, 2009 Posted June 24, 2009 Just had something kinda strange happen with this move. I was playing against venom in arcade mode, and I don't know if I dashed in or not, but I did 63214S without FRCing (mainly because I sti,l haven't learned axl's frc windows other than koku). Anyways, when it hit, the move didn't cross up, sending venom flying in the same direction I did, but I landed on the opposite side of him as if it had crossed up. This cause him to push against me, giving me a KD that I could have punished without FRCing Raei. I don't know if anyone could reproduce this, but it seems like it might? be half-useful? possibly?
Digital Watches Posted April 19, 2010 Author Posted April 19, 2010 Oh wow, sorry Kumlekar, I didn't see your post until just now, but that's definitely noted in the first post. It happens on counterhit, because of the additional stun/standstill effect of CHing, and usually only if you're running and at a very specific spacing. It's in the second paragraph of "Advanced meterless tricks". It comes up so little it didn't seem to deserve its own section.
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