Skye Posted October 25, 2013 Posted October 25, 2013 http://www.dustloop.com/forums/showthread.php?17538-CP-Arakune-vs-Carl-Clover Carl players, feel free to exchange information about the MU in our thread as well!
sinder Posted October 25, 2013 Posted October 25, 2013 Pros: Can actually talk Cons: ??? /Seriously I know in Extend I would purposely get cursed to see if Carl can actually survive Curse mode. I would always get guard crushed, but since that mechanic was removed I'm curious as to how Carl can do in CP against it. Mid-screen is definitely not as dumb as corner curse though.
NecroTheReaper Posted October 25, 2013 Posted October 25, 2013 Considering the damage reduction across the board plus curse not lasting as long as it did in Ex (actually using it), I feel lile this will be a lot easier. Generally controlling both left and right sides of the field severely limits Ara's mobility since 8D catches his AD pretty easily and 623D smacks him outta wall teleport. Even if he gets it out, if you're behind Ada it can be pretty easy to iad in with 5A/B. When you get in that curse though, expect about 10 seconds of hell and if he lands a hit ~4-5000 health gone. An idea posted on Relius boards that works a lot better for Carl is rapsody of memories and sitting in it for the duration of curse. Even if you're hit, I dont think Ara can convert off random bug hit without Ada slapping him.
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