Kurushii Posted November 8, 2013 Posted November 8, 2013 Match Start Neutral Full Screen Long-Mid Range Point Blank Offense and Defense Your Offense vs His Defense His Offense vs Your Defense Gimmicks and Miscellaneous Info Gimmicks Misc. Info Frame Advantage, Disadvantage, and Punishes Frame Advantage Frame Disadvantage Punishes Summary
TD Posted November 13, 2013 Posted November 13, 2013 full ice spray duration takes a whopping 75% of nirvana's health lol. however it is a projectile, so at any point nirvana can get a punish for it. 4d would be the easiest to pick up if carl is fullscreen. use ice spray when her life is below 50%, she's active and the carl is expecting another setup. if she has higher health, keep 50 ready as you can rc the blast on nirvana. otherwise she gives your standard stuff trouble. 22b is absolutely brilliant in this MU. fireball needs to be shot over nirvana. 214a 9d 3d is not a bad setup to get carl blocking. with 22b out, if nirvana is close beat her up with 5a, 5b, 5c gatlings (all are jump cancel), 3c at farther ranges. watch out for 5d, 46d, 4d, 421d and 236d. zone carl alot. graviton works well at keeping him where you want. if either he or the doll get too close for comfort, teleport outta there. especially if you leave a 22b pre-teleport, he pretty much has to do something within the next few seconds.
DaiAndOh Posted November 14, 2013 Posted November 14, 2013 I like 22C against him, to get out of sandwich situations...pretty sure if he doesn't build 50 meter during on the oncoming punish it can be a better fate than getting unblockable'd when you least expect it.
TD Posted November 14, 2013 Posted November 14, 2013 I like 22C against him, to get out of sandwich situations...pretty sure if he doesn't build 50 meter during on the oncoming punish it can be a better fate than getting unblockable'd when you least expect it. this l find to work especially well. does carl have any way to beat it if he expects a raw teleport? it feels like a good tactic, to ib 22c from certain strings.
sinder Posted December 3, 2013 Posted December 3, 2013 I like 22C against him, to get out of sandwich situations...pretty sure if he doesn't build 50 meter during on the oncoming punish it can be a better fate than getting unblockable'd when you least expect it. There's a set up for this very situation that Carl can use http://www.youtube.com/watch?feature=player_detailpage&v=ZF27vJOB-R8#t=89 full ice spray duration takes a whopping 75% of nirvana's health lol Hopefully Ada is off by then, but Kagura is MUCH worse (about 1/3 from one of his normals/drives) Looks like Kokonoe also suffers from CON syndrome
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now