Setsuna Yuki Posted January 22, 2014 Posted January 22, 2014 (edited) AGX-04 Gerbera Tetra Pilot : Cima Garahau Cost : 2000 Durability : 600 Overall Height : 18.0 meters Standard Weight : 46.7 metric tons/48.4 metric tons (with Sturm Booster) From : Mobile Suit Gundam 0083 Stardust Memory Movelist [A] Main : Beam Machinegun Fires beam widely. Ammo : 90 Damage : 18~144 Reload Time : 9 seconds, reloads when empty Staggers in 2 hits. [AB] Sub : 110mm Wrist Machine Cannon Fires physical projectiles from its wrist. Ammo : 30 Damage : 13~125 Reload Time : 5 seconds, reloads when empty Staggers in 5 hits. [AC] Special Shoot : Gelgoog M Assist Calls Gelgoog M Assist. 2 variations possible. Ammo : 3 Damage : 132/25~111 Reload Time : 20 seconds, reloads when empty [bC] Special Melee : Special Movement Let you spin on your left or right while firing your main. [CSb] Equip Sturm Booster Improves mobility greatly. Usable once per life only. Timer : 100 Charge Time : 2 seconds [ABC] Burst Attack : Gelgoog M Assist (Assault) Damage : 278 (Assault)/255 (Blast) Cancel Routes [A]>[bC] Main>Special Melee Beam Machinegun>Special Movement [AB]>[bC] Sub>Special Melee 110mm Machine Cannon>Special Movement [AC]>[AB] Special Shoot>Sub Gelgoog M Assist>110mm Machine Cannon [bC]>[Any B variation] Special Melee>Any melee Special Movement>Beam Saber [bC]>[AC] Special Melee>Special Shoot Special Movement>Gelgoog M Assist [bC]>[bC] Special Melee>Special Melee Special Movement>Special Movement Edited January 22, 2014 by Setsuna Yuki
Jehudy Posted February 2, 2014 Posted February 2, 2014 (edited) A couple things you might want to add/edit: BC You can neutral BC to go forward upwards. [[pressing 8 or 2 while pressing BC will yield the same result as neutral BC]] BC>A Special movement into slight sudden back movement while firing 3 beam shot burst. Does not consume ammo. Beam life durability is infinite. [unlike the regular A which lasts only till about 40% map distance before despawning] Getting hit 1 shot will stagger/knock down [[still tech-able]] Getting hit with all 3 shots will yellow down. Tracking kind of sucks, but the beam travels pretty fast. Ideal for punishing over-boosted landings and for countering obvious CC8B/ forward moving melees. [[ I found that special movement is not very boost efficient, but you might want to check it yourself.]] AC>AB Might want to clarify that this is an ame-cancel-able. ----more info---- BC does NOT cancel into BC. If you have to wait for the entire movement to finish before you can do it again you cannot call this a cancel. Edited February 5, 2014 by Jehudy
Mightfo Posted February 8, 2014 Posted February 8, 2014 (edited) Some information from testing/matches: -BC does actually go forward faster/more boost efficiently than normal movement. -Her AB is amazing, similar to gouf's in quality except it actually reloads. -Her melee assist actually goes slightly faster than normal 2ks. MG assist is decent at punishing boost hops when you're on vector and out of AB ammo. -A is amazing at close range of course, great for shutting down mashy melee.(stephop A seems quite effective) Amazing muzzle correction. I was worried it would be hindered a lot by crossbone beam cloaks, but that does not seem to be too much of a problem. -I find that doing 6BC/4BC and then cancelling into stephop A can be effective.(as long as you're not too far away, of course) Similar to wing players doing melee->step->A i suppose. -Her melee seems pretty good in general but I'm not an expert at evaluating melee. -8b is a great defensive melee attack. Good at beating things like god 5b. -A lacks cancels, aside from A-BC-A which is too slow to combo. Edited February 9, 2014 by Mightfo
BeaM Posted February 8, 2014 Posted February 8, 2014 BC does NOT cancel into BC. Actually it does, if you have the Sturm Booster equipped.
Jehudy Posted February 9, 2014 Posted February 9, 2014 Actually it does, if you have the Sturm Booster equipped. Huh. That's interesting. I'll have to check it out later. It should be clarified though that only in Sturm Booster mode is it a cancel.
WisteriaFrame Posted March 4, 2014 Posted March 4, 2014 I've been watching a lot of gameplay vids and it seems that no one uses the Special Movement[bC] Is BC a viable option for Gerbera Tetra for movement? Seems like stephop> A is best for movement in the videos I've seen
Jehudy Posted March 5, 2014 Posted March 5, 2014 I've been watching a lot of gameplay vids and it seems that no one uses the Special Movement[bC] Is BC a viable option for Gerbera Tetra for movement? Seems like stephop> A is best for movement in the videos I've seen bc can only go diagonally up or sideways. It does retain the direction you face but it's not step cancel-able, meaning you will have to boost dash cancel which will change the way you are facing UNLESS you BD at the enemy. IT also kills momentum after it ends so you can't depend on it for gliding as you would do with a boost dash hop. Oh, and it doesn't cut tracking [[or at least I don't believe it does and pretty sure it doesn't] The reason why I mention which way she is facing is because Gerbera is an MG[machinegun] suit, and with all MG suit they will vernier when while shooting at a target who moved out of angle. So what you will see a good Gerbera players do is use step hops to maintain the way they face and hose down then enemy while hopping side to side or even backwards if they need to back out. [[Note that this technique isn't exclusive to MG suits. BR suits also use this technique if it can get them to shoot without verniering.]]
Mightfo Posted March 5, 2014 Posted March 5, 2014 bc can only go diagonally up or sideways. It does retain the direction you face but it's not step cancel-able, meaning you will have to boost dash cancel which will change the way you are facing UNLESS you BD at the enemy. IT also kills momentum after it ends so you can't depend on it for gliding as you would do with a boost dash hop. Oh, and it doesn't cut tracking [[or at least I don't believe it does and pretty sure it doesn't] The reason why I mention which way she is facing is because Gerbera is an MG[machinegun] suit, and with all MG suit they will vernier when while shooting at a target who moved out of angle. So what you will see a good Gerbera players do is use step hops to maintain the way they face and hose down then enemy while hopping side to side or even backwards if they need to back out. [[Note that this technique isn't exclusive to MG suits. BR suits also use this technique if it can get them to shoot without verniering.]] Wait, what? BC is definitely step cancellable. I find 4BC 44c A to be reasonably effective in some situations. Your other points are fine though.
Tari Posted March 5, 2014 Posted March 5, 2014 I didn't see this mentioned anywhere, but I think it's probably worth pointing out: - BC > A can be cancelled back into BC at any point as long as you have boost.
Jehudy Posted March 5, 2014 Posted March 5, 2014 Wait, what? BC is definitely step cancellable. I find 4BC 44c A to be reasonably effective in some situations. Your other points are fine though. Oh f-ck me. Your right. Thanks for the catch. Hm.
WisteriaFrame Posted March 5, 2014 Posted March 5, 2014 Yeah, I thought that was the case with BC, hence why its not used that often, although I find that the 4BC> 44C mentioned works great. At least BC is getting some use, xD I didn't see this mentioned anywhere, but I think it's probably worth pointing out: - BC > A can be cancelled back into BC at any point as long as you have boost. That's good to know! I'll definitely try to incorporate that in my gameplay. Thank you. Any other Gerbera Tetra tricks, etc.
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