Alloy_Leos Posted January 24, 2014 Posted January 24, 2014 (edited) I'm going to update and correct this info when I have my hands on the actual game, since I'm having some personal trouble interpreting the jp wiki. Ultimately, I'll write this post such that melee, shooting attacks, etc. are grouped together by Evolution State. Type-Leos ranged attacks, melee, cancel routes etc. will be written first, followed by Aios Phase's, and concluded with Extreme Aios Phase's. Strategies, tactics, etc. will be written after the movesets.Unit: Extreme Gundam Aios-F HP: 620 Pilot: Leos AlloyJP Wiki: http://www4.atwiki.jp/arcgundamexvsfuvo/pages/256.html Extreme Gundam Type-Leos Moveset[A] Beam Rifle Low power BR compared to other 2500 cost units. Ammo: 6 Damage: 70[CSa] Variable Rifle Fire Fires 3 BR shots. Damage: 50 (1 hit) 105 (Zunda)[AB] Beam Dagger (Throwing) Can somersault or backflip depending on input. Damage: 22 (1 hit)[AC] Data Pressure Works similar to other Pressure moves sans superarmor. If hit, builds Evolution Gauge by 30.Evolution Gauge When filled to 100, it automatically evolves Extreme Gundam Type-Leos to Eclipse Phase.[ABC] EXA Full Burst The unit temporarily becomes Extreme Aios (akin to X Divider's transformation to X). The unit then fires a large gerobi, accompanied by smaller gerobis from funnels surrounding the unit. Reminiscent of Freedom's and Strike Freedom's Full Burst. Melee Originations and Cancel Routes Skateboard cancel {nbb-bc-b} " " {4/6b-bc-b} " " {8b-bc-b} Dagger Can {a-ab(any direction)} " " {CSa-ab(any direction)} Data Can {CSa-ac} Aios Phase Moveset[A] Variable Rifle Standard BR. Ammo: 7 Damage: 70[CSa] Variable Rifle (Charged) High-output BR. Stuns on hit. Damage: 95[AB] Alice Funnel Deploys four funnels to fire at the target. Ammo: 4 Damage: 25[AC] Alice Funnel Gun Four funnels gather to fire a gerobi. Ammo: 2 Damage: 140[bC] Extreme Evolution Triggers Evolution from Aios Phase to Extreme Aios Phase.[ABC] EXA Full Burst The unit temporarily becomes Extreme Aios (akin to X Divider's transformation to X). The unit then fires a large gerobi, accompanied by smaller gerobis from funnels surrounding the unit. Reminiscent of Freedom's and Strike Freedom's Full Burst. Melee Originations and Cancel Routes Funnel Cancel {a-ab} Gero Can {a-ac} Extreme Aios Phase Moveset[A] Extreme Variable Rifle Upgraded BR. Ammo: 8 Damage: 75[CSa] Divine Shot Stuns on hit. Damage: 105[nAB] Sprite Charge Summons four Alice funnels to standby. Up to two sets of four can be summoned. Will chain-fire with BR. Ammo: 2 Damage: ???[dir+AB] Infinite Chase Deploys four Alice funnels to pursue and fire at the target. Funnels will warp to cover any distance. Ammo: 2 Damage: 27 (1 hit) 93 (4 hits)[AC] Assault Formation Alice funnels form to create a gerobi. Funnel formation also offers cover from fire. (?) Ammo: 1 Damage: ?[nBC] Sacred Sword Alice funnels form to create a sword to be tossed. Ammo: 1 Damage: 20 (1 hit) 71 (full hit)[dir+BC] Destiny Border Four Alice funnels create a vertically stacked tower, reminiscent of Kshatriya's 4/6ab. Ammo: 1 Damage: ???[ABC] EXA Full Burst The unit temporarily becomes Extreme Aios (akin to X Divider's transformation to X). The unit then fires a large gerobi, accompanied by smaller gerobis from funnels surrounding the unit. Reminiscent of Freedom's and Strike Freedom's Full Burst. Melee Originations and Cancel Routes Sacred Finisher {a-bc} " " {(Any melee string)-bc Destiny's Trap {a-(dir+bc)} Infinite Finish {a-(dir+ab)} Infinity2 {(dir+ab)-(dir+ab)} Sprite Summon {a-ab} Sprite Swarm {nab-nab} Final Assault {a-ac} Edited April 18, 2014 by Alloy_Leos
Setsuna Yuki Posted January 24, 2014 Posted January 24, 2014 "Aios" is what you'll hear everytime. So, I'll support this choice
Daisy-Fan Posted March 5, 2014 Posted March 5, 2014 very good 2.5k, so far am having fun playing with it.
Alloy_Leos Posted April 18, 2014 Author Posted April 18, 2014 Updated OP. Only bumping this thread, since the update would only seem to go unnoticed here.
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