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Posted

  • Use this thread to discuss the Rise Kujikawa matchup.
  • Please focus more heavily on discussing how to play the matchup properly as Ken rather than who is at advantage/disadvantage.
  • This post will be updated as info arises.
Round Start:
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Neutral:
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Offense:
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Defense:
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Punishes:

On Block:

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On Reaction:
  • ...

Character Specific Notes:

Combos:

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Mixups:
  • ...
  • 2 months later...
Posted

Might as well get this one started:

 

- Her DP can hit you at 236A/B range so don't rely on distance to compensate for bad pressure.  Either bait her DP or make your pressure airtight, Rise's DP takes super long to start up if you don't trigger the counter so you can easily do something like 5B hop to bait it.  Make sure you get rid of Koro and then roll through it when you see the shield activate because she can super cancel into Risette Field to make it safe if you block it.

 

- Rise's 5D looks like a laser but it actually only hits once.  If Koro is in front of you it will hit him first and the laser hitbox will go away (the animation will continue but it won't actually do anything) so you can just run in for free.  Watch out for 2D though since that one will generally hit Ken first (it goes high to low) unless you have Koro jump with 214X.

 

- I'm not sure if Rise really has a good way to punish Ken's DP on block if you have meter to super cancel.  She can probably do run up Risette Live or something though.

 

Other than that it's not an exceptional matchup, Ken's relatively slow DP doesn't really hurt him as much here and he's got the range and pressure to bully RIse as hard as anyone else.

Posted

Tested some things out. Here are things Rise can do safely on blocked DP:

1) Bait the super cancel and counter with DP, Hysterical Slap, or Live on Stage. If you don't super, you risk getting poked for a counter.
2) j.B or Arrow Rain you before you get the chance to super cancel.
3) Smack Koro out of the way and get a counter hit scan leading to ground combo and note oki. Not only do you get damaged from the combo, but now you got both note and scan oki to deal with.

Mash DP at your own risk.

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