AtTheGates Posted December 12, 2014 Posted December 12, 2014 FAB Potemkin advice: The Matchup is 6:4 in Chipp's favor It's OK to play for time out / run away to get in, concentrate on Potemkin whiffing normals, then either dash, air dash or teleport when you jump around, do the same: wait for a whiff, then get aggressive His general advice against Potemkin: to defend against Potemkin's Okizeme, use fuzzy backdash (instant block with 1, then 44) or fuzzy jump (instant block with 1, then quickly 71 + faultless defense)
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