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  1. SKD's BBCF Impressions from Invite-Only Location Test

    SKD was able to get into the invite-only location test while he was in Japan and wrote up his impressions. He goes into system mechanics, details on Hibiki, Izayoi, as well as short impressions on most of the cast.

    http://www.teamstickbug.com/2015/08/26/skds-closed-loketest-bbcf-info-and-impressions-writeup/

     

    • 0 comments
    • 3,009 views
  2. BBCF Location Test Team Tournament Footage

    Famitsu has some footage from the recent invite-only location test. It's a Red vs. White team battle among the participants! For those of you who don't know, a Red vs. White battle is basically a huge team battle where they take all the players there, divide them into 2 teams, and battle it out pokemon style until one team wins. Scroll to the bottom of the page to see the 3 videos they've put up. I can't read japanese, so I can't provide any additional details, but enjoy the footage!

    http://www.famitsu.com/news/201508/27086866.html

    And don't forget, this is a location test, so none of what you see is guaranteed to be in the final game.

    • 1 comment
    • 2,480 views
  3. Blazblue Central Fiction Loketest Stream this Weekend

    Nesica's PR Twitter account announced that this weekend Arc System Works will livestream Blazblue Central Fiction loketests from four cities in Japan. Schedule and links to the livestreams below.

    • 0 comments
    • 4,191 views
  4. BBCF Location Test Videos

    Miss the streams for the BBCF Location Tests these past few days? Well AbelcruEX was kind enough to record the streams and put it on Youtube. Even if you did catch it live, now you can instant-replay some parts that were too fast to comprehend the first time around!

    https://www.youtube.com/user/AbelcruEX/videos

    • 0 comments
    • 2,244 views
  5. Lambda-11 Character Guide by Frost Monarch

    BBCP Lambda Icon.jpeg

    Starting last July there has been a project started by Dustloop users to create comprehensive character guides for beginners. The first of the guides to be highlighted is the Lambda-11 Beginners Guide by Frost Monarch. The guide is very comprehensive and covers just about everything a beginner would want to know.

    • 0 comments
    • 2,853 views
  6. BBCPE Terumi CMV "Abyss" by TheBiter

    BBCP Terumi Icon.png

    TheBiter has put together a compilation of what he's learned while playing Terumi. The video features a mix of combos from a variety of starters, stylish combos, and interesting ways to make use of Terumi's 50/50 super. Editing done by Delta.

    • 1 comment
    • 2,935 views
  7. BlazBlue Central Fiction 3rd Loketest Announced

    Today Arc System Works announced that BlazBlue Central Fiction will be having its 3rd loketest from the 19th until the 20th of September.

    The locations for this loketest are Shinjuku Sportsland and a-cho. 

    For this loketest, the Players Guild site will be available with some functionality.

    • 0 comments
    • 2,898 views
  8. Famitsu releases more footage from the BBCF Closed Loketest

    Famitsu has released 3 more videos taken from the BlazBlue Central Fiction closed loketest on August 24.

    This time the videos are of casual matches between players who attended the closed loketest.

    Please bear in mind that these videos are NOT representative of the upcoming loketest next weekend, which is expected to have its own fresh set of changes.

    • 2 comments
    • 4,029 views
  9. More BBCF Closed Location Test Footage

    Famitsu has released another batch of videos from the closed location test a few weeks ago.

    http://www.famitsu.com/news/201509/18089010.html

     

    • 0 comments
    • 3,275 views
  10. BlazBlue Central Fiction Arcade Version Confirmed for November Launch

    At Toushinsai 2015, Toshimichi Mori of Arc System Works gave a statement that the arcade version of BlazBlue Central Fiction, the latest title in the BlazBlue series, will be launching within the month of November.

    The official website for BlazBlue Central Fiction just had its grand opening a few days ago. 

    • 1 comment
    • 4,914 views
  11. BBCF Fan Voted Color Results!

    400px-BBCF_Logo.png

    Famitsu has posted the results of the color poll for BBCF! For those that don't know, each character in BBCF is getting a handful of colors from past games that were selected by vote. The results are posted on Famitsu.

    http://www.famitsu.com/matome/bbcf/color.html

    I'm glad my old Jin color from Continuum Shift is back!

    • 0 comments
    • 5,439 views
  12. BlazBlue Central Fiction Arcade Release on November 19

    In a recent official stream, Mori announced that BlazBlue Central Fiction would be launching on the 19th on this month.

    In addition, they have showed off the opening in this stream and Famitsu has uploaded it for people to see.

    A fact that Famitsu has left out but Mori stated on the stream is that this is only the first of three openings total, one for each Act of BBCF's story. What could waiting for us with the other two openings?

    • 3 comments
    • 3,517 views
  13. Hima's early impressions on BBCF's new mechanics: Exceed Accel and Active Flow

    BBCF_Logo.png

    Hiago has been kind enough to translate Hima's thoughts on BBCF's new mechanics and how they may affect the metagame.

    https://www.evernote.com/shard/s660/sh/59da1e74-6315-487f-a371-de9a1a98d538/d409386b8d969f2f49a1eaf90489f5eb

    Spoilers, Overdrive > Exceed Accel sounds very powerful. Click the link for the Evernote, or hit the jump for the full article

     

    • 0 comments
    • 6,231 views
  14. BBCF: Naoto and Hibiki Showcase

    Arc System Works and 4Gamer have published a video where they show off the two new characters Naoto and Hibiki. Even though it's all in Japanese, there's still a lot to be learned about how these characters work.

    • 1 comment
    • 3,505 views
  15. BlazBlue Central Fiction Adds "Nine the Phantom"

    Central Fiction's third new character arrives in an update coming in December. Her name is "Nine the Phantom". Nine is the first character in the series to not have a "Drive" ability; she instead uses magic.

    • 6 comments
    • 6,000 views
  16. Nine the Phantom Overview from Famitsu

    BBCF_Nine_Icon.png

    Famitsu published an article that features Nine, how her spell system works, as well as some sample combos.

    http://www.famitsu.com/matome/bbcf/nine.html

    For us non-japanese speakers, @greatfernman was kind enough to translate it and has split it into 2 evernotes:

    • 2 comments
    • 5,614 views
  17. BlazBlue Central Fiction Act 2 scheduled for Late January Release

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    BlazBlue Central Fiction's second act is scheduled for a Late January release and with it comes various gameplay additions including the new "Speed Star Mode". It does not include any balance changes.

    • 0 comments
    • 4,882 views
  18. BlazBlue Central Fiction Act 2 Slated for January 28th Release

     

     

    Act 2 of BlazBlue Central Fiction is scheduled for a January 28th release. As you can see from the updated opening, series antagonist Izanami is hinted to be the new final boss of this arc.

    • 0 comments
    • 2,733 views
  19. BlazBlue Central Fiction Hades Izanami Trailer

     

    A trailer for Act 2 boss Hades Izanami has been revealed. She will become available for play alongside the Act 2 update on January 28th. She possesses boss-like abilities such as floating and form-switching among others.

    • 0 comments
    • 3,015 views
  20. BlazBlue: Chronophantasma Extend Released on Steam

    Steam_icon.png.a707a3835e1811a4e0659e8bfBBCPE is out on Steam now! The game normally costs $29.99 USD but it's got a 10% discount till March 9th. If you own a previous version of BB on Steam, you also get an additional 10% discount.

    • 0 comments
    • 3,186 views
    • 1 comment
    • 4,295 views
    • 3 comments
    • 5,475 views
  21. BlazBlue Central Fiction Releases on October 6th in Japan

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    The console version of BlazBlue Central Fiction has been confirmed for an October 6th 2016 release in Japan. First print copies include a product code for Es. The limited edition will include a soundtrack, Memorial Book and a new Nendoroid Petit of Noel Vermillion. More details on Es's battle style are expected to revealed in Thursday's issue of Famitsu.

    Source: Famitsu.

    • 3 comments
    • 5,290 views
  22. BlazBlue Central Fiction coming to Europe in Q4 2016

     
    PQube and Arc System Works are excited to announce that BlazBlue: Central Fiction is coming to Europe for the PS4 and PS3 in Q4 2016.  The official press release can be read below clicking on "Read More...".

     

    • 0 comments
    • 3,764 views
  23. BBCF Round Robin Saturday Night Featuring Kaqn (NA), Zexo (AZ), and Yutta (JI)

    MajinObama (aka @2djazz) is back, this time streaming a BBCF Round Robin FT5 Exhibition featuring Kaqn, Zexo, and Yutta

    https://www.twitch.tv/majinobama

    The fun is scheduled to start Sunday 12:05 PM JST. Which translates to Saturday 8:05 PM for the West Coast and Saturday 11:05 PM for the East Coast.

     

    • 0 comments
    • 9,848 views
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  • Posts

    • Hurtbox extensions can happen after active frames, which is why I mentioned may actually whiffing 5H here. We only upload active frame hitboxes on dustloop generally.
    • Boston Blue Beat: Beach Episode 2026 was a super sick tournament! Here's the Top 8 if you missed it: https://x.com/BostonBlueBeat/status/2078917825465331972 And you can also watch those matches on Replay Theater, which has recently added Sailor Moon S as a game! We're currently moving through the backlog of events and adding them slowly, but there's already a bunch of timestamped matches for each character from many different levels of play. In other news, HeatXD's BSNES fork has an update that does away with port forwarding and now utilizes his Weyvelength lobbies, making it much easier to connect to people. Check it out here - https://github.com/HeatXD/bsnes-netplay/releases If you're interested in using it to netplay Sailor Moon S or any other SNES games, the Moonlight Fight Society discord is a great place to find matches!  
    • Normal.mp4 There is this combo I've been doing for a while now. Normally it looks like this because I usually if not every time do it from point blank range. I randomly set the setting to close range instead and then I sometimes but not always got this other result where the combo ends on the opposite side that I start it from.   SideSwap.mp4   I feel that this would actually be good if I could do it on command since it would let me do a the full combo while also picking what side I end on. But alas I can't figure out how to do that. Any feedback would be appreciated.  
    • How about choosing between XXAC+R or XRD Rev2? Which game is more interesting or more beneficial to fundamentals?
    • I don't have the mod unfortunately (and I'm not really comfortable with installing one).   I'm looking at the boxes for 6H here (https://www.dustloop.com/w/GGST/May) and it seems her hurtbox (the teal boxes) doesn't extend past the edge of her outstretched hand. Looking at Ky's 5P hitbox (https://www.dustloop.com/w/GGST/Ky_Kiske), it seems like that wouldn't extend past his fingertips (the red boxes). I'm in training mode now, and there isn't any way for Ky's fingertips to come even close to May's outstretched hand in this scenario, yet the punish damage still happens.   The only way how that can still occur and the wiki also be correct is if May's hurtbox stays by her fingertips during active frames, but somehow grows to an enormous size encompassing her entire anchor on whiff. Is this what you mean by "extended" hurtbox? How would I be able to tell when / how / whether a hurtbox has been extended? (I don't see anything in the wiki regarding character-specific extended hurtboxes for character-specific movesets)   I'm confused... what am I missing here?   EDIT: I found a very old version of her hurtbox dating back to June 2021 where it DOES cover the entire anchor. I see that this was changed back in Oct 2024 so that should be old info, but if GGST 2.0 somehow reverted back to the ancient hurtboxes then that could explain what I'm seeing (https://www.dustloop.com/w/File:GGST_May_6H-2-Hitbox.png). That would be a crazy oversight though, as I'm not seeing this in any of the official patch notes. I doubt that's the case.
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