Welcome to DEM WOLF combos!
PLEASE ONLY USE THIS THREAD TO DISCUSS VALKENHAYN COMBOS.
Introducing, a blatant copy paste from the Mu Template!
INDEX (Combos in red are the preffered, most practical ones IMO).
I) General Notes
II) Combos from A Moves
III) Combos from B Moves
IV) Combos from C Moves
V) Combos from Anti-Airs
VI) Combos from Air-To-Ground
VII) Combos from Air-To-Air
VIII) Throw Combos
IX) DEM FEITAL COUNTER COMBOS
X) Astral Combos and Misc. Data
XI) Character specific combos
I. General Notes.
[h] means Human Forme, while [w] means Wolf forme. So obviously, [h] 5C means to use 5C while in human forme, and 5C [w] means to use 5C in Wolf forme.
MG = Meter Gain
[h] and [w] will only be noted once. Assume the forme changes when you see "D" in a combo. (Ex: 236C > 9DC)
II. Combos from A Moves.
Midscreen.
[w] 5A > 5B > 236B > j.236B > j.214A (1.7K Damage, 20% MG)
[w] 5A > 5B > 236B > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (2368 Damage, 30% MG)
[h] Close 2A > 5B > 3C > 2B > 5C > SJC > j.B > j.214B > 9DD > j.B > dj.B> j.C (2357 Damage, 30% MG)
[h] Close 2A > 5B > 3C > 2B > 5C > SJC > j.B > j.214B > 6D > j.236A > j.236B > C > D > j.B > dj.B > j.C (2.7k Damage, 38% MG)
[h] 2A > 2A > 5B > 632146D (2.7k Damage, 50 Meter required, 3% MG)
[h] 2A/5A > 3C > (Walk Forward) > 2B > 5C > j.DAAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (2729 Damage and 37% MG)
[h] 2A/5A > 3C > (Walk Forward) > 2C > j.DAAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (2872 Damage and 36% MG)
[h] Close 2A/5A > 2C > 6B > 3C > 2C > 5C > j.B > j.214B > 9D > j.A > j.236A > j.236B > CD > j.B > dj.B > j.C (3613 Damage, 45% MG, Doesn't work on Noel/Lambda)
[h] Close 2A/5A > 2C > 6B > 3C > 2C > 5C > j.DAA(A) > j.236A > j.236B > C > D > j.B > j.214B > 9DD > j.B > dj.B > j.C (3687 Damage, 46% MG, Doesn't work on Noel/Lambda)
[h] Close 2A/5A > 2C > 6B > 5B > 5C > 236C > 9D > j.AAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (3.7k, 48% MG, Needs almost full Wolf meter, Doesn't work on Noel/Lambda)
Corner.
[h] CH 236A > 5A > 5B > 3C > 2B > 5C > j.B > j.214B > 9DD > j.B > dj.B > j.C (3287 Damage, 27% MG)
[h] 2A/5A > 2C > 6B > 3C > 2C > 6C > 2C > j.214B > 9D > j.A > j.236A > j.236B > CD > j.B > dj.B > j.C (3.9k, 48% MG, Won't work on Mu/ Noel without Dash)
[h] CH 236A > 5A > 3C > 2C > 6C > 2C > j.214B > 9D > j.A > j.236A > j.236B > CD > j.B > dj.B > j.C(4277 Damage, 44% MG)
[h] 2A/5A > 5B > 3C > ( Walk forward) > 2C > 6B > 2C > 6C > 2C > SJC > j.214B > D > j.236A > j.236B > CD > j.B > dj.B > j.C (> j.236236C) (3.8k (5k) Damage, 45% MG)
2A/5A > 5B > 3C > 2C > 6C > 2C > sj.DAA(A) > j.236A > j.236B > 7C > j.B > j.B > Land (D > B > 632146D) ( 3.2k (4983) Damage)
III. Combos from B Moves
Midscreen.
[h] 5B > 5C > 236A (1548 Damage, 11% MG)
[h] 5B > 3C > 236B~236B (2060 Damage, 18% MG)
[h] 5B > 3C > 2B > 5C > j.B > dj.B > j.C (2.5k Damage, 18% MG)
[h] 5B > 3C > 2B > 5C > j.B > dj.214B > 9D > j.AAA > j.236A > j.236B >j.214A (3.2k Damage, 37% MG)
[h] 5B CH > 6B > 5B > 2C > 2B > 5C > j.B > dj.B > j.C (3.3k Damage, 25% MG)
[h] Close 5B > 5C > 2147B > 5DC > j.A (Whiff) > 5B > 236B > j.236B > CD > j.B > dj.B > j.C (3.5k Damage, 32% MG)
[h] 5B > 3C > (Walk Forward) > 2B > 5C > (SJC) > j.DAAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (3545 Damage, 39% MG)
[h] 5B > 5C > 632146D (3.6k Damage, 50 Meter required, 5% MG)
[h] 5B > 3C > 2C > 5C > j.B > j.214B > 9D > j.AA > j.236A > j.236B > j.D > j.B > dj.B > j.C (3766 Damage, 46% MG)
[h] Dash/ On crouching opponent 5B > 2C > 6B > 5B > 5C > 236C > 9D > j.AAA > j.236B > j.236A > j.236B > C > D > j.C (3874 Damage, 43% Gain)
[h] 5B on Crouching Opponent > 5C > 236C > 9D > j.AA > j.236A > j.236B >7C > j.B > j.B > Land > 5D > 5B > 5C > j.B > j.214B > 9DD > j.B > dj.B > j.C (3.9k Damage, 48% MG)
[h] CH 5B > 6B > 3C > 2C > 5C > j.B > j.214B > 9D > j.AA > j.236A > j.236B > CD > j.B > dj.B > j.C (4295 Damage, 44% MG)
[h] CH 5B > 6B > 5B > 5C > 236C > 9D > j.AA(A) > j.236B > j.236A > 5CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (4.3k Damage, 46% MG)
[h] 5B > 5C > 236A > Rapid > 2C > 6B > 5B > 5C > 236C > 9D > j.AAA > j.236A > j.236B > 7CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (4.8k Damage, 50 Meter Required, 50% MG)
[h] CH 236B > D > j.A > Land D > 2C > 6B (1, sometimes the second hit will miss) > 5C > j.B > j.214B > j.236A > j.236B > j.B x2 > 5B > j.B > 3C > j.A > Land 5D > 5B > 2C > j.B > dj.B > j.C (5.3k Damage, 56% MG)
Corner.
[h] 236B~236B > 5D > j.A > D > 2C > 6B > 2C > 6C > 2C > SJC > j.B > j.214B > 9DD > j.B > dj.B > j.C (3.8k Damage, 47% MG)
[h] j.214B > 2C > 6B > 2C > 6C > 2C > j.DAA > j.236A > j.236B > CD > j.B > dj.B > j.C (4.2k Damage, 44% MG)
[h] 5B > 3C > 2C > 6B > 2C > 6C > 2C > SJC > j.214B > 9D > j.236A > j.236B > CD > j.B > dj.B > j.C (> j.236236C) (4855 Damage (5979) 49% MG)
[h] 5B > 3C > 2C > 6B > 2C > 6C > 2C > sj.DAA > j.236A > j.236B > C > j.B > j.B > Land > D > 5B > 632146D (6389 Damage, 50% Required)
[h] 236B > Rapid > 2C > 6B > 2C > 6C > 2C > j.DB > j.A > 5B > 236B > j.236A > j.236B > 7CD > j.B > j.214B > 9D > D > j.B > dj.B > j.C (6.8k Damage, 50 Meter required, 53% MG)
IV. Combos from C Moves
Midscreen.
[h]CH 5C/5C on crouchers > 236C > 9D > j.A > Delay j.B > 5B > 236B > j.236A > j.236B > 7C > j.B x2 > Land 5D > 5B > 2C > j.DB > 3C > j.A > Land 5B > 2C > j.214B > sj.B > dj.B > j.C (> Super)
Alternative
CH 5C/5C on crouchers > 236C > 9D > j.A > Delay j.B > Land 5B > 236B > 236A > 236B > 7/5C > j.B x2 > Land 5B > j.B > 3C > j.A > Land 5D > 5B > 2C > j.B > j.C (4085 Damage, 49% MG)
[h] 6C > 5D > j.B > Land > 5B > 236B > j.236B > C > D > j.B > j.214B > 9DD > j.B > j.C (3493 Damage, 33% Meter Gain)
[h] 6C > 5D > j.A > dj.AAA > j.236B > j.236A > j.5C > j.B > j.B > land 5D > 5B > 5C > jc.B > j.214B > 9DD > j.B > dj.B > j.C (3636 damage, 43% MG)
[h] 2C > 6B > 5C > 236C > 9DC> j.AAA > j236A > j236B > j214A/B (4.6k Damage, 37% MG)
[h] 2C > 6B > 5B > 5C > 236C > 9D > j.AAA > j.236B > j.236A > j.CD > j.B > dj.B > j.C (4960 Damage, 39% MG)
[h] 2C > 6B > 3C > 2C > 5C > j.B > j.214B > 9D > j.AA > j.236A > j.236B > CD > j.B > dj.B > j.C (> j.236236C) (5.2k (6.3k) Damage, 45% MG)
[h] 2C > 6B > 5B > 5C > 236C > 9D > j.AAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C > j.236236C (5.2k (6.3k) Damage, 47% MG)
[h] CH 2C > j.C > 5B > 5C > 236A > RC > 2C > 6B > 5B > 5C > 236C > 9D > j.AAA > 236A > 236B > j.CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (> 236236C) (5864 (6984) Damage, 57% MG, Requires 33 (43) Heat)
Corner.
[h] 236C > 9D > j.AAA > j.236A > j.236B > CD > j.B > dj.B > j.C (2475 Damage, 26%+ MG)
[h] 3C > 236B > 5DC > j.A > 5B > 236B > j.236B > j.236A > j.214B (3k Damage, 41% MG)
[h] 6C > 5D > j.A > 236B > j.236A > 5CD > j.B > j.214B > 9DC > D > j.B > dj.B > j.C (3.3k Damage, 31% MG)
[h] 6C > 2C > j.214B > 6B > 2C > j.DAAA > j.236B > j.236A > j.CD > j.B > dj.B > j.C (4545 Damage, 42% MG)
[h] 236C > 9D > j.AAA > j.236A > j.236B > 7C > j.B > j.B > 5B > j.B > 3C j.A > Land 5D > 5B > 632146D (4.8k Damage)
[h] 236C > 9D > j.B > 3C > j.A > Land 5D > 2C > 6B > 2C > j.214B > Land 5D > 236A > 236B > j.236A > j.236B > CD > j.B > dj.B > j.C > j.236236C (5232 Damage. Builds 50% Meter)
[h] 6C > 2C > j.214B > 2D/Land 5D > 236A > 236B > j.236A > j.236B > C > j.B > j.B > 5D > 5B > 2C > j.B > dj.B > j.C > (j.236236C) (4850 (5950) Damage, 52 MG)
CH 5C/5C on crouchers > 236C > 5DD > Land 2C > j.214B > Land 5D > 5B > 236B > j.236A > j.236B > 5C > j.B x2 > 5B > j.B > 3C > j.A > Land 5D > 5B > 2C > j.B > dj.B > j.C (> j.236236C) (5k (6k), 50%+ MG. Begin with 236C for 4.4k)
[h] 3C > 2C > 6B > 2C > 6C > 2C > j.214B > 5D > 5B > 236B > 236A > 236B > 5CD > j.B > dj.B > j.C (5.5k Damage, 54% MG. Add super for 6.6k)
[h] 6C > 2C > j.214B > 6B > 2C > j.DAAA > j.236A > j.236B > 5C > j. B> j.B > land > 5DB >632146D (6314 damage)
[h] 2C > 6B > 3C > 2C > 6C > 2C > j.214B > 5D > 5B > j.236B > j.236A > j.236B > j.CD > j.B > j.C > j.236236C (7231 Damage, 54% MG)
[h] 2C > 6B > 3C > 2C > 6C > 2C > j.214B > Land 5D > 236B > j.236B > 7C > j.B > j.B > 5B > j.B > 3C j.A > Land 5D > 5B > 632146D (7887 Damage, Builds 46 Heat)
[h] 2C > 6B > 3C > 2C > 6C > 2C > j.214B > 2D/Land 5D > 236A > 236B > j.236A > j.236B > 7C > j.B > j.B> Land 5D > 5B > 632146D (At least 7.8k Damage)
[h] 2C > 236B > Rapid > 2C > 6B > 2C > 6C > 2C > j.214B > 3D > Dash > 5B > 236B > j.236A > j.236B > 7C > j.B > j.B > Land> 5D > 5B > 632146D (9k Damage, 50 Meter required)
V. Combos from Anti-Airs
Midscreen.
CH 6A > j.B > j.214B > C > j.236A > j.236B > CD > j.B > dj.B > j.C (2.9k Damage)
[h] CH 2C > 5B > j.B > j.214B > 5D > j.236A > j.236B > 5C > j.B > j.B > D > 5B > 5C > j.B > dj.B > j.C (4.5K, 49% MG, Add j.236236C for 5.6k)
[h] CH 2C > (SJC) >j.214B > 9D > j.AA > j.236A > j.236B > C > D > j.B > dj.B > j.C (3691 Damage, 31% MG)
Corner.
[h] 2C > (SJC) >j.214B > 6C > 2C > j.DAA > j.236A > j.236B > CD > j.B > dj.B > j.C (4301 Damage, 32% MG)
VI. Combos from Air-To-Ground.
Midscreen.
[h] j.C > 5B > 5C > 236A (2k Damage, 14% MG)
[h] j.C > 5B > 3C > 236B~236B (2.1K Damage. 21% MG)
[h] j.C > j.214B > 5DC > D > 5B > j.B > dj.B > j.C (2528 Damage, 19% MG)
[h] j.C > j.214B > 5DC > 5B > 236B > j.236B > j.236B (2639 Damage, 28% MG)
[h] j.C > j.214B > 9D > j.AA > j.236A > j.236B > C > D > j.B > dj.B > j.C (3.1K, 29% MG)
[w] (5C) > j.B > 5B > 236B > j.236A > j.236B > j.C > j.B > j.214A (2738 Damage, 28% MG)
[w] © > j.B > 5B > 236B > j.236B > C > j.B > j.B > 5B > j.DB > dj.B > j.C (2894 Damage, 29% MG)
[w] 5C > j.B > 5B > 236B > 236B > 236A > 5C > 5D > j.B > j.214B > j.DD > j.B > dj.B > j.C (2.9k Damage)
[w] (5C) > j.B > 5B > 236B > j.236B > j.236A > 5CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (3.2k Damage, 37% MG)
Corner.
[h] j.C > j.214B > 5C > j.DAA > j.236A > j.236B > 7C > j.B > j.B > 5B > j.DA > j.B > dj.B > j.C (3691 Damage, 32% MG)
VII. Combos from Air-To-Air.
Midscreen.
[h] j.B > j.214B > 9D > j.A > j.236A > j.236B > j.214A (2530 Damage, 25% MG)
[h] j.B > j.214B > 9D > j.AA > j.236A > j.236B > CD > j.B > dj.B > j.C (2956 Damage, 28% MG)
Corner.
[h] j.B > j.214B > 2C > j.DAA > j.236A > j.236B > CD > j.B > dj.B > j.C (3299 Damage, 34% MG)
VIII. Throw Combos
Midscreen.
Air Throw > 236C > 9D > j.AA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (2979 Damage, 36% MG)
Air Throw > 5C > j.B > j.214B > C > j.236A > j.236B > C > j.B x2 > 5B > j.DB > dj.B > j.C (3.2k Damage, 39% MG)
[w] 236D > Rapid > 5C > D > 2C > 5C > j.B > j.214B > 9D > j.A > j.236A > j.236B > CD > j.B > dj.B > j.C (4.2K Damage)
[w] j.236D > 5DC > 5D > 2C > 6B > 2C > j.214B > C > j.236A > j.236B > CD > j.B > dj.B > j.C (4.6k Damage, 55% MG)
[w] 236D > Rapid > 5C > D > 2C > 6B > 2C > j.DAAA > j.236A > j.236B > j.CD > j.B > j.214B > 9DC > D > j.B > dj.B > j.C (4.7k Damage, 31 Meter Required, 53% MG)
Corner.
Throw > Dash > 2C > 6B > 2C > j.B > j.B > j.C (2.9K Damage)
Air Throw > 2C > 6B > 2C > 6C > 2C > SJC > j.214B > 9D > j.A > j.236A > j.236B > CD > j.B > dj.B > j.C (4089 Damage, 47% MG)
[w] 236D > 2B > 2C > sj.B > dj.B > dj.C > j.236236C (4532 Damage, 18 Meter Required, 32% MG)
Throw > Dash > 2C > 6C > 2C > j.214B > 6B > 2C > j.DAAA > j.236B > j.236A > j.CB > j.214B (4232 Damage, 48% MG)
[w]236D > 2B > 2C > j.214B > Land D > 236A > 236B > j.236A > j.236B > CD > j.B > dj.B > j.C > j.236236C (5.5k Damage, 59% MG)
[w]236D > 2B > 5C > HJC > j.B > j.214B > D > j.236A > j.236B > 7C > j.B > j.B > land > D > 5B > 632146D (5.8k Damage, 50% MG)
Throw > Dash > 2C > 6B > 2C > 6C > 2C > j.214B > 5D > 5B > 236B > j.236B > 7C > j.B > j.B > D > 5B > 632146D (6190 Damage, 50 Meter Required, 48~49% MG)
IX. DEM FEITAL COUNTER COMBOS :kitty:
Midscreen.
[h] CH 6C > 5DC > D > 2C > j.214B > 5DC > D > 2C > 6B > 5B > 2C > SJC > j.DAAA > j.236A > j.236B > 7C > j.B > j.B > D > 5B > 632146D (6.6K Damage, 50 Meter Required, 46% MG)
[h] CH 6B > 2C > 5C > 236A > (2A > 2C > 5C > 236A) x2 > 2A > 5B > 2B > 5C > 632146D (6.8K Damage, Build's 49 Meter)
[h] CH 6B > 5B > 2C > 5C > 236A > (2A > 2C > 5C > 236A) x2 > 2A > 2C > 5C > 632146D (6897 Damage, Builds 50 Meter
Corner.
[h] CH 6C > delay 2C > 6B > 2C > 5C > j.214B > 2D/Land 5D > 236A > 236B > j.236A > j.236B > C > j.B > j.B > Land 5D > 5B > 632146D (7k Damage, builds 50 Meter)
[h] CH 6B > 2C > 6C > 2C > j.214B > 2D/Land 5D > 236A > 236B > j.236A > j.236B > 7C > j.B > j.B > Land 5D > 5B > 632146D (7.9k Damage, 50MG)
[h] CH 6B > 2C > 5C > 236B > Rapid > 2C > 6C > 2C > j.214B > D > 5B > 236B > j.236A > j.236B > 7C > j.B > j.B > D > 5B > 632146D (8.8k Damage, 100 Meter Required)
X. Asstral Combos and Misc. Data.
CH 6A+B> 5B > 5C > (SJC) > j.B > j.214B > j.D > j.236A > j.236B > CD > j.B > dj.B > j.C (1.7K Damage)
(5B) > 2C > 6B > 214214C (Midscreen)
Throw > Dash > 2C > 6C > 214214C (Corner)
Burst > Dash > 2C > 6B > 2C > j.DAAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > dj.C (3.1k Damage, 40+% MG)
XI. Character Specific Combos.