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GenoWhirl

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Everything posted by GenoWhirl

  1. I actually posted it because I wanted them to see they at least still got corner shit even though I suck at Bang and they maybe knew it already :I Try harder honey ;3
  2. http://www.youtube.com/watch?v=oaYyVbjcxUQ
  3. >Hitting with Bloom Trigger on standing opponent will slide them. doesn't this mean Bloom Trigger after 6D still wallbounces? It seems to only slide "On standing opponent"
  4. Think of wolf gauge, but with George in it You also forgot to mention 5CC auto-winds itself or something
  5. Blazblue Continuous Shit Mori better pull the stick off his ass and fix this shit
  6. The most trollan thing about Zidane is how I can't read his avi in tager style
  7. 5Dの発生がかなり早く、5Cからも繋がるように 5C to 5D? 5C > 2C > 5C (IS HE CROUCHING? 6C. IS HE STANDING? 5D :trollface: )
  8. 'Bout them nerfs ●ハクメン ・強化点 C系統の発生が早く 後ろ投げの硬直が減り、画面端で追撃可 ・弱化点 3C>3Cが繋がらなくなった JD後追撃不可? レンカが壁バウンドするように。6Cで追撃可 蛍が壁バウンドするように。6Cで追撃可 閻魔の浮きが高く、追撃しにくくなった 椿祈がスライドダウンになり、画面端でしか追撃できなくなった
  9. ●ノエル ・強化点 -Cハイダーの浮きが高くなって遠目からのコンボが行きやすくなった -バレルの発生早く -しゃがみ喰らいに6Aが当たる -5Cガードされてもjc可能 -CRの挙動が速くなったものあり -地上喰らいブルームトリガーがスライドダウンに ・弱化点 -Cハイダーの浮きが高くなったため高火力コンに行くときに工夫が必要に -5Dの発生AMショー時よりさらに鈍化。一瞬溜めてから前に出て、距離が長い -ハイダー同技乗算付加?長いハイダーコンは削除に -火力低下 http://generalnantoka.blog35.fc2.com/blog-entry-387.html Get some weaboo up in this shit in case there's something new
  10. From Oct. 8 Loketest. This is all we got. - Pumpkin buffed, maybe. Doesn't go away on hit? Can't really tell. -レイチェルはやっとテンペストダリア強化。発生がかなり早く山田化。5Bからつながる -風回復初めはものすごく遅くなった。かわりに勢いがつくまでの時間が早く 6AがAMショーから弱くなった。アーマー付くのが遅いっぽい
  11. Pray tell why Hazama and Tsubaki's match-up threads are not open?
  12. It's funny because I may actually main Valk even after patch
  13. One after the other.
  14. Will you extend the deadline, or cancel this?
  15. Yes, j.B will not hit in time
  16. CH 5B > 6B > 3C > 236B > RC > 2C > j.DAAA > j.236A > j.236B > C > j.B > j.B > 5B > (SJC) > j.DA > j.B > j.214B > 9DD > j.B > dj.B > j.C (4.8K Damage, 51% MG. 38 Meter required. If too far use 5C instead of 2C for less damage/mg) Meh, no reason to use this over 5B > 5C > 236A Rapid...
  17. Oh look! A 6A Combo!!!
  18. Dropping in to check if Rachel/Tager is now 5:5 Y/N?
  19. Are you inputting C after the last wolf charge?
  20. 236~236B has 50 P2. The RC is to start with a sweet 100/107 proration
  21. 2A/5A > 3C > (Walk Forward) > 2B > 5C > j.DAAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C (2729 Damage and 37% MG) You will always be able to hit with this, even at max range
  22. Hmm, I'll get to picking combos that don't need to be close to the opponent.
  23. It does work on Mu, you just have to be point blank/dash Noel & Lambda do seem to be inmune to this though. On them, you might as well do (h) 5A > 3C > 2C > j.DAAA > j.236A > j.236B > CD > j.B > j.214B > 9DD > j.B > dj.B > j.C for 2872 Damage and 36% MG
  24. Notably added to replace current combo. I shall go test on all characters
  25. I unno [w] © > j.B > 5B > 236B > j.236B > C > j.B > j.B > 5B > j.DB > dj.B > j.C does more damage, is easier, and also saves wolf meter And ATG, could you please post your combos in the first post format, to save me the heacache of editing them? ^^' MORE 5A TROLLING [h] 5A > 2C > 6B > 3C > 2C > 5C > j.DAA(A) > j.236A > j.236B > C > D > j.B > j.214B > 9DD > j.B > dj.B > j.C (3687 Damage, 46% MG) All these combos work from 2A, and do the same damage
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