no we had it on two setups and he was kind enough to let me go into training mode on one of them
she's got a fakeout cross up version of her ankle/head/decapitation slice. Her mix up game is definitely something to be reckoned with, can also chain 4-5 jabs without x-factor, dragon kick bs in the air can make unavoidable specials avoidable. invisibility special is god like for tacking on some extra hurt before comboing into command grab.
Sougenmu i didn't actually time, i'm guessing one bar. Not as broken as seiei enbu but definitely allows some comboing that shouldn't exist (try firerce all hits + full charge z-buster followed up by down firece, jab strong fierece(all hits) rekkouhouha/gdlk slash(forgot the name))
dante's mixup is actually pretty good cept his low jab isn't as fast as it should be but still very good, some specials do some don't, jet stream doesn't activate if blocked/push blocked so no fireworks or blade dance cancel. if anything his back firerce mash helps him with it. Honestly the best one to go for is just teleport(down down special) if you really wanna close the gap on someone, can be gone into from a basic jab strong fierce chain, then followed up by an overhead land low, chain teleport again. helps if you have a fast assist/projectile based assist
oh also as far as training options go i didn't test them all but there was one option that made me laugh, signal strength simulator. Simulates extreme lag or gdlk connection. o_o
also I'd be down for some garou after i finish learning rock howard *wing pose*