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Everything posted by Tsuki Garyuu
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Can you quote the blog post? Their blog is blocked from where I am for some reason.
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When you can map the Z button to the right stick button like I do, who needs effort? ^^ Customizing the inputs ain't nothing either.
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News to me...since when the hell was that a thing? I'm not I'm complaining, but was I not noticing?
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Betcha it's the dated response that they were given little to no information of the characters and what they've been doing beforehand. Maybe Edward can give a better answer.
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Jin's got half the hoodie he had from Tekken 4. I dunno what the fuck else he's wearing or why. This bums me out more than it should, cuz I found that Tekken 4 hoodie to be the best design for Jin. I could blame it on nostalgia, but I digress.
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I'm afraid with Murakumos and Valentines being based on each other, it's gonna have to be Noel vs. Elphelt.
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Oh, we've had a fatigue system before DFO was closed, but even then I found it hard to notice or care because not only was the quota pretty big even on my 2x EXP grind days, but even if it ran out, I'd just get a small EXP bonus anyway.
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https://www.youtube.com/watch?v=mxiD7iEre5Q YOOOOOOOO. Guitarist "Little V" covers Azrael's theme.
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Well, Metastasis is even sooner than expected.
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Laura Bailey not being in a Funimation based anime whilst Wendee Lee is also being cast in that same studio is surprising, to say the least.
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DanjunLoop? ( ͡° ͜ʖ ͡°) Well, just to take a trip down to memory lane, here's a sample of what my Male Nen and Bomber were in Altar of Ascension, the former is when I hadn't gotten used to that stage at the time. https://www.youtube.com/watch?v=Ga2hvG4A9cQ https://www.youtube.com/watch?v=dg-A0SQvbKY
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Yeah, just foolin'. Though I am curious as to whether Neople releases either Thief's 2nd Awaken because she now has all four sublclasses or Male Fighter's because at least one portion of the team was working on that at the time.
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I'll let you know by the time the OB starts. I literally forgot the names of my Male Nen and Elemental Bomber and I named them differently to what I did during the game's previous life. #MaleNenSecondAwakaeningPlz
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Rise of Incarnates (Bandai Namco Games/PC/F2P)
Tsuki Garyuu replied to SoWL's topic in Misc Fighter Central
It's The Poor Man's Gundam Xtreme Versus without a doubt, I think all of us called it from the beginning, but I still have some fun with it, all due to Slayer being the one of the very few that were interesting to play. Then again, I haven't played GXV enough to even know all the things that can be fixed other than it ought to be faster with more room for combo chains. -
http://www.dfoneople.com/ https://www.facebook.com/dfoglobal/posts/653812844746164 I'm back to ROCK! I'm back to GO! I'm back to RISE! I'm back to SOAR! I'm back to WAR! Let the truth be TOLD! And I feel the old fire in a passion BLOW! And it's gonna wait 14 more days. hehehe
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Patch that into the arcade mode itself is what I meant to say, sorry.
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This. It's virtually no different than he "narrates" all his other videos. It's a bit awkward when you try to put that same amount of effort, or lack thereof, when you're trying to use your voice for a serious narration. Speaking of narration, I hope this ain't IG's idea of a story mode. What I'm seeing is basically arcade story intro; just patch that in.
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Sounds like she has more freedom to use those counters (especially Shadow Counters) during her Instinct to me. I'll check the footage later.
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I guess our interest was strong enough that we couldn't just leave the thread hanging.
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I don't believe there are "Auto" or "Same" stage settings. That would've been present as I scroll through said stages.
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Mmmm, that's the sound quality I've been waiting for. Also, that's Six Black Heavens Guns? Guess I can't be surprised if it shows up in the next iteration.
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[Xrd] Axl Low - Video Critique Thread, Watch the chains fly
Tsuki Garyuu replied to APinkBuny's topic in Axl Low
@Sking Don't simply spam Rasen 5, especially not against Faust. Fausts love nothing more than to control the playing field with their random items, which is why you must stay within range and apply pressure from a distance. Jump-happy players can also get countered by a Rasen 8 as they approach you, giving you a free combo. I love harassing players in the air (i.e. punish them for air teching and jumping), so I take a chance to get easy damage from just a few hits. It'll make them panic for a bit, but it's worth it. Kinda like in one of my videos. https://www.youtube.com/watch?v=IFcBXWKCALY As for May...well, I have enough trouble with her. -
[GGXrd] Nat Type connectivity
Tsuki Garyuu replied to Tsuki Garyuu's topic in Guilty Gear Online Play
There's a thread already discussing port forwarding, so go there. Also yeah, you entering a room only meant you can connect to the host, not the other people that host can connect with. So if you're not at the right NAT Type for them, no match. That much I learned from playing games like Warframe and Awesomenauts for the PS4. -
[GGXrd] Nat Type connectivity
Tsuki Garyuu replied to Tsuki Garyuu's topic in Guilty Gear Online Play
Yeah, Type 1's have "open NAT," so they can connect with 2's and 3's. I'd be surprised if some of the people I've managed to fight with are Type 2's. lol -
Nope. No updates on that.