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MooMooAkai

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    EH, New York
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    MooMooAkai

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  1. So far I haven't even seen anyone use Tager's OD as more than an attempt at reversal or option select on jump in. Try 3C OD cancel into 4D. I barely see anyone abuse the fact that he gets midscreen bounces off his drive moves. Quick spark bolt is almost also never utilized. I've seen entire OD's go to waste in that regard. Japanese players seem more keen on keeping it as a defensive burst than trying to put tager in one of the only positions he cares to be in. Facing the corner.
  2. It's weird. Cause Tager's winning ranbats and tourneys now but his tools are still lack luster, his neutral is still lackluster, magnetism is still a gimmick, but he's winning more? Fucking I don't know.. Maybe brain dead tager was meant to be all along
  3. Yumura is brain dead. He gave up on tager a while ago. As in, every time I watch him play he doesn't look like he gives 1 fuck. He plays Tager like he's Ragna. Look at every one of his matches with Nu. Quite frankly, I don't blame him. Tager doesn't get rewarded for baiting when every bait option is like 20/80 in the opponents favor. He doesn't have the luxury to go for random resets when he struggles to get in and get a hit. It's cool that we got that wtf gadget oki back but it still costs meter to do, still isn't guarenteed, and the change to atomic collider crippled a good chunk of his midscreen combo game. If Tager had some real magnetism and not this watered down BS that makes Magneto scoff in Mori's general direction then maybe he wouldn't have so many broken matchups and maybe players like Yumura would actually bother playing like losing wouldn't be a surprise. Edit: Yo I mash like hell with Tager so why do I care :V No respect from me.
  4. Official Sign-up Format: PSN I.D.: MooMooAkai Characters: Iron Tager / Bang State/Province: North Carolina Time Zone: EST (Eastern Specific Time)
  5. I'd come to these things if I weren't looking at a three hour trip to and from each time without anywhere to crash between or after. Rest in peace in peace MT5A
  6. You need to pick up a real character. Rapid 2D respect too strong. Hi lunaris. Hi zeth. Hi susano. GO DAI WOZ
  7. Yo PSN I miss you guys. <3
  8. Apart from damage, it almost looks like tager forgot what proration means. Dem combos just keep going.
  9. Even if he plays on point, it's not as intimidating to go up against Valk as it was in CS. He only goes so far of a random hit on quick reactions + commitment. His dash mixup is only as powerful as you let it be. Respect it and get blown up :V
  10. Yea.. FRKZ makin Bang's bad matchup's no better and good matchups 8-2.
  11. I get the feeling that out of preference, I just won't be using it on Makoto half the time for starters. Options are almost better making her run back up to you.
  12. Didn't see that Moi, but yea.. ~__~; If only you could at least pick-up off it. 5B is part of most pressure or some sort of gimmick.. but 3C?
  13. Hurray for timeout combos \o/ Combo wise I didn't see any revelations from Akira. Interesting variation on the FC.. I sincerely hope the difference in moves hit stuns hasn't made that the best 2C FC option for Tager. Not that it was bad damage, but I'm hoping there is potential for more from it seeing as a fatal from other chars can net them 4-5k with ease.
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