Collection of changes coming. Some are unconfirmed(*), and some I still need translating, so sit tight!
- Movement speed might be faster*
- 5DA guard point seems improved. Beat ID*
- 6A causes hard knockdown on air hit
- Can cancel stance moves into Crush Trigger and Overdrive
- 6DC>2DB works midscreen
- OD6DC no longer has SMP, now slides on hit
- Damage reduction on fafnir. Not as strong in combos
- 2DA>6DA does not work
- 6DA movement speed is slower
- 5C, 2C have increased hitboxes?*
- 6DA reduced recovery on hit
- You can use Barrier during Stance Cancel
- 2DC's second hit causes spinning stagger on ground hit -> Means a lot in crouch-only combos (Example: 5BB>5C>2DC)
- 2DB's second hit has hitbox increased so it reaches behind Kagura
- 2DA causes bounce -> 2DA>B-Spirit okizeme has been eliminated
- 5DC has decreased wallstick
- [4]6B has changed hit motion -> It's a lot more difficult to continue with 2C