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Szcrith

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Everything posted by Szcrith

  1. Great responses from everyone. The most common mistake I usually do is become overly aggressive whenever I have him on half health. IAD backwards from neutral then summoning pumpkin to 6D somehow works wonders for me since it will usually CH a Hakumen who starts with an air dash to J.C knocking him back to the edge of the screen giving me a safe distance to start zoning. I also learned not to cast 236B lobelia off the start because some Hakumen players tend to counter after air-dashing leading to an aerial-grab counter. Overall Rachel players really do need to play smart and be patient against this guy. Unlike Hakumen who can take quite a beating, we can't afford too many risks -- which was pretty obvious from reading all the comments on this thread. :P Also I would like to ask, what punishments do you guys usually do after Hakumen's 6C whiffs? Pumpkin rush down might seem like a good idea or throw if you expect a counter / Hakumen miraculously IBs the pumpkin. Thanks for the great advise, keep them coming.
  2. I hate this guy. Whenever I'm on the neutral state, I usually IAD backwards to spam lobellias and frog / pumpkins. That zoning usually lasts for a few seconds only to be punished whenever I make a mistake. Getting hit by a 7k combo is frustrating especially after all the effort I placed on zoning. His 6C has an unfair range. It's a sword for crying out loud! I usually win if I don't make mistakes, but I'm human...
  3. Lord Knight and Aldouswright, thank you so much for the tips! I'll be trying the away-from-the-corner tips as soon as possible @Aldouswright That seems like a great alternative, will try that ASAP
  4. Hello everyone! I've been playing BB:CT for a while now. It's such a shame that I just found out about Dustloop because a friend who played GG with me pointed it out. I'm a pretty new Litchi player; I've been trying to main Rachel and Taokaka and I can say I'm pretty good with both. I got interested with playing Litchi due to some of her great stance variety. I am having some trouble with timing some of her bnb combo though. It's supposed to go 5B, 5C, ItsuuC, J, Chun, 2C, J, B, C, D, 66, C, 6C... so on. I pretty much got the hang of the jump>Chun to aerial however I usually have some trouble executing the 6C after the air dash>aerial C. What usually happens is that the 6C executes the 6C[m] which ends the combo prematurely. This is my first post so I have no idea if this has been discussed before. I'll try to browse the other topics for this but in the meantime could someone please help? And here I thought Taokaka is complicated, Litchi surely provides some decent challenge
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