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Zeromus_X

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    Neo_Zeromus_X

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  1. Good block-strings require good "openers". Good openers would be things like 5A, 2A, 6A, and 5B. While in the air, most moves are overheads, and none are low. After landing, people typically do a low. Instead, try doing an overhead-filled block-string. After landing, do a 6B. 6B can cancel into into her DP on either hit, so if they block and try to punish, you can DP it. Or you could do a 236A to continue pressure. All these things require you to know your opponent. Will they try to punish you? Or will they play safe and try to block? Last 2 things. Mu's j.B and j.2C are decent overheads. But j.2C is "unsafe" on block. You can cancel both into j.236A. 3C is "unsafe" on block. Cancel 3C into 5D, and jump cancel 5D into more pressure. Whenever you jump cancel things, you can IAD away instead of continuing pressure.

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