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R.D.

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Everything posted by R.D.

  1. I usually just hold the button down for a short time. Outside of combos/oki I rarely use anything but held dolphins. I know you can also do the immediate dolphin by tapping the button a second time before the recovery is over but it feels more intuitive to hold it.
  2. My favorite change is the sweep range. It seems to make everything more reliable and it means you can get more damage meterless. For example, dash momentum 2K > 5S > 5H > 2D works against everyone (?), and if you have an S dolphin set you can hold the 5S and end in H horizontal dolphin > ]S[ > aircombo. That one does 170+ off a 2K starter IIRC. And for wakeup throw there's 5K > 2S/2K > 2D > etc. Also, I'm a scrub so I like to use her 63214S super instead of RCs. It used to drop after a few hits if you tried it from sweep, but now a max range 2D > 63214S carries the full duration, and if you end in corner (which you usually do) you can end in 2H > vertical dolphin for hard knockdown.
  3. Is there a reason to use this as opposed to: 5BB > 2BB > 5CC > 236A > 214A > 236236C 2694 damage, I think? Also in some videos I've seen the Tsubaki player occasionally cancel a 5B into 2369+B, which on j.236B counterhit goes into the default 5BB -> etc. combo. I'm curious about how practical that move is, and whether it might be worth including since things like 236x RC -> 5BB are there as well.
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