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Everything posted by Balmung92
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If you're coming to a website that discusses a fighting game then obviously people are going to discuss the strengths and weakness's of different characters. Granted I got a little caught up in the debate but there is nothing wrong with discussing tiers since it can bring new insight into the character.
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I'm sorry I came off hostile like that but you mind pointing to where the players said that Naoto was bottom? I'm honestly curious, though I'm assuming it was BBS. Been listening to Jiyuna and he has been saying the Japanese opinion has been almost the exact opposite hence the confusion. Keep in mind the way you phrased it made it seem like you thought Naoto is low tier period, when I think of tiers I usually think of overall potential of a character not where they happen to be at this point in the game. I wasn't trying to offend you and if I did I apologize for that I just think you are really selling your character short, wouldn't be surprised if she overtook Narukami in top 3 tbh.
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She gets 2-3k midscreen and even more in the corner especially with the mudo loop. And of course you are going to give up damage for oki that almost always how it works not to mention as naoto you should probably already have traps set up. As for IK if you are smart about it you should be slowly going for it as the match goes on and the only reason you should be getting FC'd after using it is if you are throwing it out randomly at which point you deserve it. I'm not really sure what more you want out of a character. You're biggest complaint with Naoto seems to be damage which isn't what she is about. Naoto is about abusing her gun and traps and keeping the opponent locked down while getting consistent damage and the occasional big corner combo. She has more tools than almost any character in the game and therefore has to trade off a little in the damage and health. I still think her damage is decent for her character type plus people will keep finding new combos as time goes on. Honestly I think you are the only person who thinks of Naoto as anywhere near low tier.
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I'm not sure what videos you are watching but Naoto is doing really good damage to the point where most Naotos are not even relying on her ik setups since a lot of the time you can just do a combo and set traps for oki. She also has some of the best run away in the game with traps, shooting stance, and her persona normals are incredible. She also has some of the best comeback potential in the game thanks to ik. Honestly I just dont see an argument for Naoto being low tier. Even Akihiko and Yukiko who I called low tier earlier are developing rapidly and moving up in the ranks so to rank Naoto below them is just crazy.
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According to jiyuna the top 3 right now are Mitsuru Chie and Yu followed by Kanji Naoto and arguably Yousuke. Bottom tier is either Yukiko or Akihiko but they are slowly moving up and Teddie is unpredictable as far as tiers. Also characters do wear their glasses during cut-ins for supers if I remember right, at least for awakening supers.
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Technically Minato is not actually dead his souls is just acting as a barrier for Nyx and Elizabeth herself even says that she is on a quest to free his soul so it is possibile for him to make a return. Honestly though I would find it pretty humorous for it to happen in a fighting game of all places.
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Yukiko will definitely be a good character in the long run, the only area of her game that has me worried right now is damage and I have a feeling once more Yukikos start abusing fire amp that won't be as big a problem. I'm not too worried about any character being overpowered it's just that some characters are easier to figure out early on, hence kanji and chie looking so good (not to say they aren't great characters).
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I don't wanna rag on japanese players but I have not seen a lot of true quality gameplay yet, granted it's week one but some people are just playing their characters all wrong. For example I can see a lot of potential for Yukiko but most of the current players are trying to play her like a rushdown character and refusing to use her unblockables, power ups, persona normals, etc. Granted the latest batch of videos is showing a lot of improvement but I'm curious what even put them into that mindset to begin with. Also combos seem to be really lacking so far but whether that is just because of the engine has yet to be seen.
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If anything I think this game has a big advantage on other anime/airdash fighters considering it has good install base of persona 4 fans. Not to mention the fact that it was quickly confirmed for an american release, will have a good collection of match videos leading up to release, is being represented at sbo, etc.