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pedrotrv

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Everything posted by pedrotrv

  1. Yes, sure. But with other characters you can choose some BnBs and practice for a couple hours, go for a match and get some things done, while learning spacing and match up especifics. But I have to agree with you that he's complete different from everything I ever played, and it's not easy getting used to it. At least I have offline competition everyday, yay for my brother being a fighting game lover... Right now I'm stuck at 2a 2b 3c summon alle~can. Nice tip on the summon inputs, I'll try it. Ty :D
  2. Carl is so hard. Training for two days now. Even for training he's hard, cause he has no BnBs but stuff you put together to combo in a real match. I'm getting destroyed by my brother: I can move nirvana better now and use Carl's pokes better, but I can never combo for a good chunk of his health. He's a cool char but so damn hard, don't know if I can continue playing him. At least when I win I'm so happy, haha. Question here is: how much time did you spend learning him? I'm trying really hard, I want to play this guys now, it's a question of honor! @zoogstin Thx for tips. I'll try to perfect NOC combos before the ones with summon, I think they it's easier this way. EDIT: TYPO
  3. Actually, my main trouble is the IAD after summon. I'm having a real tough time IADing after 3c summon: sometimes I'll just HJ (prolly because of the 22 input before jump cancel) or I'll IAD and do a blank jump. Just wanted to confirm inputs so I can practice more. Other thing: the crossup on IAD alle~can, should I always wait for it? If I'm in a no summon combo (NOC) I should j.2c asap? TY :D
  4. Sup guys Carl enthusiast here. Think I've read all this thread and the other ones, and I'm starting to practice with this guy. I'm starting from summon alle~can, and I'm having real trouble with inputs, lol. What do you guys use? I'm trying: 2A 2B 3C 22]D[ 9 5 6 j.2C ~ 214c, but I can only get it right once in 10 attempts. Any tips?
  5. Do you guys know a good combo from 6bb? There's only one combo with it in the combo compilation thread (6bb 5c 236a 214a 22[c]), but do you guys think if you change 22[c] to 22[d] and continue to 6c or 6cc the damage will be worth a charge?
  6. Long time reader, first time poster :D Guys, what's the timing on the 3c > JC landing C? I can't get it right. And about the 6cc cancel: you cancel it on the end of the blade animation or during it? I'm having problems performing this, and without it she has no damage D: Ty in advance.
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