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Tetra - K

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Everything posted by Tetra - K

  1. He could have gone for 5C > 623D > 66 > 3C > mizzuki instead of j.214B# (after the j9D > 5C > 2C) for more damage no?
  2. Happy new year from cheesezama since i'm not really from any american coast XD
  3. Moonboots and fedora here :o
  4. From what I saw on buppa's video it's very different from the list. Let's see if I can find the video I saw. I will edit this post with video references. Ragna -> J7 : http://www.youtube.com/watch?v=jJl-dziWSa0#t=12m37 Jin -> J7 : http://www.youtube.com/watch?v=T-eTo-YKMgE#t=5m22 Tsubaki -> J7 http://www.youtube.com/watch?v=3A9BpgG8ZW0#t=0m43 Makoto -> J7 http://www.youtube.com/watch?v=3A9BpgG8ZW0#t=4m08 (not a j.9D but it seems the way of doing it was right) Hakumen -> J7 http://www.youtube.com/watch?v=vf5ZMWQuFi8#t=4m52 (with right spacing, may need a 5B instead of 6C in some situations) Litchi -> j7 http://www.youtube.com/watch?v=4msFSExinHk#t=10m34 (buppa dropped a combo, the world is gonna collide) Can't find the buppa vs tager video anymore but I'm pretty sure it was a J8. If someone find clues post it please ^^
  5. I think the one which got astral slayed in semi finals also got one. He did a splendid facepalm at the end, epic.
  6. Seems that Noel/Makoto/Platinium are quite solid even with regular bnbs. Even if noel is a little risky 3k/4k from middle is just awesome regarding the fact that middle damage has been nerfed on all characters. Why makoto's been upped that way since she was already good when she was out with the DLC -.-
  7. (land) before 4D~A would be usefull for comprehension.
  8. Not up indeed due to my PMT zone.
  9. It was in the description :o http://www.multiupload.com/F13KJMMVOG
  10. Nice one ! Thanks lot. Nice desktop btw :p Waiting confirmation for the j9D combo.
  11. I once saw Buppa loose, I was like "omg, is he playing with one hand" ? (vs Dio in cs1) Lol @ the trollstral finish vs tagger.
  12. This combo seems to be a key in term of damage for hazama in CS2 so I'm bringing this back a little. http://www.youtube.com/watch?v=T-eTo-YKMgE#t=5m19 In the above post it says that for jin it's J9 9D but it seems it's either a straight jump J8 or J7. Can anyone confirm this combo please? And more precesely this J7/8/9 which seems wrong in the above post as shows the video. For Tao it seems it's also j7. Tager j8.
  13. God, this j.9D combo not specific is gonna be awesome after a jayoku. Btw the combo in this video was blue after the j.9D, I think it can be red if you go for : j.9D > 5C (1) > 6C > dash > 5C > 623D > dash 3C > mizzuki or j.9D > 2C > j.C x5 > (land) 5C > 623D > dash > 3C > mizzuki (simplier). Btw with this new hazama buppa is becoming a lot flashier XDDDD The end when Buppa block 3 burst is just unbelievable XDDDD I hope we'll have some bbcs2 buppa vs dio, this matchup is just one of the best on the bb scene.
  14. After a reversal throw go for the 5D-D > j.C x 2 > dj.C x5 > 2C > 214B# for max tension and damage. Take care with those 214D-B, don't do it too much it's a little risky and if predicted, can cost you a round...
  15. Sorry but Richard Stallman said it was a fedora.
  16. The 5300 corner combos of buppa is really something. I wonder what is the restriction of the 6C loop. It seems it may be only the distance between you and your opponent when you 5C him. If there's anyway to let him be close after the second 6C it's possible to do a third [6C 5C] (after a hotenjin front at the corner for example). I wonder if it's possible on Tager, would be char spec but possible =) Anyway we have to thank arksys for this awesome loop.
  17. Hakumen throws' damage nerfed, and Hazama throws' damage upped. Wtf !? Next step, renaming the character Hazumen O_o Arksys oughta make an awesome skin with snakes and green flash for that brand new throw and rename it "Emerald Hazama's Buster". Wtf is happening with that last loketest XD
  18. Hazama forums are the best xD Keep the good work Zidane D: Thumbs up for red hat ! ... huh, I mean Fedo... top hat sorry °°
  19. I think the point wouldn't be to guess how hazama will be played but to calm down whiners which flood topics with useless posts like "omg they killed my hazama" or "wtf arksys is so lame, we must burn them and make a strike". I think good players talking about future gameplay is a good thing for beginners (like me for example).
  20. Ok, I'm new here so well, I don't know which is the policy here regarding gestion of forums. But isn't it possible to create a new section in Hazama forums called for exemple "CS2 Hazama" where guesses on future gameplay can be posted (and combos for thoses who can play the arcade versions of cs2 in some months from japanese arcade version). And when CS2 is out in US just delete the old CS1 section. Don't know if you see what I mean.
  21. Avatar'd for truth? xD Back to the topic. It seems arksys want CS more tactical, specially about bnbs which visibly won't be as powerfull as they were. Not only for Hazama but for other chars as well, like Bang which palm thrust don't wall bounce anymore. I wonder if it's really for all characters or only for a few. Anybody got an answer?
  22. Ahah, so true XDDD But his 6B is so cool, with hands in pocket, it's the trollzama move. Don't underestimate his 6B. Look at that, can you still say it's a useless move? Oh boy... This says "you're so weak I can fight you hand in pockets with the slower moves of my command list" N.B : when high, it's a good thing to try 6A 6B , looks so cool.
  23. 6B is nice for traps. Specially with 6A ^^; It would hurt me a lot to do combos like 5B>5C>3C>236D as bnb's xD Well I assume that we have to think about that 214DC as beginner of combos. Btw seems like 236D will be a key move. Nice thing since its skin is so cool xD
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