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About TeeJay
- Birthday 02/14/1988
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Interests
Faculty Adjunct, Self-Employed Composer, Conductor, Music Instructor, Private Instructor
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Location
Virginia, USA
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PSN
SaxPlayaTJ
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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ChexGuy reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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TeeJay reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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[Xrd] News & Gameplay Discussion 2 - Console is Out!
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Good job Dai.
- 380 replies
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- Guilty Gear
- XRD
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(and 1 more)
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So what is the game plan versus Ky because I may be struggling against him much more than Ram? I get really predictable because I really don't know what to do besides run away or jump in. I'm trying to force myself to play some 5k, 5S footsies but I don't want to mess around in that range. lol, my short bait jump-ins even got run up 6P'd.
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I think the first Corner Combo [Mid Starters] c.S > 6HS > [4]6HS > IAD j.P > j.K > j.HS > 6HS should be c.S > 5HS > [4]6HS > IAD j.P > j.K > j.HS > 6HS. Confirming combos seem to be my biggest challenge. I get no damage outside of dust, OHK, grab RC, 46 Dolphin RC etc. I wonder if combos based on oki would make then easier to follow, apply. What's most reliable off of j.HS counter-hit? The challenge suggests j.S, but j.P seems to work at more heights without dash jump for slightly less damage.
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I have like 3mbps internet on wired and I seem to get 3 frames with people in the same area. I was getting that with 1 and 2 bars surprisingly.
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I've lost 20 again someone in CS. In CT, I probably lost my first 35 matches using Rag until I really learned something about fighting games. I remember I was excited just to get 5B 5C 5D (2) carnage scissors, my first air combo and ID x3 loops. I've probably won at least 20 straight and lost 20 straight. Generally I'm stubborn so I played 11 matches vs Zidane (when he dabbled with Hazama) and got rocked until he left. I'd be that guy getting bodied by Nakumura until I'm broke. T_T
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[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
So Leo seems to have a counter when he changes to his backwards stance? Does his playstyle seem very in and out of that stance? At first glance, he looks like he can be pretty versatile. I'm curious how people will approach his gameplay. Btw, I think his projectile visually looks really cool. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
Haha, fair enough. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
http://www.ign.com/articles/2014/12/16/guilty-gear-xrd-sign-review IGN Review is a full review. Plenty of paragraphs, at least the ps4 one. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
If you're gonna comment about patched netcode, make sure you are playing ps4 to ps4 until ps3 gets the patch. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
maybe there is an error in the install. I would try deleting it and doing it again. Restart the game first but you may have to do the former. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
Are there de-syncing issues? TSSabin is spectating JP lobbies and there have been 3-4 matches already that mutually seemed to stop, taunt and disconnect. The morning stream was pretty smooth. Just curious. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
Perhaps it will encourage people not to skip intros. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
From what I've been reading, even the Japanese version is suppose to have English text patched in. It's likely that the HK version will have it. I remember when HK Demon's Souls had full English voicing and everything and gained popularity through importing. I'm sure someone here may be able to help you confirm that. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
That's what I want to assume but I guess we'll probably have to wait and see when the game is released. -
[Xrd] News & (Theoretical) Gameplay Discussion
TeeJay replied to Shinjin's topic in Guilty Gear General
Very thoughtful of them to do that. I know that will help a lot of people.