Overheat
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Another random note. After air-throws, if someone's against Lambda, the last thing they should want to do is neutral tech and get cross-undered by 2B. Usually they'll roll tech away or towards. Dashing 3C > 236B, or just stay put and 3C > 214A. Or Dashing 2B > 6B > j.C > j.2C > dj.DD > dj.214D. I usually do a dash 2B > 1C option select. If they roll towards me they get picked up, they neutral tech i cross under and get a free 3C > 214A, if they roll away.... then at least it's a neutral situation lol Also, if you've got a health lead, and want to waste some time, staggered 5C's work wonders. Especially mid-combo, if you can ever do it. It also helps you gain back some Gravity meter if you need it. Yea i've done those to Arakune to stall out Curse before and some other things but it's hard for me to not drop it by doing it too slow lol.