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Akira-Shiro

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Everything posted by Akira-Shiro

  1. idk who that is but Bang was frozen during yuki & he RC'ed & he did not jump Jin just went through him like he was inv the whole way through wat im saying is that the animation were a person hits yuki & they cannot move aka frozen in time. This happened mean Ashura is not a projectile BUT HE RC'ED & WAS 100% INV AS JIN DASHED THROUGH HIM... making bang S-tier
  2. Hey dont make fun of red names T^T I have one to
  3. my only issue is actually @ neutral tbh,, Ada eats 5a 5b 5c 5D all day from ragna & i cant stop him =/
  4. Its because fully charged 6c will only combo from 2D or fermata.... its not easy to hit. An also when ppl combo my Ada they have 0 intention of coming after me
  5. uhh i stumbled across that vid while watching sum ion youtube. But even still a 2a is a 2a O.o wth why would it matter whose 2a it is. I can assure u its legit from personal experience. which is why i say do 5a 2axN since it only goes to x3 in EX save one rep by using 5a to hit Ada & 2ax3 for carl cause if u did 5a 2a 5b the 5b would whiff during a backdash if carl did one.
  6. Hmm so all u did was futher prove my point u need a Dp to punish his fake BS like 5D & 6D but it was helpful none the less. Also Zeth please dont underestimate me, i kno full well yukikaza does not lock the opponent if it is activated by a projectile. I Yuki'ed Asura & Raiza RC out of it took no dmg but Jin continued with the yuki dash animation. It was Asura>Yuki>RC>dash attack whiff> O_O wtf in that exact order including the facial expression
  7. 5B can easily catch any dash allegreto the ragna is waiting to long to attack then because i also tried the same thing it only works @ max distance
  8. Vs Jin as stated above be mindful of IB if they IB our 5B & we try 2B a Dp is coming out best way to baint them is 2a 5a 2a 5a grab Brio during CON position this will keep any Dp character from mashin & make them respect our pressure. If the purple throw connects its a free 4k & if they break it they eat brio & u can use the frame advantage to come in close with micro-Dash (66)~2B if they Dp again it will either whiff or clash. Remember 2B's hitbox is not connected with carls so if they touch it u will never be effected. Also empy jump 6D 2a is useful to @ baiting.
  9. So how do u get him from mashing buttons on Adas face =/ 5c will get u hit
  10. uhh idk if im off topic but how do u block this guy.... his mixup is so safe T^T @ certain distances he is 100% safe & taking primers WTF T-T & why aint he S-tier he RC'ed out of Jin Yukikaze
  11. Om if u dont mind me saying so,, the carl has no tools on wake up VS 2a mash. Ada has i believe a 6-7 frame activation window were she goes from Off to On, during this window carl is trying to input or has already input Brio. If Ada is hit during this 6-7 frame period Brio will take her meter, ur 5a/2a will take meter, Brio will not activate & carl cannot Vivace out due to the 2a spam. Doing meaty 5a into 2a beats every option he has, it does become a problem if carl backdashes because u will whiff & he can grab u for ~4k this is why u do 5a > 2a xN to beat the backdash & meaty 5a to tell Ada STFU & wake up Gear has 1 inv frame during super flash & thats has a 8f startup. If a carl tries this there free anyway or the have 0 respect for u. Seriously its suicidal @12:40 u can see Tsubaki eliminating his wake up options with Meaty 2a into 2a mash http://www.youtube.com/watch?v=O7oAg9qKnTQ&t=11m45s
  12. Lol wow,, u seriously just said that *anyway* Washington STATE is the state on the WC Canadian border. Its the state on the top left of our US map. Washington D.C isnt even a state its a city governed my the federal government it does not reside in any of the 50 states. It is directly in between Maryland & Virginia. FYI its also the nations capital,, u should get to kno it Also GGs DWD lol (almost forgot why i came here)
  13. Soooo who tryin to play.... EC preferably
  14. D= I wana commentate PLEASE!!!!!!!!!!!!!!!
  15. Wish i would have known sooner lol but sure why not PSN: Akira-Shiro Character: Valk puppy City: D.C Region: EC
  16. Lol i would really appreciate it if everyone would stop RQ'ing me in ranked... come on guys seriously iv only played 9 games & 4 of them 9 games nigs RQ'ing. At leaste wait till i get to 100+ games cause now -_-" My name red. Lol im not sure how SKD did it
  17. Lol isu disappeared yo.. he came on, fought SKD then disappeared lol someone better get his #
  18. Soo how do u stop people from hitting Ada,,, & i dont mean 5a/2axN im talking about full blown combos =/ anytime i do 5c we trade & i cant get close enough to do 2B without being hit so assistance would be helpful
  19. Lol JG i played him @ winter brawl 1week after the US release,, i didnt kno carl had a loop. Even then i just learned it 2days ago. Iv never used carls UB loops in any version btw.... but i decided to learn this variation Also regarding the fuacco 6C UB if u release it early & vivace it can bait burst & CA's, The only way to stop it is by preemtive mash & even then the 1st hit of fuacco will still hit & @ that point U are out of range of any A-attack Due to Carl getting hit causing pushback & the opponent getting hit causing pushback. U will recover before they will so 2B 5c 6c is a very powerful pick up if they mash any DD/Dp ull either clash or they will whiff. BTW the gap to mash this is probably 6fs. Cause everything else they try will do nothing but give u a CH fuacco into fully charged 6c. The simplest way i can explain how it works would be our 4D crossup if a person uses Dp carl gets hit, If they try a attack by reacting to 4D they get hit & if they are mashing just to mash it will trade. KEEP IN MIND ALL OF THESE ARE POSSIBILITIES ON BLOCK ON HIT ONLY DP's & DD'S WORK. O_o oh wait,,,, we were talking about haku-men... never try this vs him if he reacts to the fuacco with 6D ull get hit. this setup happens very fast & its only weak spot is the beginning if Haku does block the fuacco not even he can get out. I would luv to post a vid but my computer died on me T-T ill try to get SRZ to post it up for me
  20. O.o JG they do not have the frames to mash A/B/C/D even a DD.. even if they IB, i used it vs LK twice. The first time i though he had frames to jump away... he got hit, second time lol he mashed so hard it was a lil funny & he still got hit. However it is very easy to mis-time this UB which was my point in sayin 'release directly after final fuacco hit' its mash proof.... unfortunately i didnt start using it untill EX so i have no vids of me doing it
  21. IDK about haku-men but my variation works just as well but with no heat required. 5b (fuaco) 6B 6C if done correctly it gives the same results only difference is that if u think they are mashing, just let go as soon as the last hit of fucco is done for a free CH
  22. all useless to me when my opponent is attackin =<
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