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entnervt

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Everything posted by entnervt

  1. @Leonil: I use FC for fatal counter and max for fully charged 6C. I have some problems with mugen-combos since they`re made with 66214C. It`s definitely possible to do this combo, but it requires a lot of luck, to land a 6C as FC. That`s not to provoke or troll you now but, is your notation the "must be standard"? I only ask since I read your combo-post and the notation was feelin´ strange. I prefer to use the older GG-notation.
  2. Imo would it be easier to understand, if this combo is notated that way I wrote it down below. And after the first 5C I would use another 5C instead of the 2C. It was not possible for me to connect a 214A after 2C, but after 5C (I suppose it`s depending on the char you`re playing against, I used Tsubaki and Ragna as dummies). This one is a difficult one, maybe only for me or I must simply get used to it. But atm I hate the 66>5B>whatever combos. Oh, and after 5B is the hjc or sjc not necessary, a simple jc is enough. 5C>623A+A>jc>f.j.2C>5C>5C>214A>66>5B>jc>j.A>j.B>jc>j.2A>j.C dmg:4276 Btw, instead of 66 using a command dash (623A) makes it easier to perform this combo, at least for me;)
  3. I still don`t get it. What do want to explain to me?
  4. what do you mean?
  5. The last LOL-COMBO (I discovered those on my own btw): http://www.youtube.com/watch?v=gCnxB-P2tKs
  6. More stuff and @Leonil: some of the combos in your link are outdated, if I`m not wrong. Combos with 4 Magatama: * 5C>214B(1Hit)>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C dmg: 4618 midscreen. * 5C>214B(1Hit)>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 4966 opponent near or in the corner. * 5C>214B(1Hit)>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C>\/>5C>3C dmg: 5037 opponent near or in the corner. * 3C>214B(1Hit)>623A+A>jc>f.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C dmg: 3892 midscreen. * 66214B or 2147B>5C>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C dmg: 4413 midscreen. * 66214C or 2147C>5C>214A>5B>jc.>j.2A>f.j.C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 5222 opponent near the corner. * 4BC>RC>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C>\/>5C>3C dmg: 4282 Hakumen in the corner. LOL-COMBOS: * 6C(max)>6C>632146C dmg: 5907 * 6C(FC & max)>6C(max)>6C>632146C dmg: 7179 sometimes it`s necessary to reduce the distance after the first 6C with a 66 and it requires a lot of luck to hit the enemy with a fully charged 6C on fatal counter. Combos with 5 Magatama: * 41236C>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C dmg: 4901 midscreen. * 41236C>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 5151 opponent near or in the corner. * 41236C>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C>5C>3C dmg: 5204 opponent near or in the corner. * 5C>214B(1)>41236C>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.C dmg: 6391 opponent near or in the corner. * 66214C or 2147C>5C>623A+A>jc>f.j.2C>\/>2C>j.2A>ad>j.2A>j.C dmg: 4948 midscreen * 66214C or 2147C>5C>623A+A>jc>j.2A>ad>j.2A>j.C>\/>5C>3C dmg: 5244 opponent near or in the corner. * 66214C or 2147C>5C>623A+A>jc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 5193 opponent near or in the corner. * 66214B or 2147B>5C>41236C>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 5851 opponent in the corner. * 214B(1)>41236C>2C>jc>j.2A>f.j.C>\/>2C>jc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 6316 opponent near or in the corner. * 66214C or 2147C>5C>214B>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 6029 opponent in the corner. * 66214C or 2147C>5C>214B>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C>5C>3C dmg: 6064 opponent in the corner. Combos with 6 Magatama: * 66214B or 2147B>5C>214B(1Hit)>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.C dmg: 5596 midscreen. * 66214B or 2147B>5C>214B(1Hit)>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 5849 opponent near the corner. * 214A>214B(1Hit)>41236C>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 6575 opponent near or in the corner. * 236236D>623A+A>jc>j.2A>ad>j.2A>j.C dmg: 4689 Hakumen shouldn`t be cornered. * 6C>632146C>623A+A>jc>j.2A>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 5968 opponent in the corner and the 6C shouldn`t be done on max. possible range. dmg if 6C is fully charged: 6668 LOL-COMBO: * 6C(FC & max)>6C(max)>6C>632146C>623A+A>jc>j.2A>ad>j.2A>>j.2A>j.2A>j.C dmg: 8444 opponent in the corner and you need absurd luck.
  7. Here`s more from my lab;), those which are worthy can be moved to this upcoming combo-thread. I discovered them by watching match- or combovids and on my own. Imo they`re all, except the lol-combos, usable in matches. But even the lol-combos can be used, if the force is with you;) Combos with 1 Magatama: * 2B>214A dmg: 915 * 5B>214A dmg: 990 * 5C>214A dmg: 1459 Those are potential combo-starters * BC>214A>66>5B>jc>j.2A>ad>j.2A>j.C dmg: 3020 Midscreen. Combos with 2 Magatama: # 5B>214B Schaden: 1852 # 2B>214B Schaden: 1647 # 5C>214B Schaden: 2274 More potential starters * 66214B or 2147B>2C>sjc>j.2A>ad>j.C dmg: 2918 midscreen. * 66214B or 2147B>2C>sjc>j.2A>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 3782 opponent in the corner. * 66214B bzw. 2147>2C>sjc>j.2A>j.2A>ad>j.2A>j.C>5C>3C dmg: 3846 opponent in the corner. * 5C>214B>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 4880 opponent in the corner. * 5C>214B>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C>\/>5C>3C dmg: 4921 opponent in the corner. * BC>214B>5B>jc>j.2A>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 4036 opponent in the corner. * 5C>623A+A>f.j.2C>\/>2C>sjc>j.2A>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 3981 opponent near or in the corner. Combos with 3 Magatama: * 41236C>5C dmg: 3346 * 41236C>3C dmg: 3395 5C or 3C connect if the 41236C hits on short distance * 66214C bzw. 2147>5C dmg: 2839 * 66214C bzw. 2147>3C dmg: 2891 * 214B(1.Hit)>214A>6C dmg: 2420 midscreen into corner. * 214B(1Hit)>214A>2C>jc>j.2A>j.2A>ad>j.2A>j.2A>j.C dmg: 4102 opponent near the corner, NOT in the corner. * 41236C>2C>jc>j.2A>j.C dmg: 4109 midscreen, the 41236C should hit on a short distance or the combo won`t work. * 41234C>2C>jc>j.2A>f.j.2C>\/>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.2A>j.C dmg: 5252 opponent in the corner, the 41236C should hit on a short distance or the combo won`t work. * 5C>214A>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>ad>j.C dmg: 3478 midscreen. * 5C>214A>623A+A>jc>f.j.2C>\/>2C>sjc>j.2A>j.2A>ad>j.2A>j.2A>j.C dmg: 3931 * 66214C or 2147C>2C>jc>j.2A>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.C>5C>3C dmg: 4908 opponent in the corner. more to come...
  8. Okay, then I`ll post everything I found until now. They`re all "true" combos in red and no throws in it. And all usable in matches. But it`s much and I posted them in a german BBCS-Wiki, so I must translate the information regarding the combos. It was a long, hard day for me (It`s 2 o`clock in the morning here) and I´m really tired. I post the stuff tomorrow, if you don`t mind.
  9. No, you got me wrong. I really want to give you the rest, but I don`t want to be in Leonil`s way or something like that since I`m new to this board.
  10. Now that I`ve spent some time in the practice mode, I could give you a hand there. For example: Combos with 0 Magatama: 3C>3C dmg: 1776 5A>5A>5A dmg: 391 2A>2A>2A>2A dmg: 408 6C(max. charge)>6C dmg: 3199 6D>dj>f.j.2C>\/>2C>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 2363 opponent in the corner. j.D>\/>2C>sjc>j.2A>j.2A>ad>j.2A>j.2A>j.C dmg: 3347 Hakumen near or in the corner. 2C(AA)>sjc>j.2A>ad>j.2A>j.2A>j.2A>j.C dmg: 2690 opponent near or in the corner. 2C(AA)>sjc.j.2A>j.2A>ad.j.2A>j.C>\/>5C>3C dmg: 2880 opponent in the corner. LOL-COMBO: 6C(FC & max)>6C(max)>6C dmg: 4688 Of course I´ve discovered more stuff, but I won`t post it here, if it`s not needed. It`s up to you and a moderator could move the combos I post here to a real Hakumen(CS) - combo-thread, in addition to Leonil`s stuff. I am new here, so I don`t want to position myself too much on the stage;)
  11. I tested this basic combo a few times now with superjumpcancelling the 2C and the j.C-ender always connected after airdash>j.2A. EDIT: depending on character playing against, it`s enough to delay the j.C a (little) bit (e.g. Carl).
  12. @Kyle: Thank you for opening this thread, it makes it way easier for me, to navigate in this strange world named Nico^^
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