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Hurricane22491

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  1. I think the fact that GG is only on past-gen consoles now is also a factor. A lot of people who are just casual gamers with their 360 or PS3 go into the store and don't even look at the PS2 shelves anymore.
  2. you mean to lift the opponent back up? Maybe it's just timing with the 2H. ...SW>K>2H>j.S>SW... is a bit easier, or just catch them in the air after SW. ie; ...SW>land>j.S>SW>land... Of course, stage position matters a little when you're setting up SW loops but the general idea is there. also; http://www.dustloop.com/forums/showthread.php?t=4231
  3. I've also seen that the damage output of Sidewinder increases if there are more clean hits in the combo. IE the formula is 35+25(n) where n is the number of clean hits in the combo. (I think those are the numbers, but I'm not 100% sure) Don't know how useful it is due to proration, but maybe it's worth keeping in mind.
  4. K, thanks. It says Parcer in my game.
  5. Can anyone provide a list of moves that can be "Act Parcer"-ed? Thanks!
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