Going to Derail the Topic with a bit of Slick Advise for Mix-ups. Althought Many Would Consider this a Gimmick of sorts, Your Mix-ups are not just limited to your Attacks, but your motions and approachs as well. As a tager you become very Sensitive to these types of things, but sometimes Jumping during a blockstring, and Air Dashing backwards, and taking the time to reaccess your attacks, or even to gauge your opponents Reaction, can assist your Mix-up just a much as Gatling in a mix up.
Also Staggering your Gatlings can also create oppurtunities to land things you might not normally had been able to. when playing against someone with great Defense, sometimes all it takes its allowing an extra frame or 2 pass before going to the next attack, of course you should be option selecting to block/prepare to break throw, should they try a throw attempt or DP. what happens is during gatlings, a person simply has to block the first attack in your string to be set to autoblock mode. Autoblock mode ends when you go low or high, they have to react, however the Autoblock mode will end if you say, instead of 5Axx2Axx5Axx5Bxx2b you Did, 5Axx2A, 5Axx5Bxx2b (Ragna). You would have instead of only having 2 chances to hit (5A and the 2b) you would have had 3 chances to hit (5A, 5A, 2B) Same String Different Timing.
Also Simply Pausing multiple times during Neutral on block moves, gives you the chance to Bait attacks that where meant for another part of your Chain. Lets say your playing against a Bang, Bang will be looking to get a free 2D or 6D off of your block Strings, usually After you press 2B (ragna) you can expect bang to pressing a Drive attack. if you 5Axx2Axx5B (pause), you can gauge to see if that bang is mashing D, or not. if so he would already be preparing to do a D attack, which you will then hit him out of with a 2B, or throw him out of with a normal CH throw.
Of course I may be overstating this as I do not play Ragna, I play Tager. But I find, alot of the time, that attacking at the same pace, from the same angles only gives your opponents more time to study you, if they have good defense. defeating them, is simply a matter of tricking them into believe they arent safe, or Tricking them into believing they are. if you can see your opponents pattern of Riposte, as well as the pattern of timing of their blocks, you learn what they are looking for and what they expect you to do. Sometimes you do what you expect they are expecting you to do, and depending on how well you staged it, you invite them to attack, and well, hopifully, you invited them into an attack, which you are ready for.