Jump to content
Dustloop Forums

Mumm-Ra

Members
  • Posts

    1,322
  • Joined

  • Last visited

Everything posted by Mumm-Ra

  1. Well then Ishiwatari needs to trim Sol's hair a little bit, it looks like a goddamn raccoon.
  2. fuuuck i'm getting hype, seems like they changed Sol's character art (wich is good because it was terrible), but they kept that flame burst thingy wich looks lame as heck, Pot looks great!
  3. Thanks for the info Elvenshadow. Wich was the most used character?
  4. What a load of crap
  5. Maybe he'll get an upgrade and use a plastic bag this time.
  6. Fuuuck how didn't I notice that Thanks for clearing that up.
  7. Probably a dumb question, but what do the numbers besides some of the specials in the command list mean?
  8. Also I wonder if Overhead Kiss is the crappy +R version or not.
  9. So the arm things May had were supposed to be skulls I wonder how (or if) they'll change paracelsus if ABA's gets in.
  10. So this is Guilty Gear's SF4 eh? Oh well, doesn't look half bad as of now. Hopefully they don't take out characters for some insane reason.
  11. To be honest I don't see 5A>4D bug buffer being that much of a problem with some practice, but like you said we'll have to wait until console release.
  12. Maybe he doesn't have an astral yet, like in I don't know wich loketest.
  13. I know right? Also after a keystab into normal mode, it leaves you in perfect position to do either 236p>FRC>8>j.S>5P>(c.S>)2D>keystab during their wakeup, or 236p>FRC>9(crosses over the opponent)>air backdash>j.S>land>5P>(c.S>)2D>keystab for a crossup. This might be different in +R since the distance put between your opponent and you after the keystab isn't the same I believe.
  14. I've been experimenting with 236p FRC and it's goddamn hilarious how it works, since you keep the momentum after the FRC you can jump forward after it and you literally cover the whole screen pretty damn fast, nobody expects Normal mode ABA to move fast aside from 236p FB so you can hit them with an overhead out of nowhere, you can do j.K>land>SJ>j.P>j.S>keystab, or if you time it right j.S>land>5P/5K/c.S>2D>keystab for oki, the j.S also clashes or trades with a lot of anti-airs if the spacing is correct. If people expect it (for some fucking reason) you can just land>2K>2D>keystab, and since you only used one jump you can do airdash>(j.S>)j.P.>j.K>land>SJ>j.P>J.S>keystab to delay your overhead, or just double jump (8, not 9 on the stick, or you'll end up flying behind the opponent) j.H to bait anti-airs. You can also do j.H after the jump to become a flying hitbox of pain and suffering through the whole screen, or just land near the opponent to keygrab/throw, if you feel like being a faggot you can do air super too, the possibilities are endless. I know this is gimmicky as hell and I'm not even sure if it's been discussed but it's just too damn funny not to share. Also I've trying to nail down 236p>FRC>236S (this was actually the reason why I started playing around with 236p FRC ) wich increases the range of the special significantly, wich is good for Normal mode ABA but I've been having some problems, for some reason the momentum of the slide doesn't carry in some cases 236p FRC is really unappreciated.
  15. Aight, I'll work on it, thanks for the opportunity.
  16. You can toggle subtitles on youtube, no? I don't know how hard it is to time them, but I can assure you that I'd pick my words as carefully as possible, the only problematic episode would be Potemkin's for obvious reasons
  17. I was wondering if you're planning on doing subtitles or something for other languages for the series, I'd be more than pleased on translating the scripts to spanish if you're up to it, after all I think these are great and the mexican scene isn't that big so I'm sure Guilty Bits would help to get people interested.
  18. Chill out dude, I was just asking, since you didn't seem sure about the blockstun thing, or so it seemed the way I read it
  19. So now you've got less blockstun on bugs? Maybe it was the reduced hitstop BBCP is so famous for?
  20. Well for me (and many others) it's shit. /anecdotal evidence
  21. just do 3AA>crossup sj.C like always.
  22. Question, has it been confirmed if BBCP is region locked or not?
×
×
  • Create New...