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Everything posted by Kyosuke Kagami
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So, uh... tried Dragunov. Sucked with him and I don't understand how he plays D: Guess I'll be stuck with Jun, Xiao, Miharu and Baek for a while.
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[CP] News & Gameplay Discussion (Old)
Kyosuke Kagami replied to kosmos badgirl's topic in BlazBlue Gameplay
I'm waiting for PIMP KOTOMINE (mAc chaos) to join the PSN ranks so he can makes me fight myself ... but uh, the cannibalisation thing sounds kind of weird. It's not like all people with PS3 also has a 360. -
When this shit hits the 20 monies barrier, I'll buy. Unless WB decides to be gay and release a Complete Edition.
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I see that Aquaman and I imagine him sliding on a rainbow in the gayest possible way.
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Please tell me this shit will have a Mac version D:
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Well at least she looks like a WOMAN now. An ugly one, but woman after all.
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Holy shit, may someone think of the children!
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Dragon Ball: Battle of Z coming to PS3, XB360 and PS Vita
Kyosuke Kagami replied to Hecatom's topic in Misc Fighter Central
I'll get this if the Vita version arrives here. The PSP DBZ games were too fun, so I'm willing to give this one a chance. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Yeah, me too. However, holding button wouldn't hurt. Didn't they implement that in ACR? -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
Only thing that I would like to see in Xrd from other ASW games: Holding button to tech (AKA no more mashing). My stick's buttons will be grateful -
Obvious chars that will make it here: The 5 principal bronze saints The 14 gold saints (counting Kanon and Shion) The 7 marine generals (including, once again, Kanon) The 3 hell judges and high rank spectres (Myu, Lune, Pharaoh, Valentine) IMO possible: Important silver saints (Marin, Shaina, Argol, Misty, Albiore) Other spectres (Sylpheed, Queen, Gordon, Caron) Siren Thetis Unicorn Jabu lol Thanatos and Hypnos lol unlikely to appear: Hilda's 7 god warriors Elis' phantom saints Dolbar's god warriors Abel's Corona saints Lucifer's fallen angels Artemis' angels Other minor saints The ice warriors The steel saints hahahahaa Minor spectres (Zeross, Raimi, Niobe) Next Dimension's characters (Tenma, the gold saints, Artemis' satellites) Omega characters STAY THE FUCK AWAY FROM MAH GAME, HOMOS: Lost Canvas chars
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DAME TU FUERZA, PEGASO!
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This new game deservers the original soundtrack. The game would instantly become x4 times better.
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Nope, I know you didn't say it. I SIMPLY HAD TO STATE IT CLEAR dun care if asgard is filler. It's better than Poseidon arc Actually, they need to also include Elis, Dolbar, Abel, Lucifer and Artemis / Apollo enemies
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
>suggestions based on BB mechanics no thank you. And IIRC the throw prevention thing you mention is already implemented in GG (before AC). If both attempt to throw, they'll just get their HS (and the fastest HS will win, of course) -
Yes, but we received Los Caballeros del Zodiaco in our local TVs since 1990. Also no. The 12 Zodiac Signs encloses ALL the 88 constellations represented during the series, so the title (weirdly) fits perfectly. Tekkaman: This series' REAL language is MX spanish and BR portuguese. Fuck japanese This game doesn't have Asgard's god warriors. That's stupid, BTW. They're a lot better than Poseidon's generals.
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why? only mexicans, latinamericans and brazilians love this you keep ur generic DBZ games
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Also you made a mistake. The REAL names for this game will be: Los Caballeros del Zodiaco - Soldados Valientes Os Cavaleiros do Zodiaco - Bravos Soldados
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"south america" lmao oh namco you're so dumb. Write "Latin America" dammit I'm buying if they use the music from the original series. Listening to the shiftiest included in the first game for PS3 was so painful it wasn't funny. Also listening to the newer (craptacular) voices for the 5 bronze saints was irritating after a while. And... eh, yeah, Battle for Sanctuary was fun. Kind of. BTW the game will be released on ALL THOSE territories in that date. Already confirmed by stores around here, who are taking preorders.
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[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
heck no lol Guard Bar in GG gets to its default value (50%) fairly quickly, allowing the other dude who defended to come back if he manages to land a counter attack or a throw, runs away enough to space himself or if the other person is dumb and didn't take advantage of the damage bonus he was gonna receive. -
[CP] News & Gameplay Discussion (Old)
Kyosuke Kagami replied to kosmos badgirl's topic in BlazBlue Gameplay
I don't see any black beast shit in that picture. It's just a purple attack thing. I think you're just overreacting. -
[CP] News & Gameplay Discussion (Old)
Kyosuke Kagami replied to kosmos badgirl's topic in BlazBlue Gameplay
Idolmaster. There's your answer, mah piglets. -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
I know, and that's why I'm saying this: if the PS3 or the X360 can barely run UE3 constantly at 30fps (or 60fps like in MK, after tweaking crap but making the game look lol and more generic if that's even possible), supporting something which looks more complex (AKA Xrd's 2D like effect, which seems like a very advanced form of cell shading) would be death for them lol. The Wii U wouldn't be able to afford that IMO making a port for a lol old tech console (compared to X1 or PS4) would be a waste of time because they'd have to make it from scratch. Xrd running on UE3 doesn't necessarily mean the current gen supports it without making sacrifices. Or well, so far all the multiplatform and port stuff for the Wii U looks like trash. In one world where PS4 will make it possible -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
"no more jump installs" Do you mean making that shit automatically like in BB? Guard Meter I can't agree. See all the things Mori has tried in BB to make the defensive system different compared to GG's lol. I think the current system works as it is. JAM I meant what I said from a technincal point of view. Just see the case of Netherrealm, who had to tweak the UE3 engine to make their lol games run at 60fps (and let's be honest, none of them is graphically outstanding for UE3 standards). In GGXrd we're seeing UE3 and cell shaded like graphics, a combination that would make a PS3 or a 360 go lol... at 1080p running at 60fps. I don't think the Wii U would stand that either. Also lol who plays 3rd party games in nintendo consoles -
[Xrd] News & (Theoretical) Gameplay Discussion
Kyosuke Kagami replied to Shinjin's topic in Guilty Gear General
I would love to see how ASW would adapt a game like Xrd into a lol hardware like the Wii U