What Chris wanted to know about Sho specifically was the difference between their rekka specials.
Minazuki (The guy with the persona):
-3 parts: Forward Slash > Rising Slash > Falling Slash (214A/B>4A/B>4A/B)
-Has to start with Forward Slash
Sho:
-Also a 3-part "rekka"
-Can start at any part (Rising Slash > Falling Slash, or use Falling Slash by itself to end air combos)
The other differences come from being able to cancel their rekkas with specials/DP/supers. The only thing Minazuki uses that for is the DP>Super extension and for dumbass resets with the teleport slash. Sho uses it to cancel his rekkas into his command dashes (ground version goes forward, and the air version goes down-forward), which have hella recovery unless he uses the SB versions or cancels their recovery into the rekka specials. I'm pretty sure he can only use the dash once per string, though, so he can't slash>dash>slash>dash x N. Nevermind, he can.