I think it wold actually sell if GG was, you know, GG. Not some watered down down game for casuals to pick up, D spam with Noel, Ice Car with Jin, or just do D hits with Ragna. This "balancing" is what drove me away from BB at first, i still hate it, and hoped they would fix it by BBCS... But i was wrong, instead they added "Beginer" mode, that auto combo's for you when it was so easy to do in the first place.
Im just saying, now en days, games just hold your hand, kiss your boo-boo's and shove you in the right direction. Toughness makes the game by FAR more enjoyable, Hell, Any game. Take demon's souls for example, they sold it as "Hard"... I say "Hard" because the game was slightly difficult, i still beat the tut. boss on my first go anyway. And that game sold ton's of PS3's. Just look at /V/ for 5 minutes.
All im saying is, if they were smart, they would give the fans what they want, and what they need, a difficult fighting game.
Bring us back our Guilty Gear.