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About RadRed
- Birthday 03/06/1991
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Interests
Splatoon · Art · Music · Jubei
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Location
Maryland
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PSN
RadRed
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FKGunBlaze reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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RWA Announcer reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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BladeOfJustice7 reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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Koromaru wearing Ken's old stuff is the cutest shit ever. Older Ken looks pretty awesome too. I'm really excited to see the two of them in action.
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..I can not wait to see the Ken and Koromaru tag team. My hype for this game just shot through the damn roof.
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J-Stars Victory VS: Player's Guide & Discussion
RadRed replied to SolxBaiken's topic in Misc Fighter Central
We've been looking at Shoya Hinata's assist wrong this whole time. I should have known better since he's the main character from Haikyuu! which is all about volleyball. When you call Hinata during the special Cross Rush launcher, he volleyball spikes them downward allowing you to follow up by yourself without the need of your actual partner. -
J-Stars Victory VS: Player's Guide & Discussion
RadRed replied to SolxBaiken's topic in Misc Fighter Central
What combos work and what combos don't depend on the kind of hit stun you put people in and when you put them in that kind of hit stun. Regular hit stun, crumple state, etc. A general rule is to use as few hits as possible, but multi hitting moves that lock the opponent in place almost always set up for huge damage when used with a support move that does damage. One other interesting thing to note is that some legit unescapable combos actually reset the combo counter due to opponents being unable to block in in the air. H·H·H strings also always do a ton of damage so starting a combo from that or comboing into that always leads into a lot of health lost. -
J-Stars Victory VS: Player's Guide & Discussion
RadRed replied to SolxBaiken's topic in Misc Fighter Central
I did an in depth write up on Korosensei. I think this character is insanely good and crazy fun. Korosensei Character Overview Key Strings Character specific mode and/or Key action Skills Assists Combos Also the three main characters in Luffy's J Adventure are Luffy, Ace and Seiya. -
Oh hey, I have been playing this game for a good week now roughly. It's pretty fun I think. I have a lot of laughs any time I play online. I mainly play Korosensei but right now I'm trying to get better with Gon. You can ask me pretty much anything about Korosensei.
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Kusoru posted some combos off Nihil Hand recently. I guess now we have some idea of what it's used for.
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That Jin .gif is the reason I watch this anime.
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Teddie Screw looks the same on block to me. SB Teddie Screw now has projectile invincibility tho' which is pretty cool. Kintoki-Douji is now invincible during the wind up animation of [5D] (and [2D] as well I assume) which is great, but makes me question the point of his item throw SP Skill since that lacks invulnerability.
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Platinum passing out during personality switches is hilarious to me.
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I wonder if you can use Noel's old Astral with the new outfit.
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Not enough Teddie info.
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There has to be some aspect of him that is especially weak in order to balance this out. There just has to be. Regardless, I'm hype.
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I think one reason so many people get caught by it is because they're trying to jump out of his pressure. There's a small window where they can't block while jumping so they just get caught.
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This combo video has officially solidified Teddie as my second favorite fighting game character ever.