Yeah, I kinda feel it too. though, eye juggles feel a tad hard to keep going. Doesn't make it any easier when actually trying to get in to use them. Still, she's pretty fun. I'm still trying to get used to her movement though.
Another thing I've noticed, dunno if anyone else has (I'll put this on the wiki as well if no one else has yet), but the direction the eye is facing also causes pushback in that direction, if it wasn't obvious. So you could try and sandwich someone between you and an eye, or have an eye facing downward as a means of knockdown, or one facing upward as a launcher. Just mild speculation I suppose.
I'm somewhat enjoying airthrows. Makes it easier to punish certain characters (like Aiwhen, who before could just airteleport after a tech to get to the ground safely to avoid an air-unblock). Kinda sad about the j.236HS Lynia nerf, but then again, I never really used it for that purpose as often as I should have anyways. :V