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Nini Heart

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Everything posted by Nini Heart

  1. CS2 coming to America in May too. No more doubts about what to run.
  2. My vote is for CS2 too. There might be upsets if it's CS2(since I won't be there playing dat top tier Makoto). No offence but if CS2's out and it's CS1, i'm not even gonna watch the stream. Also, shoutouts to meetup. I'm surprised I got better at BB by somehow not playing it lol. Shoutouts to BB being loads more fun than I expected Shoutouts to Makoto being a dictatorial terrorist. Shoutouts to hype matches with Kaeru. Shoutouts to Tager being free. Shoutouts to Pedro's mu. Couldn't parry a dp today, i'm salty as fuck right now. Shoutouts to Calm101(the other Mu). Come more often bro! Shoutouts to Marvel Shoutouts to sphyra team. Wesker is gdlk. Stay touch of death bro.
  3. Talking about videos. What happened to the video for the LK vs MTL thingy you were supposed to be working on lol.
  4. Noted. Thanks. And guymam too.
  5. You know i'm always there later than 6 pm
  6. I'll be there tomorrow. Need more mahvellll
  7. Makoto and Hazama. I will miss good meterless midscreen damage.
  8. 3C stance is basically giving up pressure unless you did a point blank 3C. Still, in some cases, 214D~A(2) can still catch some back dashes after 3C stance because it travels so damn far. But backdash is a good answer to mid/max range 3C stance.
  9. Stance isn't as vulnerable as you might think. From close range(aka not doing it after 3C), the safest thing for an opponent is to block. Backdash(not all of them) gets blown up by the overhead or zaneiga on reaction, DP(if you have a good one) can clash with his, or will get you fataled on reaction if you have a shitty one, mashing will get you DPd on reaction, chicken block is safe but will allow the haz to continue pressure with the overhead on reaction once again. And he has two (official) overheads plus a command grab. His command grab is really good and has invuln and deceptively good range. It's not great damage wise but it nets you about 30 ish meter and 1.9k damage. IAD J.2C/J.B can be considered a ghetto overhead. Imo, you're seriously underrating his potential.
  10. Well, I have not once seen a player abusing his backdash to make haz's mix up constantly ineffective, so that might be from my ignorance. I will investigate this matter by watching more top hazama play. As for Tsubaki, I don't know much about her except that she sucks and I can IB>2a most of her stuff.
  11. Oh hey, you just found out one way to get out of most of the cast's mix up. Cept everyone has answers to that. IAD J.2C/J.B>5C>stuff and your backdash gets blown the fuck up. Now please stop your theory fighting by saying retarded shit like that. Next thing you'll be saying: DP, congrats, [insert random character]'s mix up blown the fuck up.
  12. Yeah, Makoto has her work cut out for her in terms of being safe. I noticed how most of Hazama's shit is safe when I started playing him. As for mix up, I disagree. He has a decently fast overhead which comes out really randomly, very good lows and a command grab. I dun know how having an "effective" 3 way mix-up isn't great. Add to that IAD cross ups with his retarded J.B and J.2C, jump cancellable pokes, and you have a character whose mix up can really keep you on your toes.
  13. Fix'd Yeah people say that, but the Hazama's i've seen winning are RTSD like Zidane and Buppa. I'm not even sure Hazama's a zoning character at this point. Only character he really plays lame against is Tager from what I've seen from the top players.
  14. Playing lame != playing correctly. Playing to have fun in "casuals" = perfectly normal. But I guess a tournament player like you(lol) wouldn't understand the notion of playing for fun.
  15. That depends on the starter also. I know for a fact that bloody fangs>5C>3C>214D~C(2)>5C>2C>4D~A>4D~D will not work outside of the corner if you don't do a dashing 5C. What I meant to say was dashing in lets you use chains more times.
  16. I know the match up, but playing like a FAG is not fun for either of us. I'm looking for advice on my Hazama himself, not the match up.
  17. There is one situation where they are practical. Punishing a whiffed aerial move from mid-long range where you have only 47-50 meter. I've actually never used these combos in a match, just showing that they're possible and do decent damage.
  18. I'm hype for sunday meet up. I will be thoroughly thrashed on saturday night to celebrate the end of exams, and sunday meet up with blade will be hype. Gotta practice my new main.
  19. It's good but you should have a commentating partner. For some reason more people = hype lol. Also more bashing !
  20. We're not getting CS2 before mat8.
  21. Well you were blocking most times. Just you got opened up by the command grab. And it's definitely not the worst match you played since nemesis 2.
  22. Magneto Zero Storm is a better order. Or Storm Zero Magneto. It's a fairly good team though. Plus, you can do the DHC trick with Magneto>Zero or Storm>Zero for a potentially dead character. But yeah, you seem like you just need to get used to the system and how this game is played before getting in depth advice. Just start playing around with characters you like to understand the basic game mechanics better, such as calling out assists for a reason, using assists in different ways, and shit like that.
  23. Stop hatting please guys. I know you're just a bunch of hatters but still.
  24. LK, i'm trying to switch to a more reliable and balanced character. Can you give me pointers on what i'm doing wrong with Hazama please? http://www.youtube.com/watch?v=flJTwB61X4U http://www.youtube.com/watch?v=fpu-Broaipc
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