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Hideki

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Everything posted by Hideki

  1. In this case, the reward deserves to take the risk once in a while IMO. A 1/4 to 1/2 life out and a knockdown pretty much gives you 70% of that round.
  2. We´re obviously not talking of doing the same shit over and over.
  3. What´s your favourite opener (start of one round) with Sol? I luv this one, fast, beats a lot of stuff in the beginning distance to the rival, and if you do it right, half the life has gone even before the match truly starts. n.HS > It has great range, good priority, and it´s fast for a HS. Let´s get with the options: 1-Blocked/non.counter n.HS: You still have advantage for jc it, IAD and continue the blockstring from air to ground or poke for a WT in between. 2-Counter n.HS: Here it becomes funny -> n.HS (CH), IAD, j.S, j.HS (2 hits) > #see the options down. From now on, you have tons of options for destroy the rival´s life without any use of tension. #1: n.HS (CH), IAD, j.S, j.HS (2 hits) > K (1 hit), 2+D, 236+K => If you´re feeling lazy. #2: n.HS (CH), IAD, j.S, j.HS (2 hits) > (late) j.236+K, K (1 hit), TK 236+K, K, n.HS, 623+HS > 214+K #3: n.HS (CH), IAD, j.S, j.HS (2 hits) > (late) j.236+K, K (1 hit), TK 236+K, K (1 hit), TK 236+K, K (2 hits), 236+K #4: n.HS (CH), IAD, j.S, j.HS (2 hits) > (late) j.236+K, K (1 hit), TK 236+K, K (1 hit), jc.P, j.K, 236+HS (CH) > switch sides > 2+HS, 9+S, 236+HS (CH), 8+S, 236+HS (CH), 236+K => Half life on Dizzy + Knockdown. #4 I tested on Dizzy, the rest of them works on almost any character (tall enough to connect the first two hits). Hope it helps, and sorry if this was already posted.
  4. I´m gonna try to upload it to youtube, but it´s too long and too heavy... maybe I´ll rip it into DivX or something like that. Anyway, it has some sick stuff, but what´s about that terrible songs? All the Robo vids had the same shit.
  5. Venom Cm "Assassin" http://blog.livedoor.jp/tetsu_dbz/archives/51122221.html Slayer Cm "Bloody Fist Vampire" (old, actually, but never posted here?) Robo-Ky Cm , "Robo-Robo Kumikyoku". http://nanasiki.xsrv.jp/
  6. Well, the old link is removed, but I´m pretty sure this is the same one: Multi Character Cm "Kama" (Feat. Chipp, Axl) http://cgi.www5f.biglobe.ne.jp/~k1102tennsi/ggxxfile/cgi/dlcount.cgi?url=ggxxfile/kama.zip;name=kama http://www.youtube.com/watch?v=n79cvt74-9s This is what I have of those characters: Axl Low http://www.youtube.com/watch?v=QyT6tJzukDY (Axl-Low Ga Taosenai) I-No http://youtube.com/watch?v=_2Y_OvI_lFw (Howling) Eddie http://youtube.com/watch?v=bKMZ0sTdND4 (Fate) http://www.youtube.com/watch?v=rmMEgD3YVIg (Naraku no Hana) http://www.youtube.com/watch?v=w3GqyIt8akY (Faint) May http://www.youtube.com/watch?v=jTRSHWXcFMQ (Level 1) http://www.youtube.com/watch?v=60HunwVuXJ4 (Rebirth the Edge) Bridget http://www.youtube.com/watch?v=Ku2uukj17F4 (Kaze to Kimi wo Idaite) http://www.youtube.com/watch?v=3fZ9vYjXjcw (Youseika) Also, on the multi character cm´s there´s always some fancy stuff for certain characters (listed right to each video). I had already posted this on the youtube section like 4 or 5 times, but check out this link once in a while for instant updates: http://chemicalove.19.forumer.com/viewtopic.php?t=343&start=0 PS: I only keep track of the youtube versions, sorry.
  7. Multi Character Cm "Wii Will Rock You" (feat. Sol, Jam, Ky, I-No, Slayer, Chipp, Potemkin, May, Axl, Millia, Aba, Johnny, Testament, Faust, Zappa, Eddie, Venom, Baiken, Order Sol) http://ellctr.wave.prohosting.com/ => Password: wii At 1:00, what´s the point of making 236236+HS with Jam, RC the 2nd hit and make a quick 2+S (frc) for hidding the RC effect? Best technique ever. Multi Character Cm "Kama" (Feat. Chipp, Axl) http://cgi.www5f.biglobe.ne.jp/~k1102tennsi/ggxxfile/cgi/dlcount.cgi?url=ggxxfile/kama.zip;name=kama http://blog.livedoor.jp/trf_ggxx/ ABEGEN (PO) vs Jonio (JO) ASA (PO) vs ABEGEN (PO) ABEGEN (PO) vs Kuon (SO) ABEGEN (PO) vs ASA (PO) x2
  8. Thanks for fixing the title. ^^ Here is the song: http://rapidshare.com/files/67771542/My_Favourite_Game__GT_Remix_.mp3.html It´s the remix made for the PAL intro of Gran Turismo 2.
  9. I finished my 2nd AC Cm: http://rapidshare.com/files/67699531/Favourite_Game.avi.html www.combovideos.com (coming soon) http://www.youtube.com/watch?v=SYe52gG97io Player and editor: Hideki BGM: The Cardigans - My Favourite Game (GT Remix) File Specs: Format - Favourite Game.avi Size - 58.5 Mg Length - 3:23 Video -H264 Audio - MP3 Edition - Sony Vegas Hope you like it, and please leave your comments. ^^ PS: The youtube link has crappy quality, I highly suggest watching the download version.
  10. Ok, I´ve see it now, here are my opinions: It´s just awesome. The edition by Bahamutt is great, as usual, but it´s even better than in the other chapters of HoH. The music sounds pretty cool, sweet bgm. I don´t have any favourite combo makers like in HoH2, just because I loved all the stuff shown. But if I had a gun to my head, and I had to choose, I´ll take the clips by Uriel (Johnny), Bahamutt (Millia, Baiken) & Blackheart (Axl, Baiken). The combos level is amazing, I hadn´t seen so much crazy shit together in a looong time. For me, this is the best of the 3 HoH editions. So conrgats to all the people envolved on this, directly or not. Special mention to Bahamutt for his great work on the edition, and to our TP buddies. Can´t wait to see the Hell side! ^^
  11. Wow, nice gameplay by Elven Shadow (a DL member, so I´m guessing he´s american). Also, btf it that shitty matches with Isa (ED) and Koichi (RO), I want to see some insane Sol/I-No action. About that Karun guy... he´s good, with some flashy stuff ( Aerial combo, 214+K (RC) > IAD 623+L, land, S. But he made too many mistakes (2+D > 236+S>K failed link, IAD 236+K intead of 623+K), that hachifu > gold burst... was supposed to be a burst cancel? Good to hear about new Jam players, but he´s no match for KA2/Mike/Kazu.
  12. It´s not that easy to see performed after a block string.
  13. You input the gun flame, and then do the frc using a shoryu motion. What you get then, is a command thorw that grabs BEFORE the GF actually hits. You have to be close for this, and it´s damn hard to see/avoid.
  14. Sol has NOTHING unblockable (unless you have discovered the weirdest shit ever, which I hardly doubt). The closest stuff he has, is the close GF (623+P+K+S) for the frc. And you can jump in between, it´s really hard to see, but definitely not unblockable.
  15. http://www.youtube.com/watch?v=1mNVnhTj4zY God dammit, Isa´s magic.
  16. Pezzuti: There you go. http://www.youtube.com/watch?v=lR9Y29Ex9f8
  17. Johnny Cm "pretender" http://big.freett.com/akitoxxx/pretender.zip music source - かきとty(Whatever this means)
  18. Oh, got it now, thanks Hellmonkey. Yeah, PC has improved his game since the last vids, but Isa is still the Sol reference IMO. He usually goes for the 4x SW, and his pokes/pressures are nice.
  19. Flashy combos, but without a knockdown, they become useless.
  20. I haven´t found the match you guys are talking about. =(
  21. http://blog.livedoor.jp/roz_to_beni/archives/50909251.html Nezu (RO) vs Roz (KY) Nezu (RO) vs miyako (DI) x2 Takuan (MA) vs miyako (DI) Nezu (RO) vs Shachou (社長) (ED) x3 Shou (昇) (MI) vs Shachou (ED) x3 Shou (MI) vs Kazu (JA) x3 Nezu (RO) vs Kazu (JA) x2 miyako (DI) vs Shachou (ED)
  22. Hatred Edge: http://page.freett.com/abcrankingbattle/
  23. http://game41.web.infoseek.co.jp/ takurou(BA) vs taddo(OS) umi no totsugekihei(ED) vs kurimujin(SL) mikkumikutakayuki(IN) vs miu(KY) bokuwaishi(ED) vs yaso(PO) kurimujin(SL) vs takurou(BA) yaso(PO) vs miu(KY) yaso(PO) vs takurou(BA) kurimujin(SL) vs miu(KY) mikkumikuyano(SL) vs taddo(OS) mikkumikuyano(SL) vs bokuwaishi(ED) mikkumikuyano(SL) vs murabito(SO) taddo(OS) vs bokuwaishi(ED) taddo(OS) vs murabito(SO) bokuwaishi(ED) vs murabito(SO)
  24. A frirend who plays Potem actually tell me that it´s imposible getting the 623+HS (RC) after the super. Under ANY combination (like P, S, 2+S, 623+HS) they tech. But this is possible: After the Giganter, Bullet > wallbounce > P, S, 2+HS, 236236+S Too bad you can´t get the Heat without that tech, but this is still a really cool looking combo.
  25. I see this on a match, and If there´s a way to pull this out, game over. 6P (CH), S, 2S, 623HS > [Walk up a little for get on the right distance] 623S, 632146+HS > 4123641236+P, P, c.S, 2S, 623+HS (RC), 2+HS, 623+HS 63214+HS http://www.youtube.com/watch?v=Qq0vBHfik_Y FAB does it here, but he does not link after the super. I was wondering if it´s cause it´s not possible, or maybe you can get to the 623+HS from the wallbounce after the overdrive and then spent the remaining tension on the finisher. I´ve never played Potemkin, but this looks like a badass combo (if it can be made) and I want to know if this can be dne without recovey. What do you guys think?
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