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coil

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Everything posted by coil

  1. mmmm i always had trouble practicing ittsu combos con litchi... i used to press select and inmediately inputing 41236D, but during the fade in some directions never were inputted, resulting in an 6d maybe thats the problem, its just pressing the replay button early
  2. i use the timing as a guide (block low for a little while, then high) so i have a hard time against a noel guy... its very creative with the stance mixup, and the fast oh/slow sweep drives me crazy
  3. danger state 1.5 damage multiplier? i always felt like it was around 1.2
  4. cassius its good against his pokes and aproaches sometimes
  5. its VERY difficult to win in the air, to punish, to antiair, its hell itself... jP its a good tool but its not that easy to space the jumps well to get a KD with j8D i deploy both swords and run under her jumps, but you have to read very much, constantly
  6. having problems... his pokes... its hard to keep enough space to deploy swords his antiairs... H+ j.H its one of the best but its difficult to continue it if i throw it at a safe height... Against a good footsies player, even without using his damaging combos, i have a lot of trouble to deal with him
  7. i had a very hard night against a good i-no, I need to practice more the combos vs feather characters in neutral, deploying H sword can punish HCL and other specials Against the dash j.S/H pressure in neutral i found usefull 5p, but in wakeup i-no the jumping hit are very meaty, so i had to block 3k its a good way to go under HCL
  8. hi, i play with litchi a lot and looking for a video of galileo playing cp2... i got this https://www.youtube.com/watch?v=UBE9s_b31Lg its incredible the pressure and the PANIC of galileo xddd
  9. Hammer CH midscreen combo there http://youtu.be/X1X3qLqHiGg?t=7m2s with the wall at your back, you can AC > step > 5C 5D Bsledge i dont know if you need to make that little step (space issue) or is an timing issue Cool j2C fatal counter http://youtu.be/jcfem2G2ufc?t=36m34s
  10. its like arguing with a wall xd build up an army of pro-guardprimer-ists or go and have fun playing extend, legacy if the GCOD continues, seems like ill keep having fun with bbcp1.1 until the next iteration... or bbcp1.0, dat backdash... x3
  11. useless for tager? tiku dont share your opinion https://www.youtube.com/watch?v=EEXYP5Dh97Q#t=2m20s the mechanic is good, adds some options to the gameplay, obviously its not perfect...
  12. this post is SO depressing xd http://www.dustloop.com/forums/index.php?/topic/9037-bbcp2-loketest-news-news-only/#entry835869
  13. thougths about this? http://www.nicovideo.jp/watch/sm24026177 it only works against crouchers? i cant practice right now to confirm it, thanks xd
  14. lol! simple question! how can i make use of an 22x counter? after the wallbounce i can hit a 5b and... a 5b! i dont know , 2c never hits thanks
  15. dash 2C? sometimes i think im quite far from the corner, but well, ill try, thanks a lot!
  16. i have a question i read a lot in this forum, but im not good enougj writing in english xP so i cant participate too much i play a lot vs a hazama and a bang they jump a lot and i can jC them with certain facility but when i get an wallbounce counter hit, i really dont know how to continue... only ryuisou xDDD but i dont have always enough meter i already know, in cs2 we will lost this jC wallbounce but i want to make a profit now, then =3 thanks
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