weazzyefff
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Everything posted by weazzyefff
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Like what would you do if you started the BnB on tager in the corner? Cos after the 623B you can't do shit except 5B>6C.jC or something. that's the one i've been doing. But i just thought their might be better ones as there is for smaller chars lol.
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So what combo do you do on Tager in the corner? There must be some godlk combo. Not these stink as, he's so huge i can't combo for shit in the corner ones lol.
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Ohhhh kk. That makes sense. I though it was cos all the vids i was watching were from 2009/early 1010 hehe. Do you know where any new vids are?
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Oh kk yer sweet. WHy do pro's always do 3C > 214D~C >dash > 5C > j.C x 5 >land > 2C >4D~D >214B # when they could've easily gone for 3C > 214D~C >dash > 5C > 2C > 4D~A > 4D~D > 214B#. Oh i've only seen the old as videos on youtube too. Does anyone know where their later vids are? the second combo does more damage.
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Oh cool man. thanks alot for that info. Will go and start trainin on that stuff now. Hate having to resort back to my old main Bang to win matches lol. Oh and in this combo 623D RC > j.6D~D > follow-up, dash 3C > jayoku > follow-up. What does the first follow up mean? I have a lot to learn. Thanks again.
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I thought that combo didn't work? lol. Oh and thanks for the tips on the other combo i will try it on Tager this time. Also do you guys know how to get the midscreen 623D > dash 3C. Like in this combo Neutral Throw > 6D~A 6D > 623D > (dash) 3C > Hotenjin > (dash ) 214D~C(2) > 5C(2) > 2C > 4D~A > 4D~D > j214B# Also what's the throw combo without the hotenjin? Also this combo i got from the combo thread 236236B > (Adjust) [6D~A x 3] > 623D > 632146C. It says don't end in the super. So what do i end it in? Midscreen and Hazama in corner? And any tips on getting the 6D~A x 3? I can only get it twice. Is it char specific maybe?
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Oh yer no problem bro. It's getting easier for sure. Not 100% yet but close, thanks. How do you's time the eternal coils of the dragon serpent after the coil chain? I get it sometimes by fluke. Have'nt got a 100% answer to it though. Also, in this combo 5C > 3C > 214D~C > 5C > 2C > 6D~A > 4D~A > 623D > (Back Jump) j.6D~D > 2C > 4D~A > 4D~D > j.214B# I'm having trouble with the bold part. The j.6D never connect. Also i saw on a vid where he jump foward not back. Either way i still can't get it to work??? ANy suggestions what i'm doing wrong? I'm trying it on Taokaka one of the chars it works on..
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Oh kk mashing has def helped but still hard cos i suck lol. My finger getting real sore too haha. Had to pick up Hazama ay. 5C(2) > 3C > 214D~C > 5C(2) > jump forward > j.Cx5 > land > 2C > 4D~A > 4D~D > j.214B# Is that bold part a typo or a char specific combo? i can't seem to get the 4D~D after it if i get the 4D~A. thanks for the help. edit: I realised why my j.214B# was so shit even after mashing. I had to get at that perfect position. The positioning is quite strict. Damn just when i though this guy was easy lol.. edit edit: KK it's actually starting to get easier. It's just the mashing that pissing me off.
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Oh kk thanks. So you dash cancel the 3C? If you are a bit far for the combo to reach? ANd oh sweet i get that BnB now. Any tips on landing the combo ender it seems hard as. Or should i just practice more lol. Is that combo you gave me the better BnB? edit: Oh yeah and that makes a hella lot of sense with the 214B# notation.
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How does the 214B in air combo ender combo? Mine only knock them down to the ground. Also why does it say (dash) 5C in the BnB, when normal 5C seem to work? And what are the (2) in red representing? edit: OK i realised your supposed to mash jC after the 4D -D in the BnB. Why does it not say that in the combo notation in the combo thread? Weird. ANyway i'm mashing the shit outta jC but it doesn't go long enough. Am i supposed to dj C after a while then end it with 214B? Thanks guys.
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Oh kk i know what you's mean. I will badly avoid it from now on unless i have 100 heat. Thanks. I have seen top players get punished for it too lol. In other game you never see top player do such risky stuff i though it must be good. Anyway. I read in the Hazama matchup that blocked chains are unsafe. I try to punish but get counter hit to death lol. Is this a big typo or am i not punishing properly. i'm sticking out 5a. This scrub Hazam just do it all day on me. My bang not manly enough. And thanks for not trolling me lol. edit: What combo do you do on tager in the corner? He is the biggest char should have good combo ay. But i can't even BnB him in corner lol. And how do you punish Noel overhead? It say punish her but not use 5A or 5B? What you use? 2A?
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I see Satoshi and Dora do it all the time. OK maybe there not mashing. But atleast i found a shortcut to it. It definaltely better than normal input.
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Oh yup sweet bro cool. Yer i been doing well without FRKZ. I just thought that i would do better if i started going into it. Plus the damage output i saw on one FRKZ combo vid on youtube was massive though he used 5b,2B,2C dash cancel 2D as his starter and was doing it on Litchi. Plus he got like 5 j4C's in and used a nail before Daifunkaing. I'll just show you the vid lol http://www.youtube.com/watch?v=xkqp1s6tO1o Oh n/m i thought you could mash it out cos i seen players do it through block strings and the sort. Mash out is like mashing the stick and mashing the C so as soon as you are free on frame advantage the daifunka will come out. It's common in other fighting games. I found out you can half circle back twice and push C to daifunka by random. ust wondering if this is how the pro's do it? Worked well in one game i had. I just mashed the shit outta fhalf circle backs and the C. Didn't get to rigorously test it out though. edit: I know now why i wasn't getting the 2B after the 3rd j4C. I need to hit Noel low on the jD after the 3rd j4C. Thanks.
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Man you know in Bangs frkz bnb? I can't seem to get the 2B after landing. Noel keep teching out before i get it. I'm mashing the shit outta it to. Anyone know what i'm doing wrong? And is Bangs whole strategy to get FRKZ? Like when do you use it? Also sorry to be a bother but how do you use his FRKZ to mix up. Like do you just dash through them to start mix up? Thanks guys. And how do you mash out his Daifunka? Seen top players do it. Is there some sorta of shortcut for it? I keep failing.
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Yer your right i got it now. Theres no 6B combo in the combo thread. I'm gonna try your one Hueyy. But what is tk? Tiger knee? hmmm. So you mean the j 623B? Hey Zeth is your combo actually practical? It ends in 2C? Don't know if your joking or not lol. Do you's know what chars that first combo i said works on? Satoshi did it so it's probably the best for certain chars. It's not too hard either. edit: crap found some for 6B in the combo thread lol. oh kk. How you tk 623B? i'm trying 62369B? not working???
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Oh yup, your right i got that bit now. There's no combo for 6B on the ccombo thread. I will try Huey one. But what is tk? Is it tiger knee? So would the 623B be the air version? hmmm.
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LOL thats a pretty mint combo. After the 623B the d.6B don't work for me Only tried it a few times but should be easy enought to crack it first time ay lol. I tried it on Arakune.
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Hey guys I am having trouble landing this combo 6B,2A,5B,jB,j4C, 623B (can do the rest). The 623B part is whiffing for me now. I could get it before (starting to think i was dreaming). I am trying it on Ragna. man i hope this not a char specific combo Cos it's a good setup for dmg ay. Overhead and all. Saw Satoshi do it and have been trying to master it since. Thanks for any help.
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Oh yer sweet. That's pretty hard then, giving me grief lol. You know the c nail after the j D. Does it not work on small chars like Noel? I can't seem to get it.
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Hey i'm gona try that way you recommended. Do you do the bolded j.D j.D throw > 2D j.D delay j.2369C j.D j.2369C 5D while still in air from throwing the nail or do you land and quickly j.D? Duno, having trouble. Thanks in advance.
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Oh yer i started getting it sweet after the enlightenment of the super jump cancel lol. I'm trying to do the first combo in this vid here. The one that sets up for FRKZ madness. http://www.youtube.com/watch?v=xkqp1s6tO1o After the 2D>sjc>j.D>2B>623B i can't connect the d.2D. I'm trying it on Litchi to stick with the vid setup. I'm doing the dash 2D super freaking quick but it still misses her. She looks at about the same height that it works on in video too. On the console version. Actually are there any combo's that don't work on console version?
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Oh kk. It's pretty hard ay. I'm just trying it on Ragna, regular hit , because i'm assuming he has the most general hit box in this game. I'ma start trying it with super jump and delaying or w/e. And yer i'm just talking about the 2D>j.D. Not any combo specifically. I just seen dora start combo's with it affter the auto guard thing and shit. edit: What i shoulda said was most common hitbox. Like the same hitbox as most chars have. KK i'll try Jin, thanks Zeth.
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Hey guys. How do you combo2D into j D? I've seen Dora do it plenty times and it looks easy as. But it don't work for me. I'm on console version too.
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Yer your right. I had some games online. Couldn't wait to try out the combo's. I couldn't even get in. Bang got shit range man. I was walking into godlike pokes from nearly every other char. HOw do you's get in? Also what's the oki in this game? They pretty much teching out for free by me. Like say if they tech back roll? Or tech neutral etc etc.
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Hey thanks guys. the problem i had with that combo was i was actually hitting the 2B too late. I started hitting it a lot earlier and it's connecting sweet. Sweet so i got these combo's down. I know that astral one is impractical, i just wanted to learn it to show off when facing someone who don't know how to throw tech lol. Sweet now i got my offense down. I think i just have to look after my defense and movement.