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Everything posted by WitchOfRiddles
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np ^^ Also now seeding. I had left yesterday when there was 2 seeders and today there was none.
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Here is the torrent file with the game rips. http://thepiratebay.se/torrent/7320735 I am sorry for the really long wait. And thank you for waiting!
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Alright I'll put up the rips tonight And thank you for waiting for soo long! I should have had this waay back in march.
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I apologize for this being very late! I've had it all finished since last month. I just became very busy with friends birthday's my birthday and today is my sisters birthday. I ultimately decided I'll do the sprites via torrent. But currently reuploading OMK+Cross+Patches with torrent. This time the real Cross disc image was added soo no more manual patches the real patches will work when game is installed correctly. As soon I have 1 or 2 seeders I'll put sprites/sounds at piratebay right away.
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most upload websites became storage only websites and wont do file share soo im gonna have to do this via torrent and I apologize for the delay on this the files is however done.
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The Sprites/Backgrounds/Sounds will be posted tomarrow. This will includes Willards/Lamabdadelta and Bernkastel Sprites.
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You need to install the Musou Kyoku Cross Expansion game. Eithier buy it or get it elsewhere.
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http://www.youtube.com/watch?v=B3s9ft3ViDA The image you get when you beat the game. Anyway after Bernkastel's release I'll be reposting everything online. The sprites and stages,sounds everything!
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http://www.mediafire.com/?tf0jlt6gryrg4yy 2.10 manual patch http://www.mediafire.com/?4lrd4sw1icyy743 2.11 manual patch The official basically used all of the files from 2.10 except a few different files like the games .exe so that is why its much smaller. So you need 2.10 manual for 2.11 to work. By the way you can ignore version 2.01 since the bug fixes already applies to 2.10 and 2.11. Just use the patches I put up. =) Yah I also finish ripping Willard and everything from 2.11. I just figured I'll post everything up when Lambdadelta and Bernkastel is done.
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I'll start today ripping Willard H. Wright. For everyones information. The reason why the 2.0+ patches arent working is because you need the original game "install" disc in the drive. This was done to prevent pirating updates. However this can be fixed via a disc image with the original install as mounted on something like Daemon Tools. So if you dont want to redownload the game as a real disc image with the missing installer files that will update the game from 1.4 to 2.0 then you can always wait for the manual patch to be released by someone. As 07th expansion no longer supports this for pirating prevention. Honestly if you really like this game I do think its worth buying. Should support something you like so they dont go under due to finacial reasons!
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I haven't been to the forum for some time until today someone sent me a message on aim telling me the link is dead. I'll reupload everything when Bernkastel/Lambdadelta and Willard is released along with them and thier voices. Okay? ^.^
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ETC http://www.megaupload.com/?d=WM5V54KP Story http://www.megaupload.com/?d=TFX3LPTK Credits goes to Kensou on this one. The voices I was unable to rip is in this one! go go go!
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yah I tried that kensou. I believe my dumpbin program and others are probably outdated. I try to rip the sounds and get more bin files but I know it extracted the folders correctly so I tried to change file extension to .wav and I dont get any sounds at all. I would love to have the one you used. Unless you were using the same OugonTools I was using then that be weird lol. Anyway I'll post your ETC. and Story folders to a foreign website like you wanted. I'll give you credit =)
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I wonder what they used to rip the voices? I guess I can assume that my dump bin is outdated. It appears also that they also having trouble getting to the CG like I have.
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It's one of the 2 options at the bottom of your options menu thats above the option with a number. The number is your offline delay. It might be the one above that one though. It has 3 options 1. Never Save 2. Ask to Save 3. Always save Replay
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You should try anyway on Hard Mode. Basically if you beat everyone without losing on Hard then you fight Boss Black Battler who gets everyones special ability all at same time!
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I got the stages fixed thanks to the help of Circuitous. I am now uploading the new fixed Transparency stages along with the raw .dds data. Stages Raw .DDS data as is when ripped from the game http://www.megaupload.com/?d=ZZEKO2ST The fixed Transparencies for the stages thanks goes out to Circuitous for fixing this. http://www.megaupload.com/?d=I4HWWX89
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Alright, the problem was solved with the transparencies and I have to rerip the stages and a few of the character sprites. Expect everything to be finished "the right way" within 3 days. You'll most likely see the stages to be perfectly finished by tomarrow
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I got in touch with Circuitous who has ripped the previous game. And he found the data for OMK Cross to be slightly odd however he has awesome knowledge with Photoshop and Ultimately he found my mistake. He said they made the sprites weird with this game and there is a alpha layer that needs to be removed before the transparencies could be displayed properly sooo im gonna work with him and maybe perhaps later we will release once more the transparencies that will be displayed correctly! Also.. about the CG they made them .cg format instead of inside a bin file that I could extract from that will come out as .dds format. Sooo yah they definately changed the data abit.
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Dlanor A. Knox says "Die The Death, Sentence To Death, Great Equalizer is the Death!" in the PS3 version. Far much slower and better then Ougon. http://www.youtube.com/watch?v=IoeVCLHUDn0&feature=related For anyone who said they hated her voice in ougon at least in the ps3 Visual Novel she sounds a thousand times more creepy!
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http://www.dustloop.com/forums/showthread.php?10547-Umineko-Fighter-Ougon-Musou-Kyoku&p=1229055#post1229055 I'm done extracting everything I possibly can. They protected some of the files in Cross like the new CG and voice folder by changing extension and adding a different way to extract the voice.bin file.
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Stages without Transparency http://www.megaupload.com/?d=8NGSTCSW Characters without Transparency http://www.megaupload.com/?d=CQ1SAGE5 Stages with Transparency http://www.megaupload.com/?d=UIOJXIDR (Warning the Stages are really messed up with transparency this is for ability to move the animation parts of the stage onto the no transparent stage this is for the mugen creators that will need both transparency and no transparency) Story ripped http://www.megaupload.com/?d=ZU1RHZAX Some of the pictures here I made transparent the character sprites that are used for storyline were. Everything is here except the storyline voices which I will have to say im unable to rip for circumstances I dont know of. Characters with Transparency http://www.megaupload.com/?d=N4HE63B4 While all characters in-game sprite came out 100% fine the Transparencies royally screwed some of the character CG's. Must turn off Transparency on these few pictures to see how it looks normally. Of course if you already have the no transparency pack then you already got the fixed version of those few CG's. ETC http://www.megaupload.com/?d=8NW7FQ22 Voices once again unable to rip out of but suprise!! Download this and you'll find a sneak peak at what Bernkastel/Lambdadelta and Willards sprite looks like! Unless someone can find a way to rip voices this is completely done. Also they protected alot of the newer CG's by creating a .CG extention format. I dont have anything to open this format or maybe possible distract it?? All I know is that CG is short for Computer Graphics! So I only posted the CG's that allowed me to extract from the .bin files. Oddly enough I like to add that while in the voice.bin extracted almost exactly the same as the original ougon did except for the fact it extracts them as more .bin instead of .wav. I came up with the idea of renaming these new .bin to .wav and got no luck. I tried to extract these new .bin files but got even more .bin files which came out twice the size as the original .bin (trash data). I'd say they protected the voices pretty good this time and their CG! So if anyone successfully extracts these please post!
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Stages 100% Sprites 75% (Only needs Transparency now) Sounds/Voices 10% CG/Backgrounds 35% I decided to release everything in both No Transparency and Transparency formats! I'll be posting the none Transparency Stages and Sprites 1st for those who cant wait and wants to transparent it themselves. Also the none Transparency is so that people who likes to create Mugen characters have a better time identifying the objects. I'm raring the 2 files now and will post a link to get them. As soon they are uploaded! By the way I found that they made a tribute to Hatsune Miku by turning Erika's alternate colors to that of Miku. Try it in the game! Erika vs. Erika!!
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Stages 100% Sprites 50% Sounds/Voices 10% (Storyline voices wouldnt let me rip them) CG/Backgrounds 45%
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I guess the amount of data I have to deal with is alot more then I thought it would be and I have to unfortunately delay the rips a day or to but this is my status on what I got done so far. Stages 100% done Sprites roughly 20% done (currently working on) <-- alot of orgainizing too Sounds/Voices 10% done (Alot and alot of data) <--alot more orgainizing and will take the longest CG/Backgrounds 35% done