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Everything posted by SlyRoyale
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Sigging for truth.
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I'd like to throw in a request for anyone who is interested. The avatar request I have in mind involves Hakumen stuck in the air doing an endless Tsubaki (without the magatama symbol), looking like he is spinning in the air non-stop. If possible, the avatar could be bordered with the words "YOU SPIN ME" on the top and "RIGHT ROUND, BABY" on the bottom. To whoever decides to tackle this little request, I thank you in advance.
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Dayum, all this sprite art is awesome! Awesome job, guys! Oh, here's an idea I just had while looking through this entire thread: Canuckumen (Canadian Hakumen). It would be awesome to see a Canadian version of Hakumen. =3
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Shoutouts from a stream monster! The following shoutouts go to: -Dacidbro winning his first match in this month's NCI with an Astral Finish (and breaking the gate port of his stick) -WJM giving DSMove's Noel a "cunt-punt" Hotaru -everyone who counter-picked with Tager -WJM and Phaethon for an intense Hakumen vs. Carl match -every single moment when Catherine was on the stream -"Clangstep" button check in Guilty Gear -everyone losing their heads over Mami's mammies -sexy commentary from sG -stream monsters experiencing what it is like to be Bruce Willis in The Sixth Sense -and of course, everyone who helped with the stream--you guys are awesome!
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We need a Catherine board, seeing as how popular it was in NorCal today. Every single moment was bursting with major hype!
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Do online Danisens count?
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In other words, 5B can be jump-canceled on whiff and/or block as well as on hit?
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I don't play Guilty Gear, but I do listen to some of the songs from the series from time-to-time. In no particular order, my favourite Guilty Gear songs are: Keep Yourself Alive 2 Get Down To Business Momentary Life Fuuga (Elegance) The Original Meet Again The Midnight Carnival Still In The Dark No Mercy D.O.A. Just because I haven't played any Guilty Gear games doesn't mean my Daisuke Ishiwatari vocabulary is limited.
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From every single Hakumen player--not only in Dustloop--but in the entire fucking world. Or you could get engaged in a state/country that allows gay marriage. ;3
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At the very least j.D could be given the same opportunity for comboability like the other Drive attacks. Proration definitely needs a bit of improvement, too. 4C caused FC in CS1 (Version 1.02). It was great for punishing Sledging Tagers (if timed right) and impending rushes from characters like Jin, Ragna, and Noel. As long as it can block projectiles in the future, I will be a happy (and less butthurt, lol) Hakumen. You're right about using the meter to go on the offensive against cautious players. They may not expect a rushdown from a character whose moveset is reliant on his meter. And while I'm at it, would it be too much to ask if Hakumen was given his sixth primer back (Ver. 1.00), along with changing the cooldown for using certain specials to 120 frames for 2-magatama moves and 150 frames for 3-magatama moves (both 2-and-3-magatama moves currently have 180 frames of cooldown)?
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I have just thought of some changes that could make Hakumen rise through the tier ranks faster than Usain Bolt doing the 100m dash. -make j.D a viable combo-starter tool again -return FC properties to 4C -grant Akumetsu (Hakumen's Astral) the ability to block projectiles j.D used to be a great combo starter and a viable counter for its mid/high block properties, and being a jump move allows the player to evade lows. Thanks to j.D being nerfed, you can no longer combo off it and your opponent lands a little too close to you for my liking. The FC property in 4C was great for stopping rush-downs before they could happen and punish your opponents for it, but this might be a grey area considering the range of the attack (one of the best pokes in the game, even better than 6C). As for Akumetsu, it should block everything--NO EXCEPTIONS. Physicals, throws, projectiles...the whole nine yards. This Astral is difficult to pull off against cautious opponents, and the Astral is meant to be the ultimate punish. /butthurt scrubbiness?
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Hop starters are a bit of a bitch to pull off successfully.
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Finally--a perfect use for Excalipoor! =D
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Also known as "dat chest".
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One of my friends brought over his copy of Calamity Trigger to play. That was when I was first introduced to BlazBlue. After that, I began to look up some videos and saw how awesome the game was. I got to play Continuum Shift at another party, and with my current knowledge combined with my absence of experience with the game I decided to play as Hakumen against a friend who uses Hazama. Needless to say, I was thoroughly raped. I lost almost every single match and my only victory was when I accidentally put on Beginner Mode (I never put it on again). My interest for BlazBlue only grew even more, so I borrowed a copy of Calamity Trigger from one of my friends. After getting the True Ending and beating Hakumen's Arcade Mode I became hooked to the series. Now I am in possession of my own copy of Continuum Shift and represent a fairly decent (yet scrubby, in my opinion, anyway) Hakumen. I have my friends to thank for introducing me to this game. It rocks! Speaking of rockin' games, I'm developing an interest to the Guilty Gear series. Mainly because I'm listening to the X2 OST. I wonder if I'll be able to get Accent Core Plus on the PSP...?
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WallJumpMan had made quite the memorable impression on me, watching his playstyle in NCI4 on the BBVlog. He was kicking all sorts of ass until he faced CopperDabbit in the finals. That curse can be quite a pain (also speaking from personal experience, got whooped hard by an Arakune player today). Still, 2nd place is great and the tournament was fun while it lasted, right? WallJumpMan, if you are reading this, I look forward to your participation in the tournament(s) to come. You're a great Hakumen player. =) Gettin' HYPED for NCI5! I have a feeling it's gonna be awesome.
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I'm happy to see that there are many fellow Hakumen players here on Dustloop. I'm going to feel at home on this board. Sign me up on the list! =) PSN ID: SlyRoyale Location: Canada