GhostSummoner
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About GhostSummoner
- Birthday 02/24/1991
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Website URL
http://www.myspace.com/fr_nkt_nk
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Location
Fairfield, CA
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The only thing about Zappa is he has a massive weakness to rushdown characters like A.B.A., Chipp, Jam, and Millia. So i guess you have to consider your moves and what works really. This A.B.A. bloodpacked and rushed straight for me. He pulled a c. move and then continued from there. Her air combos are something to be feared. They do massive damage and it dont matter if she is in Moroha or not. They hurt just the same. Basically in this fight, you have to poke her and wait for an opening of which i didnt follow at all cuz the guy homed in on me quick.
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Yeah.. i went to a tournament yesterday and A.B.A. exorcised me quickly and easily like he was Constantine or something... I was just dumbfounded how fast he beat me...
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All I Can Say Is, This Match Is Not Fun At All...
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That's about as detailed as it gets really. But good thing the dog has a high percentage, because it basically acts as a "scapegoat" for you not to get hit....Well the first hit at least, but should give you edible time to recover and CH if possible.
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I think it varies with different summons. I know the Dog comes back most of the time, and we both may be right about that. The sword varies, and the ghost are kinda random. That's what i believe.
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I'm not sure if this applies to it, but i've started to notice that if you are CH'ed while you have a summon out, then most of the time, the summon comes back right after you fall and wake-up. It has happened numerous times to me, but i'm not sure if anyone else has had this happen or someone has noticed.
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With Turtling, i just do it to avoid massive pressure. Then when the dog gets in range for a 6D, i will use like maybe 2P/K/S/HS (Depending on the char.) and will input 6D and apply pressure until he gets hit and then play as RushdownMan, and jump him in a 2HS&D. If they try to escape, 8D does the trick for me. But i'm still trying to master air combos because i've never been the use air combos and i've been play GG for like almost 3 years. But i'm a pretty good player that is still learning x3
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I'm not sure if im using the dog right then from what you guys are saying. But despite my playing, i still am able to play a mean game with the dog because i do a bunch of mix-ups and Turtling depending on the character match-up. I also use knockdown moves to move the dog more closer to the opponent if the dog is really far away.
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Well what i do with the Dog is that i play a Lockdown game. I will play like a Rushdown character and quickly attack him and bring my dog right behind me using like 6HS to charge and then i would input a move to trip him up like 6P and then when i have the dog close enough, i input 2D to do an unblockable bite and i lock him down in the corner and not letting him move.
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I'm not if this is true, but i will ask the experts on this one....i have heard a rumor that Guilty Gear: AC is coming out on the 31st of May. Is this correct?
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The vids are freaking awesome! I think somebody already asked this, but how can you activate the multiple possessions? I heard that its character-sensitive (in other words, you can only activate it when you face particular opponents).
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Hey! Its doesnt not suck, its cool, but lets keep mortal kombat out of this thread for the sake of others. No offense.
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Even besides the 2d and 2k reach, zappa is off-the-hook now and with all the pretty-ful upgrades, hes bound to make brutal ass whuppings
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Point taken then...but yeah furix, that sounds like zappa...but i dont know the background of all the chars. of Arcana Heart, so im a little ignorant in this category...
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Cool, so theres a chance that it will hit console, im getting it....and that chick with the water blob as her partner looks cool, kinda reminds of zappa in a girly sense of him....