neojammerzx
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Your thoughts on these cp2 loketest data please: Noel: - 236D doesn't wallbound anymore - 236C works different on hit now - You lose air inertia as soon as you press j.D - 236A harder to follow up afterwards. more on this site: http://m.neogaf.com/showpost.php?p=124288358
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Got it thanks
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Thanks for the info. What do you usually do when you don't know the habits of the guy? Let's say you assume that he has good noel exp -- cos from this, my initial thought is to 5D > d.6A to catch mashers, jump outs, rolls and if in case blocked, you can still end safely. Right?
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This may be a bit old but...during a 22~B corner ender, we can opt to do 6D (or 5D) > d.5A > *options* { high (d.6B), low(d.6D), bait DP(d.4D) } ... So normally, we can get poked out by a 2A just when the animation of d.5A happens right? -- it happens to me on all three options after d.5A (the high, low and bait DP) therefore, is d.2D after d.5A the only option we have for someone who mashes 2A? What other techs and gimmicks do you suggest to use to keep pressure in the corner? Specially vs a char with DP.
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GGs to thefamousuchiwa for the kags exp and to tcthundertc for the fun taokaka exp
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GGs Badguy_Sol...need to learn em bullet matchups
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Hi guys...would love to know your thoughts on how to improve better from these set vids... https://www.youtube.com/playlist?list=PLTQn9DzvMD5blyLLMkeoxJDSJMEicV1o- Thanks
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Blazblue Arabia: WE HAVE SUCKY INTERNET, BUT WE LOVE BB!!
neojammerzx replied to WolfCrimson's topic in International
GG played on some casuals when we do manage to meet up once in a blue moon. -
[CP] Kokonoe - Gameplay Discussion (Discuss Videos/Combos/Questions/etc.)
neojammerzx replied to Kurushii's topic in Kokonoe
Does her trap disappear on block? Does it disappear on hit? -
Alright!! thanks for the heads up. I'll see into those places.
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Thanks for the info. I'll do some research also.
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Hi...apologies -- not sure if i should post it here but ima go ahead anyway...could anyone direct me to some contacts around Paris or Lille (France)? I'm visiting the area for 5 days starting today and I was hoping to get with some people for some BB or GG goodness. Thanks in advance.
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The Philippines Thread #9 - Genesis Beyond the Beginning
neojammerzx replied to lolokoa's topic in International
Guys...how's everyone doing? It's vacation time again...can't wait to see familiar faces and hopefully some new ones. Just to refresh, ilan/saan na ba ang mga tambayan? I heard wala ng i-play...and i think there's still D-tier and one in Cubao. I'd like to know (PLACE/NAME) - (LOCATION) - (DIRECTIONS) to these places...I'll bump off other things in my sched to visit 'em... ...hopefully -
[CSE] PSN Match Finder/GG Thread
neojammerzx replied to Amadeus46Art's topic in BlazBlue Online Play
Hey guys...anyone up for some games? -
[CSE] Noel Vermillion General Gameplay Discussion.
neojammerzx replied to Chaoschao222's topic in Archive
Don't really know where to write this but...do we have data for the (new) BBCP loketest changes for noel? Aside from what we already know -- new sexy outfit etc. If there is already, could you present the link? -
Guilty Gear FAQ Thread - Ask your questions here!
neojammerzx replied to Kairi's topic in Guilty Gear General
Guilty as the game's title...I may be one of those "most players"...to think that the time and frustration of growing with the game (BB) and character (gameplay, strategy, matchups) will all be repeated, starting from scratch...*sigh*...then I guess I better get started LOL -
[CSE] PSN - ID Thread / Chatroom Invitations
neojammerzx replied to zeth07's topic in BlazBlue Online Play
PSN ID: NeoJammerZX State/Province: Saudi Arabia Main: Noel Vermillion Sub: Ragna Availability: Saturday to Wednesday (2100 GMT onwards) ; Thursday and Friday whole day -
Guilty Gear FAQ Thread - Ask your questions here!
neojammerzx replied to Kairi's topic in Guilty Gear General
Could this be said for BB and let's say...tekken tag 2? So could you get away with an easy / mashy-type character (i.e. Noel in BB) and capitalize on that character's strengths and you could still pull off a 50-50 bet against Eddie? On a side note, I prefer those character types that make opponents go "Why the fudge cant I beat this guy when he's just spamming D" or "I cant beat this noob" -- simply put: I like it if the "hate-mail-to-character-difficulty" ratio increases :D Work in terms of what? LOL -- gas price here is @ 0.45SR (saudi riyals) per Liter (for the premium its 0.65SR)...and $1 = 3.75 SR -- Do the math Even the gas dispensers here aren't electronic...instead of LED displays, you'll see those slot machine types. The price is so cheap that there'd be no point to spend so much on advertising etc. And yeah my camel runs on a Ferrari engine. :3 -
The Philippines Thread #9 - Genesis Beyond the Beginning
neojammerzx replied to lolokoa's topic in International
May official bank account ba ang community natin? Financial and molar support lang maiaabot naming mga malalayo. -
Guilty Gear FAQ Thread - Ask your questions here!
neojammerzx replied to Kairi's topic in Guilty Gear General
Guess I got my work cut out for me. Not bad. Totally agree, which is why I was hesitant before to adopt the game since 1.) there is no local gaming scene; 2.) there is no online play to compensate for the lack of #1 (or at least in terms of PSP and PS2 [?] ). But now that the port to PS3 is coming, new doors will soon open...hopefully. -
Guilty Gear FAQ Thread - Ask your questions here!
neojammerzx replied to Kairi's topic in Guilty Gear General
Great advice guys. Will do. Is it advisable to get a character who has the same style and gameplay from the game you are used to playing? Sort of like how Valkenhayn's play and appearance is a bit similar to GG's Slayer and Potemkim to Tager. I play Noel Vermillion in BB...who's the best simulate of her in GG? I dont know if it happens to most players but usually, starting off another character takes time and to bring out your A game, you'd really have to practice and devote time and effort to it. Also, given that there are no practice/tutorial modes and vids (would they MAYBE put one in the console release?) it would DEFINITELY take more time -- i.e. watching match vids, developing your combos, tweaking to get max possible damage, matchups, practice timing, etc. TIMING: which has stricter combo timing in your opinion? 1.) KOF; 2.) BB; 3.) GG And unless you have a solid community that really gets together like every week, it would definitely be a long exp grind to get that level up. Which is why I have this small voice in my head to "just tier whore". But from what I've been reading, GGAC's tier list is established and those on the top tier can be really mouth watering to use but the drool just falls right in your face 'cos of their difficulty. Just to get the general idea...do you think there would be more players for GG than BB once it gets released on PSN and XBL. Problem now is, in the current situation, I'm seeing my self plateau after beating the CPU @ the hardest level. -
Guilty Gear FAQ Thread - Ask your questions here!
neojammerzx replied to Kairi's topic in Guilty Gear General
Hi guys...I'm new to GG and with the upcoming PSN/XBL release, I've been thinking of playing this game. I wanted another game developed by Arksystem aside from Blazblue. Question is, how do I get started? I wanna start somewhere in the intermediate level -- I feel confident that I know the general mechanics of the 2D fighting genre and how similar the gameplay of GG is to BB. Any tips here? I'm thinking of the following steps: 1.) Practice tutorial /missioin mode -- is there even one? 2.) Check out CMV's 3.) Practice a specific character mechanic (i.e. which one's are cancelable to which move) -
The Philippines Thread #9 - Genesis Beyond the Beginning
neojammerzx replied to lolokoa's topic in International
buti hindi blocked ang DL sa opis...hi guys...mishu -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
neojammerzx replied to HexaNoid's topic in Archive
How do you usually end your combos in the corner? (how do you setup for a good corner game?) My thoughts: 1.) Drop the combo (Drive STUFF > BT or Fenrir) and instead do a j.5D reload 1.1. option to do 2A if they roll forward or back which will catch them for a 2A > 6C > stuff reset 1.2. if 2A whiffs after a neutral tech, proceed to grab 1.3. is there another option if 2A whiffs on neutral tech? 2C perhaps? 2.) After a BT or Fenrir, go for j.4D 2.1 option to fake a j.5D after a 6C2 wall bounce and proceed to j.4D 3.) Which on is a better frame trap setup (i think this depends on the combo performed doesn't it?) after a BT in the corner? -- 2A > 6C or 5A > 6C