Jump to content
Dustloop Forums

Azreal

Members
  • Posts

    12
  • Joined

  • Last visited

Everything posted by Azreal

  1. Now that CS2 is out on PSN, will there be a combo / FAQ for CS2 Haz? I'm pretty lost right now.
  2. Not 5D. j5D. As in Hazama is in the air, and then I neutral chain while they are also in the air. ______________________________________________ What is the optimal follow up to j5D chain hits? Is it different if it's a counter hit?
  3. CS1: What is the optimal follow up to j5D chain hits? Is it different if it's a counter hit? What about 6D chain hits at the edge of the chain?
  4. Thanks, this really helped. After a few hours in training I feel like I'm making some progress. Nini Heart, I don't usually, unless I hit with the tip of 236236B. I found that when I dashed, 214D~C would send them over my head, and I would drop the 5C follow-up. Are you the Makoto that won the Ottawa Gaming monthly? The people I've been playing with (Arukune who came 3rd, Lithci who came 5th) mentioned you were really good.
  5. I realize this isn't directed specifically at me, and the way I quoted it changes the context. However, Zidane, I'm asking this because after hours of training mode I'm no closer then when I started. Blazblue was my first fighting game, and when I started playing, after 10 hours of training I still couldn't do something simple like 3C 214D. Then someone told me to treat 3C 214D as one motion on the joystick, 3124 and suddenly I could do it. That's the kind of simple advice I'm looking for, something that's intuitive to the members of dustloop, who have already played hundreds if not thousands of hours, but not obvious at all to me. A short phrase would save me hours of training, which could be weeks in terms of my free time. Even knowing what half of the screen the falling opponent needs to be when I hit C would help a lot. Maybe even 10 hours!
  6. I'm asking because a few short words could save me hours of practice. Even knowing what half of the screen to hit C on would help a lot.
  7. After I 236236B, and then dash forward and enter into the 214D~ at what point do I hit C to pick them up? When they are halfway down the screen? 3/4 down? I can't get it when any degree of consistency.
  8. What's a good Gold Burst combo? Meterless? With 50 Heat? With 100 Heat? (or <100 but builds it)
  9. CS1 right? I vaguely remember doing a 5A 5C 4D, and they were too close for the 4D to hit stun them. I might be wrong.
  10. What can I do after 5A when used as an anti air?
  11. [1] What should I do after 623D? Dash 3c 236236b? Rapid j.6d or 632146c? I see all 3 in videos. Do certain follow-ups require full extension of 623d? So you do X if you fully extend, Y if you do not? [2] When I 623d in the corner, who / when do I pick up with 5c instead of 2b? Thanks. I can still only 214D~C Dash to work when I am right next to the opponent, within grabbing range, but I can turn around a lot more now.
  12. How do I do this (Corner combo with opponent in corner) 3C 214D~C (Dash) 5B 2C 6D~A 4D~A 623D 5C 2C 6D~A 6D~D j#214B I can't get the timing right to dash under the opponent, and I can't turn around in the air during j.214B#
×
×
  • Create New...