bored, so here's a 3.8k midscreen meterless jin combo (did it in cs2, not sure if it works on cs1, sorry)
6c, 2d, 6b, rapid c x8, 6c, dash 5c, high jump b, c, jump 2c, 214c
works on wall with 6d instead of 2d
if u start the combo with 2d, u must use 214b as a finisher (pro-ration is funny)
if u start combo with 5c (ch or crouching opponent), u also must use 214b as a finisher
if done with 5c into rapid c instead of 6b, must use 214b as finisher (does less than 3.8k though )
also, weird wall combo for jin
6c, 623b, 6c, 623c, 5a, 5c, 6c, 6d, 6c, 214c
extremely easy to land on jin, extremely hard to land on ragna, hazama, and potentially the whole cast besides tager. is jin's hitbox different when he's in the air?
btw, for this combo:
5B(2) > 5C > sekkajin, 6C (DC) > dash 5C (HJC) > j.B > j.C > j.D, 214C (2838)
if instead u normal jump cancel or use 2c, u can land another jc into it
5B(2) > 5C > sekkajin, 6C (DC) > dash 5C > j.B > j.C > jump > j.C > j.D, 214C (3019)
5B(2) > 5C > sekkajin, 6C (DC) > dash 5C (HJC) > j.B > j.C > jump > j.2C > j.D, 214C (?)
but once again, might be cs2 only, sorry for the post in a cs1 jin combos thread