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DiscoShark

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Everything posted by DiscoShark

  1. Thanks for compiling all of the videos TagerTime, losing 6B overhead still kinda stings but all of these buffs to his midscreen combo potential have me excited. Loving the stealth buff to Hammer as well.
  2. Oh, nice. I was just going to pop in to ask about this thread existing. Things I saw from this video. 5A Grounded Magnetized 5A > 5B > 3C > AC (whiff) > 6A > 2C > AC > GF (2473 | 22 Meter) N/3C Starter Grounded Magnetized 3C > AC Whiff > 5C > 2C > AC > 5D > 5B > 5C > 6A > 6B > 6B > MTW (4083)
  3. Bump that! Speaking as someone who has experience playing Skullgirls since the moment it released on console the game has NEVER at ANY point been more active than the PC version has been in its first few months since its release. If that game is anything to go on then a PC version of UNiB could truly thrive. Beyond that the fact that the PC version of the game would undoubtedly be easier to update / use as a testing platform there's literally no reason to wait for a console release that'll take significantly more time to keep up to date with the arcade version of the game. Put UNiB on PC with decent netcode and there's no doubt in my mind that the game will flourish.
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